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Trait Keyword Victory
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Results: 80 Cards

Core Set (x2)
[2] 1 1 1 2 3โ˜… 4 
Hobbit.  

Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)

...but certainly there was something not entirely hobbit-like about them, and once in a while members of the Took-clan would go and have adventures. –The Hobbit


Core Set (x3)
[3] 1 1 0 2 3โ˜… 6 
Silvan.   Scout.  

Response: After Lรณrien Guide commits to a quest, place 1 progress token on the active location.

"Indeed deep in the wood they dwell..." –Aragorn, The Fellowship of the Ring


Core Set (x2)
[4] 1 2 2 3 5โ˜… 10 
Dúnedain.   Ranger.  

Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.

"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dรบnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring


Two-Player Limited Edition Starter (x1)
[2] 2 0 1 2 4โ˜… 10 
Noldor.   Noble.  

Response: After Arwen Undรณmiel exhausts, choose a character. That character gains sentinel and gets +1 until the end of the round.

...in whom it was said that the likeness of Lรบthien had come on earth again...for she was the Evenstar of her people.
–The Fellowship of the Ring


Two-Player Limited Edition Starter (x1)
[3] 2 1 1 3 4โ˜… 8 
Dwarf.  

Quest Action: Spend 1 resource to put Bofur into play from your hand, exhausted and commited to a quest. If you quest successfully this phase and Bofur is still in play, return him to your hand.

"Get up lazy–bones..."
–The Hobbit


Two-Player Limited Edition Starter (x1)
[3] 1 1 1 2 3โ˜… 8 
Dwarf.  

Response: After you play Kili from your hand during the planning phase, seach your deck for Fili and put him into play under your control. Then shuffle your deck.

"Let us join the throng!"
–The Hobbit


Two-Player Limited Edition Starter (x2)
[2] 1 1 0 1 2โ˜… 2 
Silvan.   Scout.  

Response: After Woodland Courier enters play, place 1 progress on a location (2 progress instead if that location has the Forest trait.


Two-Player Limited Edition Starter (x2)
[2] 1 0 1 2 3โ˜… 2 
Dwarf.  

Action: Choose another player. That player gains control of Blue Mountain Trader. Then, the player moves 1 resource from the resource pool of a hero he controls to the resource pool of a hero you control, or Blue Mountain Trader is discarded. (Limit once per round.)


Revised Core Set (x3)
[2] 1 1 1 2 3โ˜… 4 
Hobbit.  

Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)

...but certainly there was something not entirely hobbit-like about them, and once in a while members of the Took-clan would go and have adventures. –The Hobbit


Revised Core Set (x3)
[3] 1 1 0 2 3โ˜… 6 
Silvan.   Scout.  

Response: After Lรณrien Guide commits to a quest, place 1 progress token on the active location.

"Indeed deep in the wood they dwell..." –Aragorn, The Fellowship of the Ring


Revised Core Set (x3)
[4] 1 2 2 3 5โ˜… 10 
Dúnedain.   Ranger.  

Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.

"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dรบnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring


The Hunt for Gollum (x3)
[2] 1 0 1 1 1โ˜… 6 
Rohan.  

Action: Discard Westfold Horse-Breaker to choose and ready a hero.

"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers


Conflict at the Carrock (x3)
[3] 2 1 1 2 4โ˜… 6 
Rohan.  

Response: After ร‰omund leaves play, ready all Rohan characters in play.

"You I have not seen before, for you are young, but I have spoken with Eomund your father..." –Aragorn, The Two Towers


A Journey to Rhosgobel (x3)
[2] 2 0 0 1 2โ˜… 8 
Rohan.  

While committed to a quest, Escort from Edoras gets +2

Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.


The Hills of Emyn Muil (x3)
[2] 1 1 0 2 3โ˜… 7 
Creature.   Rohan.  

Action: Exhaust and discard The Riddermarkโ€™s Finest to place 2 progress tokens on any location.

"And there are no horses like the ones that are bred in that great vale between the Misty Mountains and the White."
–Gandalf, The Fellowship of the Ring


The Dead Marshes (x3)
[4] 1 2 2 3 5โ˜… 6 
Rohan.   Warrior.  

While Elfhelm is ready, he gains:

Response: After your threat is raised as the result of questing unsuccessfully, or by an encounter or quest card effect, reduce your threat by 1.

"But my lord sends word that we must set ourselves in readiness: orders may come for a sudden move." –The Return of the King


Return to Mirkwood (x3)
[2] 2 0 0 1 2โ˜… 10 
Rohan.  

Response: After you play West Road Traveller from your hand, switch the active location with any other location in the staging area.

The dark world was rushing by, and the wind sang loudly in his ears.
–The Return of the King


Dwarves of Durin (x3)
[3] 1 1 1 2 3โ˜… 8 
Dwarf.  

Response: After you play Kili from your hand during the planning phase, search your deck for Fili and put him into play under your control. Then, shuffle your deck.


Dwarves of Durin (x3)
[2] 1 1 1 1 2โ˜… 9 
Dwarf.  

Action: Exhaust Zigil Miner and name a number to discard the top 2 cards of your deck. If at least one of those cards has cost equal to the named number, choose a hero you control. For each card that matches the named number, add 1 resource to that hero's resource pool.


Dwarves of Durin (x3)
[4] 0 1 2 3 4โ˜… 5 
Dwarf.   Warrior.  

Sentinel.

Response: When you play Erebor Guard from your hand, discard the top 2 cards of your deck to reduce its cost by 2.

...the fortress of the dwarves could not be taken by surprise. –The Hobbit


Elves of Lórien (x3)
[2] 2 0 1 1 2โ˜… 10 
Silvan.  
Response: After Galadriel's Handmaiden enters play, choose a player. That player reduces his threat by 1.

Elves of Lórien (x3)
[1] 2 0 0 1 2โ˜… 6 
Silvan.   Scout.  

Forced: After a character leaves play, discard Silvan Refugee from play.

"The Elves have their own labours and their own sorrows..."
–Gildor, The Fellowship of the Ring


Riders of Rohan (x3)
[3] 2 1 1 2 4โ˜… 6 
Rohan.  

Response: After ร‰omund leaves play, ready all Rohan characters in play.

"You I have not seen before, for you are young, but I have spoken with Eomund your father..." –Aragorn, The Two Towers


Riders of Rohan (x3)
[2] 2 0 0 1 2โ˜…
Rohan.  

While committed to a quest, Escort from Edoras gets +2

Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.


Riders of Rohan (x3)
[2] 2 0 0 1 2โ˜… 10 
Rohan.  

Response: After you play West Road Traveller from your hand, switch the active location with any other location in the staging area.

The dark world was rushing by, and the wind sang loudly in his ears.
–The Return of the King


Riders of Rohan (x3)
[2] 1 0 1 1 1โ˜… 6 
Rohan.  

Action: Discard Westfold Horse-Breaker to choose and ready a hero.

"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers


Riders of Rohan (x3)
[1] 1 0 0 1 1โ˜… 8 
Rohan.  

Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.

"They love their horses next to their kin." –Boromir, The Fellowship of the Ring


Riders of Rohan (x3)
[2] 1 1 0 2 3โ˜… 7 
Creature.   Rohan.  

Action: Exhaust and discard The Riddermarkโ€™s Finest to place 2 progress tokens on any location.

"And there are no horses like the ones that are bred in that great vale between the Misty Mountains and the White."
–Gandalf, The Fellowship of the Ring


Khazad-dûm (x3)
[2] 1 1 1 1 2โ˜… 9 
Dwarf.  

Action: Exhaust Zigil Miner and name a number to discard the top 2 cards of your deck. If at least one of those cards has cost equal to the named number, choose a hero you control. For each card that matches the named number, add 1 resource to that hero's resource pool.


The Redhorn Gate (x3)
[3] 2 1 1 3 4โ˜… 8 
Dwarf.  

Quest Action: Spend 1 resource to put Bofur into play from your hand, exhausted and committed to a quest. If you quest successfully this phase and Bofur is still in play, return him to your hand.

"Get up lazy-bones..." –The Hobbit


Road to Rivendell (x3)
[3] 2 1 1 2 4โ˜… 3 
Rohan.  

Action: Spend 1 resource to give control of Rider of the Mark to another player. (Limit once per round.)

Response: After Rider of the Mark changes control, discard a shadow card dealt to an enemy you are engaged with.


The Watcher in the Water (x3)
[2] 2 0 1 2 4โ˜… 10 
Noldor.   Noble.  

Response: After Arwen Undรณmiel exhausts, choose a character. That character gains sentinel and gets +1 until the end of the round.

...in whom it was said that the likeness of Lรบthien had come on earth again...for she was the Evenstar of her people.
–The Fellowship of the Ring


Foundations of Stone (x3)
[2] 0 0 1 1 1โ˜… 10 
Noldor.  

Action: Exhaust Imladris Stargazer to choose a player. That player looks at the top 5 cards of his deck and then returns them to the top of his deck in any order.


Heirs of Númenor (x3)
[4] 1 2 2 2 4โ˜… 2 
Gondor.   Ranger.  

Action: Discard Damrod from play to lower your threat by 1 for each enemy in the staging area.


The Steward's Fear (x3)
[2] 1 1 1 1 2โ˜… 10 
Outlands.  

Each Outlands character you control gets +1 .

We heard of the horns in the hills ringing,
the swords shining in the South–kingdom.
–The Return of the King


The Drúadan Forest (x3)
[1] 2 0 0 1 2โ˜… 6 
Silvan.   Scout.  

Forced: After a character leaves play, discard Silvan Refugee from play.

"The Elves have their own labours and their own sorrows..."
–Gildor, The Fellowship of the Ring


Encounter at Amon Dîn (x3)
[1] 0 0 1 1 1โ˜… 2 
Gondor.   Craftsman.  

Response: After an encounter card with surge is revealed, discard Minas Tirith Lampwright to name enemy, location, or treachery. If the next encounter card revealed is the named type, discard it without resolving its effects.


Assault on Osgiliath (x3)
[3] 0 1 1 3 3โ˜… 5 
Gondor.   Craftsman.  

Pelargir Shipwright gets +1 for each hero you control with a printed hero resource icon.

"It is forty leagues and two from Pelargir to the landings at the Harlond..."
–Aragorn, The Return of the King


The Blood of Gondor (x3)
[3] 1 1 2 2 4โ˜… 3 
Gondor.  

Action: Discard the top 3 card of your deck to put Emery into play from your hand, under any player's control. Then, if any of the discarded cards have the , or sphere, discard Emery.


The Voice of Isengard (x3)
[1] 1 0 0 1 1โ˜… 8 
Rohan.  

Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.

"They love their horses next to their kin." –Boromir, The Fellowship of the Ring


The Dunland Trap (x3)
[2] 1 0 1 2 3โ˜… 2 
Dwarf.  

Action: Choose another player. That player gains control of Blue Mountain Trader. Then, that player moves 1 resource from the resource pool of a hero he controls to the resource pool of a hero you control, or Blue Mountain Trader is discarded. (Limit once per round.)


The Three Trials (x3)
[3] 2 1 0 2 4โ˜… 1 
Dúnedain.   Scout.  

You may give Greyflood Wanderer doomed 2 when you play from your hand. If you do, it gains:

Response: After you play Greyflood Wanderer, place 1 progress token on each location in play.

...others had gone west, and with the help of Aragorn and the Rangers had searched the lands far down the Greyflood... –The Fellowship of the Ring


The Nîn-in-Eilph (x3)
[3] 2 0 1 2 4โ˜… 5 
Dale.   Scout.  

Secrecy 2.

Response: After Celduin Traveler enters play, look at the top card of the encounter deck. If it is a location, you may discard it.

In two days going they rowed right up the Long Lake and passed out into the River Running... –The Hobbit


Celebrimbor's Secret (x3)
[2] 2 0 1 1 2โ˜… 10 
Silvan.  

Response: After Galadrielโ€™s Handmaiden enters play, choose a player. That player reduces his threat by 1.

Her maidens stood silent about her, and a while she looked upon her guests. –The Fellowship of the Ring


The Lost Realm (x3)
[4] 0 2 2 3 4โ˜… 1 
Dúnedain.   Ranger.  

Warden of Annรบminas gets +1 for each enemy engaged with you.

Rangers passed at times beyond the hills, but they were few and did not stay. –The Fellowship of the Ring


The Wastes of Eriador (x3)
[2] 2 0 0 2 3โ˜… 4 
Hobbit.  

Forced: After the active location is explored, place Curious Brandybuck on the bottom of its owner's deck.

Response: After you travel to a location, put Curious Brandybuck into play from your hand, under any player's control.


Escape from Mount Gram (x3)
[2] 1 1 1 2 3โ˜… 5 
Noldor.   Craftsman.  

Discard 2 cards from your hand to put Elven Jeweler into play from your hand, under your control.

"...to the Elven–smiths they were but trifles..." –Gandalf, The Fellowship of the Ring


The Treachery of Rhudaur (x3)
[1] 1 0 0 1 1โ˜… 5 
Silvan.   Craftsman.  

Cannot attack or defend.

Response: After Galadhrim Weaver enters play, shuffle the top card of your discard pile into your deck.

"You are indeed high in the favour of the Lady! For she herself and her maidens wove this..." –Lรณrien Elf, The Fellowship of the Ring


The Battle of Carn Dûm (x3)
[3] 2 1 2 2 4โ˜… 5 
Noldor.  

Response: After Lindir enters play, if you have less than 3 cards in your hand, draw until you have 3 cards in your hand.

"To sheep other sheep no doubt appear different," laughed Lindir. "Or to shepherds. But Mortals have not been our study. We have other business."
–The Fellowship of the Ring


The Grey Havens (x3)
[2] 1 1 0 2 3โ˜… 4 
Noldor.   Scout.  

While the top card of your discard pile is an event, Sailor of Lune gets +1 and gains: "Cannot be damaged while committed to the quest."

"They are sailing, sailing, sailing over the Sea, they are going into the West and leaving us," said Sam, half chanting the words, shaking his head sadly and solemnly.
–The Fellowship of the Ring


Flight of the Stormcaller (x3)
[5] 3 3 1 4 6โ˜… 9 
Noldor.   Noble.   Warrior.  

Glorfindel can be played from your discard pile.

Action: Discard a card from your hand to ready Glorfindel. (Limit once per phase.)

"He is an Elf-lord of a house of princes."
–Gandalf, The Fellowship of the Ring


The Thing in the Depths (x3)
[3] 2 1 1 2 4โ˜… 3 
Hobbit.  

Reduce the cost to play Sam Gamgee by 2 if you control Frodo Baggins.

Response: After a player raises his threat, that player may spend 1 resource to ready Sam Gamgee. He gets +1 +1 and +1 until the end of the round. (Limit once per round.)


Temple of the Deceived (x3)
[3] 1 2 1 2 4โ˜… 6 
Dale.   Scout.  

Response: After Rhovanion Outrider commits to the quest, place 1 progress on a location in the staging area. If that location is not explored by this effect, give Rhovanion Outrider +1 until the end of the phase.


The Drowned Ruins (x3)
[2] 1 1 0 1 2โ˜… 2 
Silvan.   Scout.  

Response: After Woodland Courier enters play, place 1 progress on a location (2 progress instead if that location has the Forest trait).


A Storm on Cobas Haven (x3)
[3] 2 0 1 2 4โ˜… 1 
Gondor.  

Response: After you play Linhir Sea-captain from your hand, if you paid all of its resource cost from a single hero's resource pool, both that hero and Linhir Sea-captain do not exhaust to quest this round.


The City of Corsairs (x3)
[4] 3 0 2 2 5โ˜… 3 
Dúnedain.   Scout.  

Action: Spend 1 resource to exhaust Sรบlien. Then, each location in the staging area gets -1 until the end of the phase. Any player may trigger this action.


The Sands of Harad (x3)
[4] 0 1 2 3 4โ˜… 5 
Dwarf.   Warrior.  

Sentinel.

Response: When you play Erebor Guard from your hand, discard the top 2 cards of your deck to reduce its cost by 2.

...the fortress of the dwarves could not be taken by surprise. –The Hobbit


The Mûmakil (x3)
[5] 1 2 3 3 5โ˜… 7 
Harad.   Warrior.  
Sentinel. Response: After Jubayr exhausts to defend an attack, discard 1 facedown shadow card from a non-unique enemy. (Limit once per phase.)

Race Across Harad (x3)
[0] 2 1 0 2 4โ˜… 3 
Dúnedain.   Scout.  

Forced: After this ally enters play, search the top 5 cards of the encounter deck for a non-unique location and add it to the staging area. If no location enters play by this effect, discard Dรบnedain Pathfinder. Shuffle the encounter deck.


Beneath the Sands (x3)
[3] 2 2 0 2 4โ˜… 4 
Rohan.   Scout.  

While a side quest is in the victory display, Rider of Rohan does not exaust to quest.

"Who are you, and what are you doing in this land?" said the Rider, using the Common Speech of the West...
–The Two Towers


The Dungeons of Cirith Gurat (x3)
[2] 1 1 1 3 3โ˜… 2 
Noldor.  

As long as you do not have cards in your hand, Eregion Survivor gets +1 +1 and +1


The Wilds of Rhovanion (x3)
[2] 1 1 1 2 3โ˜… 3 
Dale.   Scout.  

North Realm Lookout gets +1 and does not exhaust to quest while it has an Item attachment.

There were people on the look–out on the banks.
–The Hobbit


The Withered Heath (x3)
[2] 1 1 0 2 3โ˜… 2 
Dale.  

Response: After Long Lake Fisherman enters play, name a number. Then, search the top 5 cards of your deck for a card whose printed cost is equal to that number and add it to your hand. Shuffle your deck.


Roam Across Rhovanion (x3)
[2] 1 1 1 1 2โ˜… 4 
Creature.  

Cannot have attachments.

Planning Action: Attach Wild Stallion to an ally you control. (Counts as a Mount attachment with the text: "Restricted. Limit 1 per ally. Attached ally gets +1 +1 +1 and +1 hit point.")


Fire in the Night (x3)
[0] 0 0 0 1 2 
Silvan.  

Cannot attack or defend.

Response: After Galion enters play, he gets +1 until the end of the round.

"Here am I waiting and waiting down hero, while you fellows drink and make merry and forget your tasks. Small wonder if I fall asleep from weariness!"
–The Hobbit


The Ghost of Framsburg (x3)
[4] 2 2 2 2 4โ˜… 1 
Dale.  

Reduce the cost to play Item attachments on Descendant of Girion by 1.

–Glรณin, The Fellowship of the Ring


Mount Gundabad (x3)
[3] 2 0 0 2 3โ˜… 2 
Dwarf.   Craftsman.  

Response: After you play Erebor Toymaker from your hand, reduce the cost of the next attachment played this phase by 2.

There were toys the like of which they had never seen before, all beautiful and some obviously magical.
–The Fellowship of the Ring


A Shadow in the East (x3)
[3] 1 2 1 2 4โ˜… 1 
Gondor.   Warrior.  

Ranged.

Response: After Derufin participates in an attack that destroys an enemy engaged with a player, discard Derufin to reduce the engaged player's threat by X, where X is the destroyed enemy's printed .


The City of Ulfast (x3)
[2] 1 2 0 2 4โ˜… 2 
Gondor.   Warrior.  

Response: After Knight of Belfalas enters play, return a Gondor ally from your discard pile to your hand.

The mounted knights returned, and at their rear the banner of Dol Amroth...
–The Return of the King


Challenge of the Wainriders (x3)
[2] 1 1 0 2 3โ˜… 1 
Rohan.   Scout.  

Action: Discard Rohirrim Scout to choose a non-unique enemy in the staging area. That enemy does not make engagement checks against you this round.

Swiftly a scout rode back and reported that wolf–riders were abroad in the valley...
–The Two Towers


Under the Ash Mountains (x3)
[2] 1 1 1 2 3โ˜… 1 
Hobbit.  

Response: After Odo Proudfoot enters play, search the top 5 cards of your deck for a Hobbit ally and add it to your hand. Shuffle the other cards back into your deck.

"ProudFEET! shouted an elderly hobbit from the back of the pavilion.
–The Fellowship of the Ring


The Fortress of Nurn (x3)
[1] 2 0 0 1 2โ˜… 1 
Dúnedain.   Scout.  

You cannot play Misty Mountain Journeyman from your hand unless you are engaged with an enemy.

Rangers passed at times beyond the hills, but they were few and did not stay.
–The Fellowship of the Ring


The Fortress of Nurn Preorder Promotion (x1)
[1] 2 0 0 1 2โ˜… 1 
Dúnedain.   Scout.  

You cannot play Misty Mountain Journeyman from your hand unless you are engaged with an enemy.

Rangers passed at times beyond the hills, but they were few and did not stay.
–The Fellowship of the Ring


The Hobbit: Over Hill and Under Hill (x3)
[3] 1 1 1 2 3โ˜… 8 
Dwarf.  

Response: After you play Kili from your hand during the planning phase, search your deck for Fili and put him into play under your control. Then, shuffle your deck.


The Hobbit: On the Doorstep (x3)
[3] 1 1 2 3 4โ˜… 6 
Dwarf.  

Sentinel.

While you control at least 5 Dwarf characters, lower the cost to play Dwalin by 2.


The Road Darkens (x3)
[2] 2 0 0 2 3โ˜… 8 
Hobbit.  

Response: After Bilbo Baggins enters play, search your deck for a Pipe attachment and add it to your hand. Shuffle your deck.

"Elves may thrive on speech alone, and Dwarves endure great weariness, but I am an old Hobbit, and I miss my meal at noon." –The Fellowship of the Ring


The Treason of Saruman (x3)
[3] 1 2 2 2 4โ˜… 6 
Rohan.   Warrior.  

Combat Action: Ready Hรกma. He gets +3 until the end of the phase. At the end of the phase, discard Hรกma. (Limit once per round.)

"I am the Doorward of Thรฉoden," he said. "Hรกma is my name." –The Two Towers


The Land of Shadow (x3)
[3] 1 1 2 2 4โ˜… 6 
Rohan.   Warrior.  

Response: After a Rohan ally you control is discarded from play, exhaust Gamling to return that ally to your hand.

"...we have a thousand fit to fight on foot," said Gamling, an old man, the leader of those that watched the Dike. –The Two Towers


The Flame of the West (x3)
[4] 2 2 2 3 5โ˜… 5 
Gondor.   Noble.  

While there is a hero in your discard pile, Prince Imrahil loses the ally card type and gains the hero card type.

"We must gather all of the strength that we can find.
–The Return of the King


The Mountain of Fire (x3)
[3] 2 1 1 3 4โ˜… 3 
Noldor.   Ranger.  

While Elladan is in play, Elrohir gets +2

Response: After you optionally engage an Orc enemy, ready Elrohir.

"From the North we came with this purpose, and from Elrond our father we brought this very counsel."
–The Return of the King