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Resource Threat Engagement
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Trait Keyword Victory
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Player Encounter Quest
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Results: 96 Cards

Core Set (x1)
(12) 2 3 2 5 7โ˜… 10 [20219]
Dúnedain.   Noble.   Ranger.  

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring


Core Set (x2)
[1] 6 [152236]

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King


Core Set (x2)
[0] 3 [58174]

Action: Exhaust 1 hero you control to choose and ready a different hero.

"We will make such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men."
–Aragorn, The Two Towers


Core Set (x1)
[5] 5 [90093]

Action: Ready all character cards in play.

"If there is only one way, then I must take it. What comes after must come." –Frodo Baggins, The Two Towers


Core Set (x1)
[2] 10 [2171931]
Condition.  

Attach to a hero.

Action: Exhaust Unexpected Courage to ready attached hero.

"Here am I, naughty little fly;
you are fat and lazy.
You cannot trap me, though you try,
in your cobwebs crazy."
–Bilbo Baggins, The Hobbit


Two-Player Limited Edition Starter (x1)
(12) 2 3 2 5 7โ˜… 1 [329]
Dúnedain.   Noble.   Ranger.  

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x2)
[2] 2 [27740]
Condition.  

Attach to a hero.

Action: Exhaust Unexpected Courage to ready attached hero.

"You cannot trap me, though you try,
in your cobwebs crazy."
–Bilbo Baggins, The Hobbit


Two-Player Limited Edition Starter (x2)
[0] 1 [7780]
Item.  

Attach to a hero.

Action: Discard Cram to ready attached hero.

If you want to know what cram is, I can only say that I don't know the recipe; but it is biscuitish, keeps good indefinitely, is supposed to be sustaining, and is certainly not entertaining...
–The Hobbit


Two-Player Limited Edition Starter (x1)
[5] 1 [1760]

Action: Ready all characters in play.

"If there is only one way, then I muse take it. What comes after must come."
–Frodo Baggins, The Two Towers


Two-Player Limited Edition Starter (x2)
[1] 1 [2850]

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King


Two-Player Limited Edition Starter (x2)
[1] 1 [5385]

Response: After a sentinel character is declared as a defender, it gets +2 for this attack. If this attack deals no damage, ready the defending character.

...but along in the porch upon the topmost step stood Beregond...
–The Return of the King


Two-Player Limited Edition Starter (x2)
[1] 1 [6240]
Item.  

Play only if you control a Noldor or Silvan hero.

Attach to a hero.

Action: Discard Lembas to ready attached hero and heal 3 damage from it.


Revised Core Set (x1)
(12) 2 3 2 5 7โ˜…
Dúnedain.   Noble.   Ranger.  

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

"I am Aragorn son of Arathorn; and if by life or death I can save you, I will."
–The Fellowship of the Ring


Revised Core Set (x3)
[1]

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King


Revised Core Set (x3)
[0]

Action: Exhaust 1 hero you control to choose and ready a different hero.

"We will make such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men."
–Aragorn, The Two Towers


Revised Core Set (x3)
[5]

Action: Ready all character cards in play.

"If there is only one way, then I must take it. What comes after must come." –Frodo Baggins, The Two Towers


Revised Core Set (x3)
[2]
Condition.  

Attach to a hero.

Action: Exhaust Unexpected Courage to ready attached hero.

"Here am I, naughty little fly;
you are fat and lazy.
You cannot trap me, though you try,
in your cobwebs crazy."
–Bilbo Baggins, The Hobbit


The Hunt for Gollum (x3)
[2] 1 0 1 1 1โ˜… 8 [243317]
Rohan.  

Action: Discard Westfold Horse-Breaker to choose and ready a hero.

"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers


Conflict at the Carrock (x3)
[3] 2 1 1 2 4โ˜… 8 [258048]
Rohan.  

Response: After ร‰omund leaves play, ready all Rohan characters in play.

"You I have not seen before, for you are young, but I have spoken with Eomund your father..." –Aragorn, The Two Towers


A Journey To Rhosgobel (x1)
(11) 2 3 2 4 7โ˜… 4 [8220]
Gondor.   Noble.  

Response: After a character leaves play, ready Prince Imrahil. (Limit once per round.)

But beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea, and he was of high blood, and his fold also, tall men and proud with sea-grey eyes. –The Return of the King.


The Hills of Emyn Muil (x1)
(10) 2 3 2 3 6โ˜… 1 [2685]
Dale.  

Ranged.

Response: After Brand son of Bain attacks and defeats an enemy engaged with another player, choose and ready one of that player's characters.

"The grandson of Bard the Bowman rules them, Brand son of Bain son of Bard."
–Glรณin, The Fellowship of the Ring


The Dead Marshes (x1)
(11) 1 3 2 5 7โ˜… 6 [12770]
Gondor.   Noble.   Warrior.  

Action: Raise your threat by 1 to ready Boromir. (Limit once per phase.)

Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.

"...in Gondor we must trust to such weapons as we have." –The Fellowship of the Ring


The Dead Marshes (x3)
[1] 10 [645938]
Skill.  

Attach to a Hobbit character.

Action: Exhaust Fast Hitch to ready attached character.

'And I put as fast a hitch over the stump as any one could have done, in the Shire or out of it.' –Sam, The Two Towers


Return to Mirkwood (x1)
(11) 1 2 3 5 7โ˜… 10 [21596]
Dwarf.  

While Dรกin Ironfoot is ready, Dwarf characters get +1 and +1 .

"You have not heard of Dain and the dwarves of the Iron Hills?" –Bilbo Baggins, The Hobbit


Khazad-dûm (x3)
[1] 1 0 0 1 1โ˜… 9 [369608]
Dwarf.  

Erebor Record Keeper cannot attack or defend.

Action: Exhaust Erebor Record Keeper and pay 1 resource to choose and ready a Dwarf character.


The Redhorn Gate (x1)
(10) 2 2 1 4 5โ˜… 3 [7986]
Noldor.   Noble.   Ranger.  

While Elladan is in play, Elrohir gets +2 .

Response: After Elrohir is declared as a defender, pay 1 resource from his resource pool to ready him.

"We will not turn back."
–The Return of the King


The Redhorn Gate (x3)
[0] 2 [32082]

Response: After another player plays an attachment on a hero you control, you may (choose 1):

  • ready 1 of that player's heroes
  • have that player draw 1 card
  • lower that player's threat by 2.


Road to Rivendell (x1)
(10) 2 1 2 4 6โ˜… 4 [8280]
Noldor.   Noble.   Ranger.  

While Elrohir is in play, Elladan gets +2 .

Response: After Elladan is declared as an attacker, pay 1 resource from his resource pool to ready him.

"Yes, the Dead ride behind."
–The Return of the King


Road to Rivendell (x3)
[3] 7 [227365]

Action: Ready all Dwarf characters.

'The road that I speak of leads to the Mines of Moria,' said Gandalf. Only Gimli lifted up his head; a smouldering fire was in his eyes.
–The Fellowship of the Ring


The Long Dark (x3)
[0] 4 [74161]
Condition.  

Attach a Dwarf character.

Response: After you travel to a Mountain or Underground location, ready attached character and reduce your threat by 1

'This is more to my liking,' said the dwarf, stomping on the stones. 'Ever my heart rises as we draw near the mountains.'
–The Two Towers


Shadow and Flame (x3)
[1] 8 [253950]
Item.  

Attach to a hero.

Action: Discard Miruvor to (choose two):

  • ready attached hero
  • add 1 resource to attached hero's resource pool
  • attached hero gets +1 until the end of the round
  • put Miruvor on the top of your deck.


Heirs of Númenor (x3)
[1] 8 [275155]

Action: Ready a defending Gondor character. That character gets +1 until the end of the phase.

...seven walls of stone so strong and old that it seemed to have been not builded by carven by giants out of the bones of the earth. –The Return of the King


The Drúadan Forest (x3)
[2] 6 [142123]

Play only if each hero you control has a printed resource icon.

Action: Ready each ally in play.

And so the companies came and were hailed and cheered and passed through the Gate, men of the Outlands marching to defend the City of Gondor in a dark hour... –The Return of the King


The Morgul Vale (x3)
[1] 5 [120411]
Mount.  

Attach to a Gondor or Rohan hero.

Response: after attached hero commits to a quest, spend 1 resource from attached hero's resource pool to ready attached hero.

...fresh horses were always in readiness to bear his errand–riders to Rohan in the Noth... –The Return of the King


The Voice of Isengard (x3)
[1] 10 [431346]
Mount.  

Attach to a or Rohan hero. Restricted.

Response: After attached hero participates in an attack that destroys an enemy, exhaust Rohan Warhorse to ready attached hero.

Their horses were of great stature, strong and clean–limbed... –The Two Towers


The Dunland Trap (x3)
[1] 2 [36898]

Action: Ready a hero you control. Then, if your threat is 20 or less and this is the first time you played a copy of Swift and Silent this round, return this card to your hand instead of discarding it.

A marching host of Elves had come up silently...โ€“The Fellowship of the Ring


The Dunland Trap (x3)
[X] 5 [113137]

X is the number of players in the game.

Action: Starting with the first player, each player chooses 1 different option: ready a hero he controls, add 1 resource to the resource pool of

a hero he controls, draw 1 card, or shuffle 1 card from his discard pile into his deck.

"I it was who first summoned the White Council."
โ€“Galadriel, The Fellowship of the Ring


Trouble in Tharbad (x3)
[1] 9 [398490]
Item.  

Play only if you control a Noldor or Silvan hero.

Attach to a hero.

Action: Discard Lembas to ready attached hero and heal 3 damage from it.

"...it is more strengthing than any food made by Men, and it is more pleasant than cram, by all accounts. –Lรณrien Elf, The Fellowship of the Ring


The Nîn-in-Eilph (x3)
[1] 8 [270690]
Title.  

Attach to a Ranger hero.

Response: After attached hero commits to a quest, name enemy, location or treachery. If a card of the named type is revealed during this quest phase, exhaust Wingfoot to ready attached hero.

"Wingfoot I name you. This deed of the three friends should be sung in many a hall. Forty leagues and five you have measured ere the forth day is ended!"
–ร‰omer, The Two Towers


Celebrimbor's Secret (x3)
[1] 7 [228305]
Title.  

Attach to a Noble hero.

Response: After attached hero gains any number of resources from a card effect, exhaust Heir of Mardil to ready attached hero.

"...in my turn I bore it, and so did each eldest son of our house, far back into the vanished years before the failing of the kings..."
–Denethor, The Return of the King


The Antlered Crown (x3)
[0] 1 [16390]

Response: When an encounter card is revealed but before resolving any of that card's keywords or "when revealed" effects, choose a character committed to the quest. Ready that character and remove it from the quest.

"Don't be hasty, that is my motto." –Treebeard, The Two Towers


The Antlered Crown (x3)
[4] 2 4 3 5 8โ˜… 10 [737429]
Ent.  

Cannot have restricted attachments. Treebeard enters play exhausted and collects 1 resource each resource phase. These resources can be used to pay for Ent cards played from your hand.

Action: Pay 2 resources from Treebeard's pool to ready an Ent character.


Escape from Mount Gram (x3)
[1] 4 [81617]

Ready up to X Dรบnedain characters you control. X is the number of enemies engaged with you.

"But when dark things come from the houseless hills, or creep from sunless woods, they fly from us."
–Aragorn, The Fellowship of the Ring


Escape from Mount Gram (x3)
[1] 6 [140274]
Ent.  

Response: After an Ent character takes any amount of damage, ready it. That character gets +3 until the end of the phase.

"They roared and boomed and trumpeted, until stones began to crack and fall at the mere noise of them." –Merry, The Two Towers


The Battle of Carn Dûm (x3)
[1] 4 [68661]

Action: Choose and ready a sentinel character.

Valour Action: Ready all sentinel characters.

Aragorn and Boromir did not heed the command, but still held their ground, side by side, behind Gandalf at the far end of the bridge.
–The Fellowship of the Ring


The Dread Realm (x3)
[1] 5 [124768]
Song.  

Action: Exhaust a Noldor character to ready a Dรบnedain character, or vice-versa. Until the end of the phase, add the exhausted character's printed to the other character's and .

Long was the way that fate them bore,
O'er stony mountains cold and grey,
Through halls of iron and darkling door,
And woods of nightshade morrowless.
–The Fellowship of the Ring


The Grey Havens (x3)
[2] 5 [90751]

Quest Action: Ready a questing character and give that character +1 until the end of the phase. Resolve that effect again for each copy of Elwing's Flight currently in your discard pile (you may choose different targets).

There flying Elwing came to him
and flame was in the darkness lit;
more bright than light of diamond
the fire upon her carcanet.
–The Fellowship of the Ring


The Grey Havens (x3)
[2] 9 [395019]
Ring.   Artifact.  
Attach to Cรญrdan the Shipwright or Gandalf.

Attached character gains a resource icon.

Action: Exhaust Narya and attached character to choose and ready up to 2 allies. Each of those allies gets +1 and +1 until the end of the phase.

"For this is the Ring of Fire, and with it you may rekindle hearts in a world that grows chill."
–Cรญrdan, The Return of the King


Flight of the Stormcaller (x3)
[0] 3 [56236]

Response: When a shadow card increases an enemy's by any amount, increase the defending character's by 3 for that attack. Then, the players as a group may spend 2 resources to ready the defending character and give it +3 for its next attack this phase.

...the tides of fate had turned against them and their doom was at hand.
–The Return of the King


The Thing in the Depths (x1)
(9) 2 3 1 3 6โ˜… 2 [5077]
Dale.   Scout.  

Ranged.

Response: After an encounter card with surge is revealed, either ready Lanwyn or give her +2 until the end of the phase. (Limit twice per phase.)

“The Men of Dale used to have the trick of understanding their language, and used them for messengers to fly to the Men of the Lake...”
–Thorin, The Hobbit


The Thing in the Depths (x3)
[1] 3 [60614]

Play only after the staging step.

Quest Action: Choose X questing Hobbit characters you control. Ready each chosen character and remove them from the quest. Then, reduce your threat by X.

"The road goes on for ever," said Pippin; "but I can't without a rest. It is high time for lunch."
–The Fellowship of the Ring


Temple of the Deceived (x3)
[2] 1 2 0 2 4โ˜… 6 [131734]
Rohan.   Scout.  

Action: Spend 1 resource to ready Ceorl. Then, you may give control of Ceorl to another player. Any player may trigger this action. (Limit once per phase).

He drew himself up. Then he knelt, offering his notched sword to the king. "Command me, lord!" he cried.
–The Two Towers


Temple of the Deceived (x3)
[2] 10 [519108]
Mount.  

Attach to a or sentinel hero. Restricted.

Response: After attached hero defends against an attack, exhaust Armored Destrier to ready attached hero. Then, discard a shadow card from another enemy engaged with the defending player.


The City of Corsairs (x3)
[0] 1 [15885]

Response: When an enemy attacks a player, that player may declare up to 3 eligible characters as defenders against this attack. Then, the players as a group may spend 2 resources to ready each defending character that takes no damage from this attack.


The Sands of Harad (x1)
(11) 2 2 2 5 7โ˜… 4 [8146]
Dwarf.   Noble.   Warrior.  

Sentinel.

Response: After Gimli is declared as a defender, spend 1 resource from his pool to ready another hero. If that hero is Legolas, he gets +1 until the end of the phase. (Limit once per phase.)

“Faithless is he that says farewell when the road darkens...”
–The Fellowship of the Ring


The Sands of Harad (x1)
(9) 1 3 1 4 6โ˜… 4 [9046]
Silvan.   Noble.   Scout.  

Ranged.

Response: After Legolas commits to a quest, discard a card from your hand to ready another hero. If that hero is Gimli, he gets +1 until the end of the phase. (Limit once per phase.)

“I go to find the Sun!”
–The Fellowship of the Ring


The Sands of Harad (x3)
[2] 0 2 0 1 2โ˜… 7 [198263]
Silvan.  

Ranged.

Response: After Greenwood Archer enters play, ready a hero.

They dwelt most often by the edges of the woods, from which they could escape at times to hunt...
–The Hobbit


The Mûmakil (x1)
(10) 2 2 2 4 6โ˜… 1 [3624]
Harad.   Noble.  

You may use resources from Kahliel's resource pool to pay for Harad ally cards of any sphere.

Action: Discard a Harad ally from your hand to ready a Harad character in play. (Limit once per phase.)

...the Southrons were bold men and grim...
–The Return of the King


Race Across Harad (x3)
[1] 6 [132205]
Mount.  

Attach to a Dรบnedain or Ranger hero. Restricted.

Response: After you engage an enemy, exhaust Steed of the North to ready attached hero.

Their horses were strong and of proud bearing, but rough-haired...
–The Return of the King


Beneath the Sands (x3)
[5] 2 [34110]

Play only if the characters you control have a total of at least 9 different Traits between them.

Action: Ready each character in play. Until the end of the phase, each character you control gets +1

"For the rest, they shall represent the other Free Peoples of the World: Elves, Dwarves and Men."
–Elrond, The Fellowship of the Ring


The Black Serpent (x3)
[2] 1 [14216]

Action: Ready each hero with a Song attachment.

And then all the host of Rohan burst into song, and they sang as they slew, for the joy of battle was on them, and the sound of their singing that was fair and terrible came even to the City.
–The Return of the King


The Crossings of Poros (x1)
(12) 2 4 1 5 8โ˜… 1 [1983]
Ent.  

Cannot have restricted attachments.

Action: Deal 2 damage to Quickbeam to ready him. (Limit once per phase.)

"...he can move like a wind when he is roused."
–Pippin, The Two Towers


The Crossings of Poros (x3)
[2] 1 [21955]

Play only if you control a unique character with the Ent trait and another unique character with the Hobbit trait.

Action: Ready each damaged Ent character you control.


The Crossings of Poros (x3)
[2] 7 [220080]
Artifact.   Item.   Ring.  

Attach to a hero. Limit 1 per hero and 1 per deck.

Action: Exhaust Magic Ring and raise your threat by 1 to (choose 1): heal 1 damage from attached hero, add 1 resource to attached hero's pool, or ready attached hero.

"In Eregion long ago many Elven–rings were made, magic rings as you call them, and they were, of course, of various kinds..."
–Gandalf, The Fellowship of the Ring


The Crossings of Poros (x3)
[-] 1 [6422]

Encounter.

When Revealed: Ready each hero committed to the quest and remove Wind from the Sea from the game.

Shadow: Ready the defending character.


The Wilds of Rhovanion (x3)
[0] 2 [28885]

Action: Choose an ally with a player attachment. Ready that ally.

...the grim–voiced fellow ran hotfoot to the Master. "The dragon is coming or I am a fool!" he cried. "Cut the bridges! To arms! To arms!"
–The Hobbit


The Wilds of Rhovanion (x3)
[0] 2 [43650]

Planning Action: Choose a ready player attachment on a character you control. Return that attachment to its owner's hand to reduce the cost of the next attachment played this phase by X, where X is the chosen attachment's cost.


Roam Across Rhovanion (x3)
[5] 2 2 1 3 5โ˜… 3 [45534]
Dale.   Scout.   Warrior.  

Response: After you play Wiglaf, play an Item attachment on him from your hand for no cost.

Action: Exhaust an attachment on Wiglaf to ready him. (Limit once per phase.)


Fire in the Night (x3)
[1] 4 [76247]
Title.  

Attach to a Silvan hero.

Action: Exhaust The Elvenking and return a Silvan ally you control to your hand to ready attached hero.

In a great hall with pillars hewn out of the living stong sat the Elvenking on a chair of carven wood.
–The Hobbit


Fire in the Night (x3)
[1] 5 [93839]
Item.  

Attach to a or Ranger character. Limit 1 per character.

Response: After a Location is revealed from the encounter deck, exhaust Leather Boots to ready attached character.

His legs were stretched out before him, showing high boots of supple leather the fitted him well...
–The Fellowship of the Ring


Fire in the Night (x3)
[1] 3 [58577]
Condition.   Trap.  

Play into your play area unattached.

If unattached, attach to the next eligible enemy that engages you.

Response: After attached enemy resolves its attack, ready the defending character.


The Ghost of Framsburg (x3)
[1] 2 [26550]
Song.  

Response: After a character you control attacks and destroys an enemy, exhaust a Weapon attached to that character to ready that character and give it +2 for its next attack this phase.

The sword is sharp, the spear is long,
The arrow swift, the Gate is strong.
–The Hobbit


The Ghost of Framsburg (x3)
[1] 3 [59381]
Artifact.   Ring.  

Guarded (enemy or location).

Attach to a Dwarf hero.

Action: Exhaust Ring of Thrรณr and discard the top card of your deck to ready attached hero. If the discarded card is an attachment, put it into play.


The Fate of Wilderland (x3)
[2] 5 [92439]
Artifact.   Item.   Staff.  

Attach to Radagast.

Action: Exhaust Radagast's Staff to choose one: Reduce the cost of the next Creature ally you play this phase by 2, ready a Creature ally, or return a non-unique Creature enemy engaged with you to the staging area.


A Shadow in the East (x1)
(7) 2 1 2 2 4โ˜… 2 [5425]
Hobbit.  

Response: After Frodo Baggins commits to the quest, spend 1 resource from his resource pool to ready another unique character committed to the quest. If you quest successfully this phase, reduce your threat by 1.

"Keep your tempers and hold your hands to the last possible moment!"
–The Return of the King


A Shadow in the East (x3)
[0] 2 [38009]
Master.  

Action: Exhaust The One Ring and raise your threat by 1 to ready the hero with The One Ring Attached. That hero gets +1 , +1 , and +1 until the end of the phase.

“And behold! in our need chance brings to light the Ring of Power.”
–Boromir, The Fellowship of the Ring


The Fortress of Nurn (x3)
[1] 1 [4481]

Action: Ready up to X Woodman characters you control, where X is the number of locations with player card attachments.

The Woodman said that there was some new terror abroad...
–The Fellowship of the Ring


The Fortress of Nurn (x3)
[2] 1 [7676]

At the end of the staging step, discard cards from the top of the encounter deck until you discard a treachery. Resolve its 'when revealed' effects to ready each of your questing characters. Each of your questing characters gets +1 until the end of the phase.


The Hobbit: Over Hill and Under Hill (x3)
[0] 10 [496577]
Item.  

Attach to a hero.

Action: Discard Cram to ready attached hero.


The Hobbit: Over Hill and Under Hill (x3)
[0] 6 [130060]
Item.  

Attach to a character.

Action: Exhaust Spare Hood and Cloak and exhaust attached character to ready another character. Then, attach Spare Hood and Cloak to that character.

"You will have to manage without pocket–handkerchiefs, and a good many other things, before you get to the journey's end. As for a hat, I have got a spare hood and cloak in my luggage." –Dwalin, The Hobbit


The Black Riders (x1)
(6) 2 0 1 2 4โ˜… 10 [21393]
Hobbit.  

Merry gets +1 for each Hobbit hero you control.

Response: After Merry participates in an attack that destroys an enemy, ready another character that participated in that attack.

"You can trust us to stick to you through thick and thin to the bitter end" –The Fellowship of the Ring


The Road Darkens (x3)
[4] 1 3 1 4 6โ˜… 8 [295852]
Gondor.   Warrior.  

Boromir gets +2 while defending against an enemy with an engagement cost higher than your threat.

Response: After Boromir takes any amount of damage, ready him.


The Road Darkens (x3)
[1] 8 [254816]
Spell.  

Action: Add Flame of Anor to the victory display and discard the top card of your deck to ready an Istari character you control. That character gets +X until the end of the phase where X is the discarded card's cost.

"You cannot pass!" –Gandalf, The Fellowship of the Ring



The Road Darkens (x1)
[0] 1 [2960]
Item.   Gift.  

Setup: Attach to a hero in play.

Action: Add Leaf-wrapped Lembas to the victory display, and remove it from the campaign pool, to ready all heroes in play.

Often in their hearts they thanked the lady of Loฬrien for the gift of lembas, for they could eat of it and find new strength even as they ran. –The Two Towers



The Treason of Saruman (x1)
(0) 2 3 2 5 7โ˜… 1 [813]
Dúnedain.   Noble.   Ranger.  

The first player gains control of Aragorn. If Aragorn leaves play, the players lose the game.

Action: Spend 2 resources from Aragorn's resource pool to ready a hero.

"I am Aragorn son of Arathorn and am called Elessar, the Elfstone, Dunadan, the heir of Isildur Elendilโ€™s son of Gondor."
–The Two Towers


The Treason of Saruman (x3)
[2] 2 3 1 3 6โ˜… 10 [693424]
Ent.  

Cannot have restricted attachments. Enters play exhausted.

Response: After Quickbeam enters play, deal 1 damage to him to ready him.

"I am Bregalad, that is Quickbeam in your language. But it is only a nickname, of course." –The Two Towers


The Treason of Saruman (x3)
[3] 2 [26353]

Play only if you control Aragorn.

Quest Action: Choose 3 heroes committed to the quest. Ready those heroes. Until the end of the round, each of the chosen heroes gets +1 , +1 , and +1 .

"We shall makes such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men. Forth the Three Hunters!" –Aragorn, The Two Towers


The Land of Shadow (x1)
(11) 2 2 2 5 7โ˜… 4 [8673]
Gondor.   Noble.   Ranger.  

Ranged.

Response: After you engage an enemy, ready an ally you control. (Limit once per phase.)

"That will be the Captain: he can master both beasts and men" –Beregond, The Return of the King


The Land of Shadow (x3)
[1] 9 [345980]
Mount.  

Attach to a Rohan hero. Restricted.

If attached hero is Theoden, Snowmane loses the restricted keyword.

Response: After attached hero quests successfully, ready attached hero.

Suddenly the king cried to Snowmane and the horse sprang away. –The Return of the King


The Land of Shadow (x3)
[1] 4 [82666]

Response: After a hero you control defends an attack made by an enemy with engagement cost higher than your threat, ready that hero. Until the end of the phase, that hero gets +2 while attacking that enemy.

"We're going on; but we'll settle with you first. Come on, and taste it again!" –Sam Gamgee, The Two Towers


The Flame of the West (x3)
[1] 6 [165991]

Response: After a sentinel character is declared as a defender, it gets +2 for this attack. If this attack deals no damage, ready the defending character.

...but alone in the porch upon the topmost step stood Beregond, clad in the black and silver of the Guard; and he held the door against them.
–The Return of the King


The Mountain of Fire (x1)
(0) 2 3 2 5 7โ˜… 1 [25]
Dúnedain.   Gondor.   Noble.   Warrior.  

Sentinel. The first player gains control of Aragorn.

Action: Spend 1 resource from Aragorn's pool to ready him. (Limit once per phase.)

If Aragorn leaves play the players lose the game.

“As I have begun, so I will go on.”
–The Return of the King


The Old Forest (x1)
(12) 2 3 2 5 7โ˜…
Dúnedain.   Noble.   Ranger.  

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.


Fog on the Barrow-downs (x1)
(12) 2 3 2 5 7โ˜…
Dúnedain.   Noble.   Ranger.  

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.


The Siege of Annúminas (x1)
(11) 1 3 2 5 7โ˜…
Gondor.   Noble.   Warrior.  

Action: Raise your threat by 1 to ready Boromir.

Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.


The Siege of Annúminas (x1)
(11) 2 2 2 5 7โ˜…
Gondor.   Noble.   Ranger.  

Ranged. Response: After you engage an enemy, ready an ally you control. (Limit once per phase.)