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Scenario Encounter
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Trait Keyword Victory
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Player Encounter Quest
Region Archetype Age
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Results: 551 - 600 of 1588 Cards
Core Set (x1)
6 2 2 1 4 5 ★ 3 
Dwarf. Warrior.

Response:After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.

...there is no knowing what a Dwarf will not dare and do for revenge and the recovery of his own.
–The Hobbit

Core Set (x2)
1
5 

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King

Core Set (x2)
1
10 

Action: Put 1 ally card into play from your hand. At the end of the phase, if that ally is still in play, return it to your hand.

There is a seed of courage hidden (often deeply, it is true) in the heart of the fattest and most timid hobbit, waiting for some final and desperate danger to make it grow.
–The Fellowship of the Ring

Core Set (x2)
1
9 

Response: After an ally card leaves play, that card's controller draws 2 cards.

"He fell defending the Hobbits, while I was away upon the hill."
–Aragorn, The Two Towers

Core Set (x3)
1
3 

Action: Choose a character. Until the end of the phase, that character gains +1 Attack and +1 Defense.

Throwing back his cloak, he laid his hand on the hilt of a sword that had hung concealed by his side. They did not dare to move.
–The Fellowship of the Ring

Core Set (x2)
1
10 

Combat Action: Choose an enemy engaged with a player. That enemy cannot attack that player this phase.

A few brave men were strung before them to make a feint of resistance, and many there fell before the rest drew back and fled to either side. –The Hobbit

Core Set (x2)
1
10 

Action: Exhaust a character you control to immediately declare it as an attacker (and resolve its attack) against any eligible enemy target.

"...for he that strikes the first blow, if he strikes it hard enough, may need to strike no more." –Gandalf, The Two Towers

Core Set (x1)
2
5 

Response: After a character is declared as a defender, deal 2 damage to the attacking enemy.

A swift stroke she dealt, skilled and deadly.
–The Return of the King

Core Set (x1)
0
1 

Action: Choose a player. That player may declare any number of his eligible characters as defenders against each enemy attacking him this phase.

...and when the task was done, there they would come to an end, alone, houseless, foodless in the midst of a terrible desert. There could be no return. –The Return of the King

Core Set (x2)
4 1 2 2 3 5 ★ 10 
Dúnedain. Ranger.

Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.

"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the DĂșnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring

Core Set (x2)
0
3 

Response: After you travel to a location, exhaust a character to place 2 progress tokens on that location.

Then Aragorn lead the way, and such was the strength of his will in that hour that all the DĂșnedain and their horses followed him.
–The Return of the King

Core Set (x2)
1
10 

Response: Cancel a shadow effect just triggered during combat.

'The hasty stroke goes oft astray,' said Aragorn. 'We must press our Enemy, and no longer wait on him for the next move.'
–The Return of the King

Core Set (x2)
1
10 

Action: Choose a player. Shuffle that player's discard pile back into his deck. Remove Will of the West from the game.

"If Gondor has such men still in these days of fading, great must have been its glory in the days of its rising."
–Legolas, The Return of the King

Core Set (x2)
1
10 

Response: Cancel the “when revealed” effects of a card that was just revealed from the encounter deck.

"There is naught that you can do, other than to resist, with hope or without it"
–Elrond, The Fellowship of the Ring

Core Set (x3)
X
9 

Action: Choose an ally with a printed cost of X in any player's discard pile. Put that ally into play under your control. (The chosen ally can belong to any sphere of influence.)

"...we will fight on." –Boromir, The Fellowship of the Ring

Core Set (x2)
2
2 

Action: Choose an enemy engaged with a player. Return that enemy to the staging area.

The light of the torches and the fire flickered about them...
–The Hobbit

Core Set (x1)
1
10 

Action: Return 1 card from your discard pile to your hand.

The dwarves no more shall suffer wrong,
The dwarves of yore made mighty spells,
While hammers fell like ringing bells
In places deep, where dark things sleep,
In hollow halls beneath the fells.
–The Hobbit

Core Set (x1)
5
4 

Action: Choose a hero in any player's discard pile. Put that card into play, under its owner's control.

'Yes, fortune or fate have helped you,' said Gandalf, 'not to mention courage.'
–The Fellowship of the Ring

Core Set (x3)
3 1 0 0 1 1 ★ 8 
Silvan.

Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.

"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." –Legolas, The Fellowship of the Ring

Core Set (x1)
1 1 1 0 1 2 ★ 10 
Silvan.

Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.

"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee,
The Fellowship of the Ring

Core Set (x2)
2 0 1 1 2 3 ★ 10 
Dwarf.

Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.

...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit

Core Set (x2)
3
4 

Action: Choose a player. That player draws 3 cards.

"That is the fairest of all the dwellings of my people. There are no trees like the tress of that land."
–Legolas, The Fellowship of the Ring

Core Set (x2)
1
5 

Quest Action: Choose an enemy in the staging area. Until the end of the phase, that enemy does not contribute its Threat

"Radagast is, of course, a worthy Wizard, a master of shapes and changes of hue; and he has much lore of herbs and beasts, and birds are especially his friends." –Gandalf, The Fellowship of the Ring

Core Set (x2)
1
7 

Quest Action: Choose a location in the staging area. Until the end of the phase, that location does not contribute its Threat

...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit

Core Set (x1)
5
1 

Action: Choose a player. Heal all damage on each hero controlled by that player.

"...and my house is open to you, if ever you come back this way again."
–Beorn, The Hobbit

Core Set (x2)
3
9 
Skill.

Attach to a character.

Action: Exhaust Self Preservation to heal 2 points of damage from attached character.

...how much more of this would they have to endure, or could they endure?
–The Two Towers

Two-Player Limited Edition Starter (x2)
2 1 0 1 2 3 ★ 3 
Dúnedain. Ranger.

Response: After you play Andrath Guardsman from your hand, choose a non-unique enemy engaged with you. That enemy cannot attack you this round.

They forgot or ignored what little they had ever known of the Guardians...
–The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
2 1 0 1 2 3 ★ 2 
Dwarf.

Action: Choose another player. That player gains control of Blue Mountain Trader. Then, the player moves 1 resource from the resource pool of a hero he controls to the resource pool of a hero you control, or Blue Mountain Trader is discarded. (Limit once per round.)

Two-Player Limited Edition Starter (x2)
1
10 

Action: Put 1 ally card into play from your hand. At the end of the phase, if that ally is still in play, return it to your hand.

There is a seed of courage hidden (often deeply, it is true) in the heart of the fattest and most timid hobbit...
–The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
1
10 

Response: Cancel the 'when revealed' effects of a card that was just revealed from the encounter deck.

"There is naught that you can do, other than resist, with hope or without it."
–Elrond, The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
1
5 

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King

Two-Player Limited Edition Starter (x2)
1
10 

Response: Cancel a shadow effect just triggered during combat.

"The hasty stroke goes oft astray," said Aragorn. "We must press our Enemy, and no longer wait upon him for the move."
–The Return of the King

Two-Player Limited Edition Starter (x2)
1
5 

Response: After a sentinel character is declared as a defender, it gets +2 Defense for this attack. If this attack deals no damage, ready the defending character.

...but along in the porch upon the topmost step stood Beregond...
–The Return of the King

Two-Player Limited Edition Starter (x1)
1
10 

Action: Return a card from your discard pile to your hand.

The dwarves of yore made might spells,
While hammers fell like rining bells
In places deep, where dark things sleep...
–The Hobbit

Two-Player Limited Edition Starter (x1)
1 1 1 0 1 2 ★ 10 
Silvan.

Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.

"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee, The Fellowship of the Ring

Two-Player Limited Edition Starter (x1)
0 0 0 0 1 8 
Gondor. Healer.

Cannot attack or defend.

Action: Spend 1 resource to exhaust Ioreth. Then, heal 3 points of damage from a character. Any player may trigger this action.

Two-Player Limited Edition Starter (x2)
2 1 1 1 2 3 ★ 2 
Dúnedain.

Response: Discard DĂșnedain Lookout to cancel the 'when revealed' effects of an enemy just revealed from the encounter deck.

"Travellers scowl at us and countrymen give us scornful names."
–Aragorn, The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
1
10 

Combat Action: Choose an enemy engaged with a player. That enemy cannot attack that player this phase.

A few brave men were strung before them to make a feint of resistance, and many there fell before the rest drew back and fled to either side.
–The Hobbit

Two-Player Limited Edition Starter (x2)
1
7 

Quest Action: Choose a location in the staging area. Until the end of the phase, that location does not contribute itsThreat

...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit

Two-Player Limited Edition Starter (x2)
1
10 

Action: Exhaust a character you control to immediately declare it as an attacker (and resolve its attack) against any eligible enemy target.

"...for he that strikes the first blow, if he strikes it hard enough, may need to strike no more." –Gandalf, The Two Towers

Two-Player Limited Edition Starter (x2)
1
2 

Action: Exhaust a Dwarf character to place 2 progress tokens on the active location. (4 progress tokens instead if it is an Underground or Mountain location.)

"There is a land where our fathers worked of old..."
Gimli, The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
0
1 

Action: Return a Silvan ally you control to your hand to choose a player. Deal 1 damage to each enemy engaged with that player.

The marauding orcs had been waylaid and almost all destroyed...
–The Fellowship of the Ring

The Hunt for Gollum (x3)
1
7 

Action: Each player draws 1 card.

"It is a fair tale, though it is sad, as are all the tales of Middle–earth, and yet it may lift up your hearts." –Strider, The Fellowship of the Ring

The Hunt for Gollum (x3)
2 1 0 1 1 1 ★ 6 
Rohan.

Action: Discard Westfold Horse-Breaker to choose and ready a hero.

"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers

The Hunt for Gollum (x3)
1
3 

Action: Search the top 10 cards of your deck for any 1 Rohan card and add it to your hand. Then, shuffle the other cards back into your deck.

"More speed we cannot make, if the strength of Rohan is to be gathered." –Éomer, The Return of the King

The Hunt for Gollum (x3)
3 2 0 0 1 2 ★ 5 
Noldor.

Response: After you play Rivendell Minstrel from your hand, search your deck for 1 Song card and add it to your hand. Shuffle your deck.

As Elrond entered and went towards the seat prepared for him, Elvish minstrels began to make sweet music. –The Fellowship of the Ring

The Hunt for Gollum (x3)
1
3 

Response: After a location is revealed from the encounter deck, immediately travel to that location without resolving its Travel effect. If another location is currently active, return it to the staging area.

"My cuts, short or long, don't go wrong." –Strider, The Fellowship of the Ring

Conflict at the Carrock (x3)
1
2 

Action: Each player returns the topmost attachment card from his discard pile to his hand.

...he was just sitting down to a nice little second–breakfast in the dinning–room...
–The Hobbit

A Journey to Rhosgobel (x3)
2
4 
Signal.

Attach to a hero.

Attached hero gains +1 Willpower

Action: Pay 1 resource from attached hero's pool to attach DĂșnedain Quest to another hero.

A Journey to Rhosgobel (x3)
0
3 

Action: Move any number of resource tokens from a hero's resource pool to any other hero's resource pool.

Inside the hall there was piled a large assortment of packages and parcels and small articles of furniture. –The Fellowship of the Ring