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Trait Keyword Victory
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Player Encounter Quest
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29 Results Found

Shadow and Flame (x1)
(13) 3 2 3 4 (553)
Noldor.   Noble.  
You may spend resources from Elrond's resource pool to pay for Spirit, Leadership, and Tactics allies. Response: After a character is healed by another card effect, heal 1 damage on it.

The Long Dark (x3)
[2] 1 0 1 1 (3838)
Gondor.   Healer.  
Action: Exhaust Warden of Healing to heal 1 damage on up to 2 different characters. Then, you may pay 2 Lore resources to ready Warden of Healing.

Core Set (x3)
[3] 1 0 0 1 (1303)
Silvan.  
Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.

Core Set (x2)
[3] (1196)
Skill.  
Attach to a character. Action: Exhaust Self Preservation to heal 2 points of damage from attached character.

Across the Ettenmoors (x3)
[3] 3 2 2 3 (1115)
Ent.  
Cannot have restricted attachments. Enters play exhausted. Response: After Wellinghall Preserver readies, heal 1 damage from an Ent character.

Trouble in Tharbad (x3)
[1] (929)
Item.  
Play only if you control a Noldor or Silvan hero. Attach to a hero. Action: Discard Lembas to ready attached hero and heal 3 damage from it.

Core Set (x3)
[2] (831)

Action: Choose a character. Heal all damage from that character.

The Drowned Ruins (x3)
[0] (721)
Signal.  
Attach to a hero. Response: After Dúnedain Remedy is attached to a hero, heal 1 damage on that hero. Action: Pay 1 resource from attached hero's resource pool to attach Dúnedain Remedy to another hero.

A Storm on Cobas Haven (x3)
[0] 0 0 0 1 (703)
Gondor.   Healer.  
Cannot attack or defend. Action: Spend 1 Lore resource and exhaust Ioreth. Then, heal 3 points of damage on a character. Any player may trigger this action.

Core Set (x1)
(12) 3 3 1 5 (170)
Noble.   Noldor.   Warrior.  
Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

Flight of the Stormcaller (x3)
[2] 1 0 1 2 (456)
Noldor.   Healer.  
Action: Discard a card from your hand to heal 1 damage on any characer. (Limit twice per round).

The Road Darkens (x3)
[3] 3 2 3 3 (450)
Noldor.   Healer.  
At the end of the round, discard Elrond from play. Response: After Elrond enters play, choose one: heal all damage on a hero, discard a Condition attachment, or each player draws 1 card.

The Dead Marshes (x3)
[3] 1 1 1 3 (441)
Silvan.  
Response: After a Silvan character readies during the refresh phase, heal 1 damage from that character.

The Battle of Carn Dûm (x3)
[1] (385)
Condition.  
Attach to a quest card in play. Limit 1 per quest. Response: After attached quest card is defeated, each player either draws 2 cards or heals up to 5 damage from among characters he controls.

The Dread Realm (x3)
[2] 1 0 1 1 (292)
Silvan.   Healer.  
Response: After Galadhrim Healer enters play, choose a player. Heal 1 damage from each hero controlled by that player.

The Crossings of Poros (x3)
[2] (228)
Artifact.   Item.   Ring.  
Attach to a hero. Limit 1 per hero and 1 per deck. Action: Exhaust Magic Ring and raise your threat by 1 to (choose 1): heal 1 damage from attached hero, add 1 resource to attached hero's pool, or ready attached hero.

Foundations of Stone (x3)
[0] (226)

Attach to a Lore hero. Action: Discard Healing Herbs and exhaust attached hero to heal all damage on 1 character.

The Lost Realm (x3)
[1] (195)
Item.  
Attach to a Dúnedain or Healer character. Action: Discard Athelas and exhaust attached character to heal all damage on a character. You may discard a Condition attachment from that character.

The Antlered Crown (x3)
[3] (98)

Doomed 3.  
Action: Heal all damage on each character in play.

The Black Serpent (x3)
[2] (75)
Pipeweed.  
Action: Draw 1 card for each Pipe you control. Heal 1 damage from each hero with a Pipe attachment.

Core Set (x1)
[5] (72)

Action: Choose a player. Heal all damage on each hero controlled by that player.

Two-Player Limited Edition Starter (x1)
(12) 3 3 1 5
Noble.   Noldor.   Warrior.  
Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

The Wizard's Quest (x1)
(12) 3 3 1 5
Noble.   Noldor.   Warrior.  
Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

The Treason of Saruman (x1)
[0]
Skill.  
Permanent.  
Setup: Attach to a Healer hero. Action: Exhaust attached hero and Hands of a Healer to heal up to 3 damage from a hero.

The Land of Shadow (x4)
[0]

Play only if you control the Ring-bearer. Planning Action: Add Brace of Coneys to the victory display to (choose 2): heal up to 2 damage from a hero, add 2 resources to a hero's pool, draw 2 cards, or reduce a player's threat by 2.

Two-Player Limited Edition Starter (x2)
[3] 3 2 3 3
Noldor.   Healer.  
At the end of the round, discard Elrond from play. Response: After Elrond enters play, choose one: heal all damage on a hero, discard a Condition attachment, or each player draws 1 card.

Two-Player Limited Edition Starter (x1)
[0] 0 0 0 1
Gondor.   Healer.  
Cannot attack or defend. Action: Spend 1 Lore resource to exhaust Ioreth. Then, heal 3 points of damage from a character. Any player may trigger this action.

Two-Player Limited Edition Starter (x2)
[1]
Item.  
Play only if you control a Noldor or Silvan hero. Attach to a hero. Action: Discard Lembas to ready attached hero and heal 3 damage from it.

Two-Player Limited Edition Starter (x1)
[1]
Condition.  
Attach to a quest card in play. Limit 1 per quest. Response: After attached quest is defeated, each player either draws 2 cards or heals up to 5 damage from among characters he controls.