


Action: Choose a Dwarf hero. That hero gets +2 +2
and +2
until the end of the round.
A king he was on carven throne
In many–pillared halls of stone
With golden roof and silver floor,
And runes of power upon the door.
–The Fellowship of the Ring







Action: Exhaust Ravenhill Scout to move up to 2 progress tokens from 1 location to another location.
"They made their first camp on the western side of the great southern spur, which ended in a height called Ravenhill." –The Hobbit







Trollshaw Scout does not exhaust to attack.
Forced: After Trollshaw Scout attacks, either discard it from play or discard 1 card from your hand.







Action: Exhaust Master of the Forge to search the top 5 cards of your deck for any 1 attachment and add it to your hand. Shuffle the other cards back into your deck.







Each Outlands character you control gets +1 .
... grim–faced they were, and shorter and somewhat swarthier than any men that Pippin had yet seen in Gondor. – The Return of the King







Each Outlands character you control gets +1 .
...foremost on the field rode the swan–knights of Dol Amroth with their Prince and his blue banner at their head. –The Return of the King







Each Outlands character you control gets +1 .
We heard of the horns in the hills ringing,
the swords shining in the South–kingdom.
–The Return of the King







Each Outlands character you control gets +1 hit point.
From the Anfalas, the Langstrand far away, a long line of men of many sorts, hunters and herdsmen and men of little villages... –The Return of the King



Attach to a hero hero. Limit 1 per hero.
Response: After attached hero attacks and destroys an enemy, deal 1 damage to another enemy that shares a Trait with the enemy just destroyed.
He slew many of them and the rest fled. –The Two Towers







Response: After an encounter card with surge is revealed, discard Minas Tirith Lampwright to name enemy, location, or treachery. If the next encounter card revealed is the named type, discard it without resolving its effects.



Action: Return X Outlands allies from your discard pile to your hand.
Death in the morning and at day's ending
lords took and lowly. Long now they sleep
under grass in Gondor by the Great River.
–The Return of the King







Pelargir Shipwright gets +1 for each hero you control with a printed
hero resource icon.
"It is forty leagues and two from Pelargir to the landings at the Harlond..."
–Aragorn, The Return of the King










Response: After you raise your threat from the Doomed keyword, Isengard Messenger gets +1 until the end of the round. (Limit twice per round.)
"I have an urgent errand," he said. "My news is evil." –Radagast, The Fellowship of the Ring







Action: Discard Westfold Outrider to choose an enemy not engaged with you. Engage the chosen enemy.
"Erkenbrand of Westfold has drawn off those men he could gather towards his fastness at Helm's Deep. The rest are scattered."–Rider of Rohan, The Two Towers










Response: After Galadhrim Minstrel enters play, search the top five cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.
...the language was that of Elven–song and spoke of things little known on Middle–earth. –The Fellowship of the Ring







Response: After Galadriel’s Handmaiden enters play, choose a player. That player reduces his threat by 1.
Her maidens stood silent about her, and a while she looked upon her guests. –The Fellowship of the Ring



Attach to a hero with sentinel.
Response: After attached hero defends against an attack and takes no damage while defending that attack, exhaust The Day’s Rising to add 1 resource to the attached hero's resource pool.
Out of doubt, out of dark to the day's rising
I came singing in the sun, sword unsheathing.
–Éomer, The Return of the King



Play only if you control a Dúnedain hero.
Planning Action: Shuffle 1 of your set aside Ranger of the North allies with the encounter keyword into the encounter deck. Then, remove Ranger Summons from the game.
"We rode as swiftly as we might when your summons came." –Halbarad, The Return of the King







East Road Ranger gets +2 while committed to a side quest.
"If you bring a Ranger with you, it is well to pay attention to him..."
–Gandalf, the Fellowship of the Ring







If the active location shares a Trait with a location in the victory display, Rossiel gets +2 .
If the attacking enemy shares a Trait with an enemy in the victory display, Rossiel gets +2 .
"Did you not say that you wished to see Elf-magic?"
–Galadriel, The Fellowship of the Ring



Action: Search your deck for a side quest and add it to your hand. Shuffle your deck.
"I called for the help of the Dúnedain, and their watch was doubled..."
–Gandalf, The Fellowship of the Ring



Attach to a Noldor character.
Action: Exhaust To the Sea, to the Sea! and discard X cards from your hand to reduce the cost of the next Noldor ally played this phase by X (to a minimum of 1).
To the Sea, to the Sea! The white gulls are crying,
The wind is blowing, and the white foam is flying.
–The Return of the King














Response: After Marksman of Lórien enters play, choose an enemy. That enemy gets -2 until the end of the round.
"Keen are the eyes of the Elves."
–Aragorn, The Two Towers







Response: After you travel to a location, spend 1 resource to raise the engagement cost of each enemy in play by X until the end of the round, where X is that location's quest points. Any player may trigger this response.
"Gave me a chance of walking round the country and seeing folk, and hearing the news, and knowing where the good beer was."
–The Return of the King







Resources in Na'asiyah's resource pool cannot be used to pay for allies.
Action: While Na'asiyah is attacking or defending, pay 1 resource from her resource pool to give her +2 or +2
for this attack.










Attach to a quest card in play.
Response: When attached quest is defeated, the first player chooses a player. That player searches his deck for a side quest, adds it to his hand, and shuffles his deck.
"Now far ahead the Road has gone,
And I must follow, if I can..."
–Frodo Baggins, The Fellowship of the Ring



Attach to a Hobbit hero. Limit 1 per hero.
Attached hero gets +1 for each Song attached to it.
"I sit beside the fire and think
of how the world will be
when winter comes without a spring
that I shall ever see."
–Bilbo Baggins, The Fellowship of the Ring



Attach to a hero. Limit 1 per hero.
Attached hero gains the Scout trait.
Response: After you play Fearless Scout from your hand, draw a card.
...he got right up to the fire–for fire it was–without disturbing anyone. –The Hobbit







Forest Road Traveler gets +1 +1
and +1
for each attachment on the active location.
Only on the Road would travellers be found...
–The Fellowship of the Ring



Action: Count the number of cards in your hand and shuffle your hand into your deck. Then, draw an equal number of cards. Draw 1 additional card if you control a unique Hobbit character.
Ho! Ho! Ho! to the bottle I go
To heal my heart and drown my woe.
–The Fellowship of the Ring







You may use resources from Radagast's pool to pay for Creature allies of any sphere.
Response: After you play a Creature card, Radagast does not exhaust to quest this round.
"..he has much lore of herbs and beasts, and birds are especially his friends."
–Gandalf, The Fellowship of the Ring



Action: Search your deck for a Guarded attachment and put it into play. Shuffle your deck.
His crown shall be upholden,
His harp shall be restrung,
His halls shall echo golden
To songs of yore re–sung
–The Hobbit







Bywater Shirriff gets +1 +1
and +1
while you are engaged with an enemy with engagement cost higher than your threat.
The Shirriffs was the name that the Hobbits gave to their police, or the nearest equivalent that they possessed.
–The Hobbit


Attach to Radagast.
Action: Exhaust Radagast's Staff to choose one: Reduce the cost of the next Creature ally you play this phase by 2, ready a Creature ally, or return a non-unique Creature enemy engaged with you to the staging area.


Response: Exhaust The One Ring and raise your threat by 1 to cancel the effects of an encounter card just revealed from the encounter deck and discard that card. Then, reveal an encounter card.
“If I, wearing it, were to command you, you would obey, even if it were to leap from a precipice or to cast yourself into the fire.”
–Frodo, The Two Towers



Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets +1
Response: Exhaust The One Ring and raise your threat by 1 to cancel a shadow effect just triggered during an attack that attached hero is defending.







Response: After you play Woodland Sentry from your hand, choose an enemy or location in play. If there is a copy of that card in the victory display, discard the chosen card.
In the Wide World the Wood–elves lingered in the twilight of our Sun and Moon but loved best the stars...
–The Hobbit







Action: Discard Rohirrim Scout to choose a non-unique enemy in the staging area. That enemy does not make engagement checks against you this round.
Swiftly a scout rode back and reported that wolf–riders were abroad in the valley...
–The Two Towers



Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets + 1 hit point.
Response: At the beginning of the round, exhaust The One Ring and raise your threat by 1 to heal all damage from attached hero.







You cannot play Misty Mountain Journeyman from your hand unless you are engaged with an enemy.
Rangers passed at times beyond the hills, but they were few and did not stay.
–The Fellowship of the Ring







You cannot play Misty Mountain Journeyman from your hand unless you are engaged with an enemy.
Rangers passed at times beyond the hills, but they were few and did not stay.
–The Fellowship of the Ring



Attach to a hero. Limit 1 per hero.
Response: After attached hero quests successfully, name a card type and discard the top card of your deck. If the discarded card is the named type, take it into your hand.



Attach to the Ring-bearer.
Each hero gets +1 .
Forced: After a character is destroyed, discard Fellowship of the Ring.
"The Company of the Ring shall be Nine: and the Nine Walkers shall be set against the Nine Riders that are evil."
–Elrond, The Fellowship of the Ring


Setup: Attach to a Healer hero.
Action: Exhaust attached hero and Hands of a Healer to heal up to 3 damage from a hero.
"Life to the dying
In the king's hand lying!"
–Herb–master, The Return of the King