Assault on Osgiliath
(x1)

Assault on Osgiliath
(x3)

Assault on Osgiliath
(x3)

Assault on Osgiliath
(x3)

[3]
0
3
1
3
5โ
4
[79416]





Gondor.
Warrior.
If each of your heroes has a printed Tactics resource icon, Knight of Minas Tirith gains: "Response: After Knight of Minas Tirith enters play, choose an enemy in the staging area. Engage that enemy and exhaust Knight of Minas Tirith to declare it as attacker (and resolve its attack) against that enemy."
Assault on Osgiliath
(x3)

Assault on Osgiliath
(x3)

Assault on Osgiliath
(x3)

[4]
5
[81515]

Record.
Attach to a Spirit hero.
Reduce the cost to play Map of Earnil by 1 for each hero you control with a printed Spirit resource icon.
Action: Discard Map of Earnil to play any Spirit event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.
Assault on Osgiliath
(x3)

Assault on Osgiliath
(x3)

Assault on Osgiliath
(x3)
[1]
2
[26516]

Artifact.
Item.
Attach to a Noble hero.
Planning Action: Exhaust Palantir and attached hero to name a card type and look at the top 3 cards of the encounter deck. For each of those cards that matches the named type, draw a card. For each of those cards that does not match the named type, raise your threat by 2.
Assault on Osgiliath
(x1)

1A-B
(-)
Setup: Each player chooses 1 enemy and 1 unique location and add them to the staging area. Shuffle the encounter deck.
Player card effects cannot place progress tokens on locations in the staging area.
Forced: When an Osgiliath location leaves play as an explored location, the first player takes control of that location.
If the players control all Osgiliath locations in play at the end of the round, they have won the game.
Assault on Osgiliath
(x2/x0)

Assault on Osgiliath
(x4)

Assault on Osgiliath
(x3)

Assault on Osgiliath
(x2/x0)

Assault on Osgiliath
(x1)

2
(5)

Osgiliath.
Action: If there is no active location, search the encounter deck and discard pile for an Osgiliath location, reveal it and add it to the staging area. Then, make West Gate the active location. Shuffle the encounter deck.
Forced: After the player who controls West Gate lets an attack go undefended, return West Gate to the staging area.
Assault on Osgiliath
(x1)

Assault on Osgiliath
(x1)

Assault on Osgiliath
(x1)

1
(6)

Osgiliath.
The players cannot travel here.
Planning Action: Spend 2 resources to play 1 progress token on The Old Bridge. (1 resource instead if there is another Osgiliath location in the staging area.)
Forced: After the player who controls The Old Bridge lets an attack go undefended, return The Old Bridge to the staging area.
Assault on Osgiliath
(x2/x1)

Assault on Osgiliath
(x2/x1)

Assault on Osgiliath
(x3)

Assault on Osgiliath
(x3)

Assault on Osgiliath
(x2)

When Revealed: Add X to the archery total this round. X is the number of locations the players control. If the players control less than 4 locations, Pinned Down gains surge.
Shadow: If this attack destroys a character, that character's controller must return a location he controls with the highest Threat to the staging area.
Assault on Osgiliath
(x2)

Assault on Osgiliath
(x2/x1)
