






Cannot have restricted attachments.
Enters play exhausted.
There were songs about the hunt of the Ents for the Entwives sung among Elves and Men from Mirkwood to Gondor. –The Two Towers



You must use resources from 3 different heroes' pools to pay for this card.
Action: Discard each shadow card from each enemy in play.
At that moment he caught a flash of white and silver coming from the North, like a small star down on the dusky fields. –The Return of the King






Action: Choose and ready a sentinel character.
Valour Action: Ready all sentinel characters.
Aragorn and Boromir did not heed the command, but still held their ground, side by side, behind Gandalf at the far end of the bridge.
–The Fellowship of the Ring



Action: Choose an enemy with an attached Trap card. Look at the top X cards of the encounter deck, where X is that enemy's printed . You may discard 1 of those cards. Return the rest to the top of the deck, in the same order.



Attach to a location. Limit 1 per location.
Response: When attached location leaves play as an explored location, the first player reduces his threat by 3.



Action: Return a Silvan ally you control to your hand to choose a hero. Add 1 resource to that hero's pool.
...soon Haldir turned aside into the trees and halted on the bank of the river under their shadows.
–The Fellowship of the Ring



Action: Look at the top 5 cards of the encounter deck. Put them back in the same order.
...Legolas was standing, gazing northwards into the darkness, thoughtful and silent as a young tree in a windless night.
–The Two Towers



Action: Each player may ready a characer he controls.
"Go back to the Shadow!"
–Gandalf, The Fellowship of the Ring



Action: Exhaust 2 allies you control to shuffle your deck and discard the top 5 cards. Put up to 2 allies discarded by this effect into play under your control. The total cost of the allies put into play cannot exceed the total cost of the allies exhausted to pay for this effect.
“I was coming over the mountains with a friend or two...” –Gandalf, The Hobbit



Action: Exhaust a Weapon attachment to choose a non-unique enemy with 0 . Discard the chosen enemy.
In it smote and vanished, barb, shaft and feather, so fierce was its flight. –The Hobbit







The first player draws 1 additional card in the resource phase.







Combat Action: If you have not engaged an enemy this round, exhaust Haldir of LĂłrien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.
"We allow no strangers to spy out the secrets of the Naith..." –The Fellowship of the Ring






Fornost Bowman gets +1 for each enemy engaged with you.
To the last battle at Fornost with the Witch–lord of Angmar they sent some bowmen to the aid of the king...
–The Fellowship of the Ring







Reduce the cost to play Mirkwood Hunter by 1 for each attachment on the active location.
...they were brave and well–armed and even the Wargs dared not attack them if there were many together...
–The Hobbit







Ranged.Vassal of the Windlord cannot have restricted attachments.
Forced: After an attack in which Vassal of the Windlord attacked resolves, discard Vassal of the Windlord from play.







They roamed at will southwards, and eastwards even as far as the Misty Mountains; but they were no few and rarely seen.
–The Fellowship of the Ring







Response: After Ithilien Archer attacks and damages an enemy, return that enemy to the staging area.







Combat Action: If you have not engaged an enemy this round, exhaust Haldir of LĂłrien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.
"We allow no strangers to spy out the secrets of the Naith..." –The Fellowship of the Ring







Fornost Bowman gets +1 for each enemy engaged with you.
To the last battle at Fornost with the Witch–lord of Angmar they sent some bowmen to the aid of the king...
–The Fellowship of the Ring







Reduce the cost to play Mirkwood Hunter by 1 for each attachment on the active location.
...they were brave and well–armed and even the Wargs dared not attack them if there were many together...
–The Hobbit







You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.







You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.







When Bard the Bowman makes a ranged attack, the enemy he attacks gets -2 until the end of the phase.
Now he shot with a great yew bow, till all his arrows but one were spent. –The Hobbit







Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.
"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers







Action: Beorn gains +5 until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)
"I don't need your service, thank you...but I expect you need mine." –The Hobbit







Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.
"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the DĂșnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring


Attach to Galadriel. She gains a Lore resource icon.
Quest Action: Exhaust Nenya and Galadriel to add her Willpower to another character's Willpower until the end of the phase.
"The is Nenya, the Ring of Adamant, and I am its keeper." -Galadriel, The Fellowship of the Ring


Attach to Elrond. He gains a resource icon.
Action: Exhaust Elrond and Vilya to reveal the top card of your deck. You can immediately play or put into play the revealed card for no cost, if able. Otherwise, move the revealed card to the bottom of your deck.
...mightiest of the Three. –The Return of the King







Lower the cost to play Citadel Custodian by 1 for each Gondor ally in play.







Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.
"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers







Response: After Squire of the Citadel leaves play, add 1 resource to a Gondor hero's resource pool.
As he spoke he struck a small silver gong that stood near his footstool, and at once servants came forward.
–The Return of the King







If Ăomer is in play, LothĂriel gains the Rohan trait.
Response: After LothĂriel commits to a quest, choose an ally in your hand. If that ally shares a Trait with her, put that ally into play exhausted and committed to the quest. At the end of the phase, if that ally is still in play, shuffle it into your deck.






While you are engaged with at least 1 enemy, AmarthiĂșl gains the resource icon.
While you are engaged with at least 2 enemies, add 1 additional resource to AmarthiĂșl's resource pool when you collect resources during the resource phase.
"The heirs of Elendil do not forget all things past..."
–Aragorn, The Return of the King






While you are engaged with any enemy, Halbarad does not exhaust to commit to a quest.
You may optionally engage 1 additional enemy during the encounter phase.
"Little do they know of our long labour for the safekeeping of their borders, and yet I grudge it not." –The Return of the King






Forced: After DĂșnedain Hunter enters play, search the top 5 cards of the encounter deck for a non-unique enemy and put it into play engaged with you. If no enemy enters play by this effect, discard DĂșnedain Hunter. Shuffle the encounter deck.






Warden of AnnĂșminas gets +1 for each enemy engaged with you.
Rangers passed at times beyond the hills, but they were few and did not stay. –The Fellowship of the Ring

Action: Reduce the cost of the next event that has a Valour trigger you play this phase by 2.
Valour Action: Search the top 10 cards of your deck for an event that has a Valour trigger and add it to your hand. Shuffle your deck.
Hope he rekindled, and in hope ended;
over death, over dread, over doom lifted
out of loss, out of life, unto long glory.
–The Return of the King





Response: After Berelind attacks and destroys an enemy, place 1 progress on a quest card in play.
A light fell about her, and her hair shone in the sunrise.
–The Lord of the Rings





Response: After Coruhaer defends an attack, spend 1 resource to deal 2 damage to the attacking enemy.
A dread fell on them, even as they passed between the lines of ancient stones.
–The Lord of the Rings