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Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 101 - 150 of 822 Cards
The Land of Sorrow (x3)
0
1 

Response: After you attack and destroy an enemy, shuffle the encounter discard pile into the encounter deck and discard cards from the top until an enemy is discarded. Add that enemy to the staging area to discard a non-unique location withThreat equal to or less that that enemy'sThreat

The Treason of Saruman (x1)
0
1 
Favor.

Permanent.

Setup: Attach to a hero.

Attached hero gets +1 Willpower +1 Attack +1 Defense and cannot have treachery card attachments.

"Beyond all hope you return to us in our need!"
–Aragorn, The Two Towers

The Flame of the West (x3)
3
1 
Artifact. Item.

Attach to Aragorn.

While Aragorn is questing, each other questing character you control gets +1 Willpower

While Aragorn is attacking, each other attacking character you control gets +1 Attack

Seven stars were about it, and a high crown above it, the signs of Elendil that no lord had borne for years beyond count.
–The Return of the King

Angmar Awakened Hero Expansion (x3)
2 2 0 0 2 3 ★
Hobbit.

Forced: After the active location is explored, place Curious Brandybuck on the bottom of its owner's deck.

Response: After you travel to a location, put Curious Brandybuck into play from your hand, under any player's control.

Dream-chaser Hero Expansion (x3)
2 2 0 1 2 4 ★ 10 
Hobbit. Shirriff.

Response: After you travel to a location, spend 1 resource to raise the engagement cost of each enemy in play by X until the end of the round, where X is that location's quest points. Any player may trigger this response.

"Gave me a chance of walking round the country and seeing folk, and hearing the news, and knowing where the good beer was."
–The Return of the King

Ered Mithrin Hero Expansion (x1)
11 0 3 3 5 7 ★ 3 
Beorning. Warrior.

Sentinel.

Response: After Grimbeorn the Old defends an attack, spend 1 resource from his pool to declare him as an attacker against that enemy (and resolve his attack). The defending enemy gets -2 Defense for this attack.

Ered Mithrin Hero Expansion (x3)
5 0 4 3 4 7 ★ 1 
Creature. Beorning.

Cannot have attachments.

Action: Ready Giant Bear. At the end of the phase in which you trigger this effect, shuffle Giant Bear into your deck. (Limit once per phase.)

"As a bear he ranged far and wide"
–Gandalf, The Hobbit

The Fellowship of the Ring (x1)
0 2 1 2 2 4 ★
Hobbit. Ring-bearer.

Response: Spend 1 resource and exhaust The One Ring to cancel the effect of an encounter card just revealed from the encounter deck. Shuffle that card back into the encounter deck and reveal another encounter card.

"I will take the Ring," he said, "though I do not know the way." –The Fellowship of the Ring

The Fellowship of the Ring (x1)
0 2 1 2 2 4 ★
Hobbit. Ring-bearer.

Response: After Frodo Baggins exhausts to defend an attack, exhaust The One Ring and spend 1 resource to target the attacking enemy. Then, this attack deals no damage and each player raises his threat by 2.

"But there is more about you now than appears on the surface." –Bilbo, The Fellowship of the Ring

The Fellowship of the Ring (x1)
7 1 1 2 3 5 ★
Hobbit.

Action: Exhaust Fatty Bolger to choose an enemy in the staging area and raise your threat by that enemy's Threat. Until the end of the phase, that enemy does not contribute its Threat. (Limit once per round.)

"I only hope that you do not need rescuing before the day is out" –The Fellowship of the Ring

The Two Towers (x1)
0 2 1 2 2 4 ★
Hobbit. Ring-bearer.

Action: Spend 1 resource and exhaust The One Ring to give Frodo Baggins +2 Willpower and +2 Attack until the end of the round.

"It's my doom, I think, to go to that Shadow yonder, so that a way will be found." –The Two Towers

Conflict at the Carrock (x1)
7 2 1 2 2 4 ★ 5 
Hobbit.

Response: After Frodo Baggins is damaged, cancel the damage and instead raise your threat by the amount of damage he would have been dealt. (Limit once per phase.)

Frodo began to feel restless, and the old paths seemed too well–trodden. he looked at maps and wondered what lay beyond their edges... –The Fellowship of the Ring

The Wastes of Eriador (x3)
2 2 0 0 2 3 ★ 4 
Hobbit.

Forced: After the active location is explored, place Curious Brandybuck on the bottom of its owner's deck.

Response: After you travel to a location, put Curious Brandybuck into play from your hand, under any player's control.

The Drowned Ruins (x3)
2 2 0 1 2 4 ★ 3 
Hobbit. Shirriff.

Response: After you travel to a location, spend 1 resource to raise the engagement cost of each enemy in play by X until the end of the round, where X is that location's quest points. Any player may trigger this response.

"Gave me a chance of walking round the country and seeing folk, and hearing the news, and knowing where the good beer was."
–The Return of the King

The Sands of Harad (x3)
2 1 1 0 2 3 ★ 4 
Hobbit.

While there is a side quest in the victory display, Halfling Bounder gains:"Response: Discard Halfling Bounder to cancel the 'when revealed' effects of an encounter card that was just revealed from the encounter deck."

"The Bounders have never been so busy before."
–Sam Gamgee, The Fellowship of the Ring

The Dungeons of Cirith Gurat (x1)
7 2 2 0 2 4 ★ 4 
Hobbit.

Folco Boffin gets -1 threat cost for each Hobbit hero you control.

Action: Discard Folco Boffin to reduce your threat by 7. (Limit once per game for the group.)

...he had many friends, especially among the younger generation of Hobbits (descendants mostly from Old Took)
–The Fellowship of the Ring

The Withered Heath (x1)
11 0 3 3 5 7 ★ 3 
Beorning. Warrior.

Sentinel.

Response: After Grimbeorn the Old defends an attack, spend 1 resource from his pool to declare him as an attacker against that enemy (and resolve his attack). The defending enemy gets -2 Defense for this attack.

Fire in the Night (x3)
5 0 4 3 4 7 ★ 4 
Creature. Beorning.

Cannot have attachments.

Action: Ready Giant Bear. At the end of the phase in which you trigger this effect, shuffle Giant Bear into your deck. (Limit once per phase.)

"As a bear he ranged far and wide"
–Gandalf, The Hobbit

A Shadow in the East (x1)
7 2 1 2 2 4 ★ 2 
Hobbit.

Response: After Frodo Baggins commits to the quest, spend 1 resource from his resource pool to ready another unique character committed to the quest. If you quest successfully this phase, reduce your threat by 1.

"Keep your tempers and hold your hands to the last possible moment!"
–The Return of the King

The Land of Sorrow (x3)
2 1 1 0 2 3 ★ 1 
Hobbit. Archer.

Ranged.

Hobbit Archer gets +1 Attack while attacking an enemy with a higher engagement cost than your threat.

"If you lay a finger on this farmer, or on anyone else, you will be shot at once."
–Merry, The Return of the King

The Black Riders (x1)
0 2 1 2 2 4 ★ 1 
Hobbit. Ring-bearer.

Response: Spend 1 resource and exhaust The One Ring to cancel the effect of an encounter card just revealed from the encounter deck. Shuffle that card back into the encounter deck and reveal another encounter card.

"I will take the Ring," he said, "though I do not know the way." –The Fellowship of the Ring

The Black Riders (x1)
7 1 1 2 3 5 ★ 1 
Hobbit.

Action: Exhaust Fatty Bolger to choose an enemy in the staging area and raise your threat by that enemy's Threat. Until the end of the phase, that enemy does not contribute its Threat. (Limit once per round.)

"I only hope that you do not need rescuing before the day is out" –The Fellowship of the Ring

The Road Darkens (x1)
0 2 1 2 2 4 ★ 1 
Hobbit. Ring-bearer.

Response: After Frodo Baggins exhausts to defend an attack, exhaust The One Ring and spend 1 resource to target the attacking enemy. Then, this attack deals no damage and each player raises his threat by 2.

"But there is more about you now than appears on the surface." –Bilbo, The Fellowship of the Ring

The Land of Shadow (x1)
0 2 1 2 2 4 ★ 1 
Hobbit. Ring-bearer.

Action: Spend 1 resource and exhaust The One Ring to give Frodo Baggins +2 Willpower and +2 Attack until the end of the round.

"It's my doom, I think, to go to that Shadow yonder, so that a way will be found." –The Two Towers

Revised Core Set (x3)
1 0 0 1 1 1 ★ 10 
Rohan. Scout.

Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.

...he saw not a shadow, nor a blur, but the small figures of horsemen, many horsemen, and the glint of morning on the tips of their spears was like the twinkle of minute stars beyond the edge of mortal sight.
–The Two Towers

Revised Core Set (x3)
4 0 2 1 3 4 ★ 6 
Dwarf. Warrior.

Response: After Longbeard Orc Slayer enters play, deal 1 damage to each Orc enemy in play.

Five dead Orcs lay there. They had been hewn with many cruel strokes, and two had been beheaded. The ground was wet with their dark blood.
–The Two Towers

Revised Core Set (x3)
2 1 1 1 3 3 ★ 10 
Dwarf. Craftsman.

Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.

"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King

Dwarves of Durin (x3)
2 1 1 1 3 3 ★ 10 
Dwarf. Craftsman.

Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.

"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King

Dwarves of Durin (x3)
1 1 0 0 1 1 ★ 8 
Dwarf.

Erebor Record Keeper cannot attack or defend.

Action: Exhaust Erebor Record Keeper and pay 1 resource to choose and ready a Dwarf character.

Dwarves of Durin (x3)
3 2 1 1 2 4 ★ 6 
Dwarf.

Response: After Longbeard Elder commits to a quest, look at the top card of the encounter deck. If that card is a location, place 1 progress token on the current quest. Otherwise, Longbeard Elder gets -1 Willpower until the end of the phase.

Dwarves of Durin (x3)
0
3 
Item.

Attach to a hero.

Action: Discard Healing Herbs and exhaust attached hero to heal all damage on 1 character.

Dwarves of Durin (x3)
2
7 
Item.

Attach to a Dwarf hero.

Action: Exhaust Narvi's Belt to give attached hero a , , or icon until the end of the phase.

Dwarves of Durin (x3)
4 0 1 2 3 4 ★ 5 
Dwarf. Warrior.

Sentinel.

Response: When you play Erebor Guard from your hand, discard the top 2 cards of your deck to reduce its cost by 2.

...the fortress of the dwarves could not be taken by surprise. –The Hobbit

Elves of Lórien (x1)
11 3 2 2 4 7 ★ 5 
Silvan. Noble.

Response: After a Silvan ally enters play, that ally gets +1 Willpower +1 Attack and +1 Defense until the end of the round.

"...the lord of the Galadhrim is accounted wisest of the Elves of Middle–earth, and a giver of gifts beyond the power of kings." –Galadriel, The Fellowship of the Ring

Elves of Lórien (x3)
1
8 
Item.

Play only if you control a Noldor or Silvan hero. Attach to a hero.

Action: Discard Lembas to ready attached hero and heal 3 damage from it.

"...it is more strengthing than any food made by Men, and it is more pleasant than cram, by all accounts. -Lórien Elf, The Fellowship of the Ring

Defenders of Gondor (x1)
10 2 2 2 4 6 ★ 5 
Gondor. Ranger.

Response: After you engage an enemy, add 1 resource to Mablung's resource pool. (Limit once per phase.)

But the Captains of the West were well warned by their scouts, skilled men from Henneth Annûn led by Mablung...
–The Return of the King

Defenders of Gondor (x3)
2 2 1 0 2 4 ★ 3 
Gondor. Warrior.

While your threat is 40 or higher, Angbor the Fearless gets +2 Attack and does not exhaust to quest.

"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King

Riders of Rohan (x3)
2 1 0 1 1 1 ★ 6 
Rohan.

Action: Discard Westfold Horse-Breaker to choose and ready a hero.

"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers

Riders of Rohan (x3)
1 1 0 0 1 1 ★ 8 
Rohan.

Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.

"They love their horses next to their kin." –Boromir, The Fellowship of the Ring

Angmar Awakened Hero Expansion (x1)
10 2 2 2 4 6 ★
Dúnedain. Ranger.

While you are engaged with any enemy, Halbarad does not exhaust to commit to a quest.

You may optionally engage 1 additional enemy during the encounter phase.

"Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not." –The Return of the King

Angmar Awakened Hero Expansion (x3)
3 1 1 1 3 3 ★
Dúnedain. Ranger.

Ranged.

Fornost Bowman gets +1 Attack for each enemy engaged with you.

To the last battle at Fornost with the Witch–lord of Angmar they sent some bowmen to the aid of the king...
–The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
3 0 1 2 3 4 ★
Dwarf. Warrior.

Action: Discard 2 cards from the top of your deck to give Longbeard Sentry sentinel and +1 Defense until the end of the phase. (Limit once per phase.)

"...many of them have had experience in the dreadful dwarf and goblin wars, of which you have no doubt heard."
–Bilbo Baggins, The Hobbit

Angmar Awakened Hero Expansion (x3)
0
Mount.

Attach to a Hobbit hero. Restricted.

Quest Action: If attached hero is not committed to the quest, exhaust Hobbit Pony and attached hero to commit attached hero to the quest.

He was riding a pony, and a scarf was swathed round his neck and over his chin to keep out the fog. —The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
0
4

He was taking a wandering course with many turns and doublings, to put off any pursuit. –The Fellowship of the Ring

Limit 1 per deck.

Response: When this stage is defeated, reduce each player's threat by 5.

Angmar Awakened Campaign Expansion (x1)
0
Artifact. Item. Weapon.

Attach to a hero. Restricted.

Attached hero gets +1Attack (+2Attack instead when attacking an Undead enemy).

Response: After you play Daechnar's Brand, search the top 5 cards of the encounter deck for a Sorcery treachery and add it to the victory display. Shuffle the encounter deck.

Dream-chaser Hero Expansion (x3)
1

Response: After you declare a Noble character as a defender against an attack made by an engaged enemy, return that enemy to the staging area. Then, cancel the attack.

So great a power and royalty was revealed in Aragorn...that many of the wild men paused, and looked back over their shoulders to the valley, and some looked up doubtfully at the sky.
–The Two Towers

Dream-chaser Hero Expansion (x3)
3 0 3 2 2 5 ★
Dwarf. Warrior.

Response: After Azain Silverbeard participates in an attack that destroys an enemy, spend 1 resource to deal 2 damage to another enemy that shares a Trait with the destroyed enemy. Any player may trigger this response.

Dream-chaser Hero Expansion (x3)
0

Limit 1 per deck.

Planning Action: Add Justice Shall Be Done to the victory display to draw 3 cards and add 3 resources to the resource pool of each hero you control. At the end of the round, you are eliminated from the game.

"...it is the last move in a great jeopardy, and for one side or the other it will bring the end of the game."
–Aragorn, The Return of the King

Dream-chaser Campaign Expansion (x1)
1
Condition.

Attach to a character.

Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing

UNRECOGNIZED TYPE: leadership

Response: When attached character defends, remove 1 resource from Círdan's Blessing to give that character +3Defense for this attack.

Dream-chaser Campaign Expansion (x1)
1
Condition.

Attach to a character.

Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing

UNRECOGNIZED TYPE: tactics

Response: When attached character attacks, remove 1 resource from Círdan's Blessing to give that character +3Attack for this attack.