






Response:After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.
...there is no knowing what a Dwarf will not dare and do for revenge and the recovery of his own.
–The Hobbit



Action: Choose and ready 1 ally card.
"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King



Action: Put 1 ally card into play from your hand. At the end of the phase, if that ally is still in play, return it to your hand.
There is a seed of courage hidden (often deeply, it is true) in the heart of the fattest and most timid hobbit, waiting for some final and desperate danger to make it grow.
–The Fellowship of the Ring



Response: After an ally card leaves play, that card's controller draws 2 cards.
"He fell defending the Hobbits, while I was away upon the hill."
–Aragorn, The Two Towers



Action: Choose a character. Until the end of the phase, that character gains +1 and +1
.
Throwing back his cloak, he laid his hand on the hilt of a sword that had hung concealed by his side. They did not dare to move.
–The Fellowship of the Ring



Combat Action: Choose an enemy engaged with a player. That enemy cannot attack that player this phase.
A few brave men were strung before them to make a feint of resistance, and many there fell before the rest drew back and fled to either side. –The Hobbit



Action: Exhaust a character you control to immediately declare it as an attacker (and resolve its attack) against any eligible enemy target.
"...for he that strikes the first blow, if he strikes it hard enough, may need to strike no more." –Gandalf, The Two Towers



Response: After a character is declared as a defender, deal 2 damage to the attacking enemy.
A swift stroke she dealt, skilled and deadly.
–The Return of the King



Action: Choose a player. That player may declare any number of his eligible characters as defenders against each enemy attacking him this phase.
...and when the task was done, there they would come to an end, alone, houseless, foodless in the midst of a terrible desert. There could be no return. –The Return of the King







Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.
"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the DĂșnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring






Response: Cancel a shadow effect just triggered during combat.
'The hasty stroke goes oft astray,' said Aragorn. 'We must press our Enemy, and no longer wait on him for the next move.'
–The Return of the King



Action: Choose a player. Shuffle that player's discard pile back into his deck. Remove Will of the West from the game.
"If Gondor has such men still in these days of fading, great must have been its glory in the days of its rising."
–Legolas, The Return of the King



Response: Cancel the “when revealed” effects of a card that was just revealed from the encounter deck.
"There is naught that you can do, other than to resist, with hope or without it"
–Elrond, The Fellowship of the Ring



Action: Choose an ally with a printed cost of X in any player's discard pile. Put that ally into play under your control. (The chosen ally can belong to any sphere of influence.)
"...we will fight on." –Boromir, The Fellowship of the Ring



Action: Choose an enemy engaged with a player. Return that enemy to the staging area.
The light of the torches and the fire flickered about them...
–The Hobbit






Action: Choose a hero in any player's discard pile. Put that card into play, under its owner's control.
'Yes, fortune or fate have helped you,' said Gandalf, 'not to mention courage.'
–The Fellowship of the Ring







Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.
"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." –Legolas, The Fellowship of the Ring







Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.
"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee,
The Fellowship of the Ring







Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.
...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit



Action: Choose a player. That player draws 3 cards.
"That is the fairest of all the dwellings of my people. There are no trees like the tress of that land."
–Legolas, The Fellowship of the Ring



Quest Action: Choose an enemy in the staging area. Until the end of the phase, that enemy does not contribute its
"Radagast is, of course, a worthy Wizard, a master of shapes and changes of hue; and he has much lore of herbs and beasts, and birds are especially his friends." –Gandalf, The Fellowship of the Ring



Quest Action: Choose a location in the staging area. Until the end of the phase, that location does not contribute its
...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit



Action: Choose a player. Heal all damage on each hero controlled by that player.
"...and my house is open to you, if ever you come back this way again."
–Beorn, The Hobbit



Attach to a character.
Action: Exhaust Self Preservation to heal 2 points of damage from attached character.
...how much more of this would they have to endure, or could they endure?
–The Two Towers







Response: After you play Andrath Guardsman from your hand, choose a non-unique enemy engaged with you. That enemy cannot attack you this round.
They forgot or ignored what little they had ever known of the Guardians...
–The Fellowship of the Ring







Action: Choose another player. That player gains control of Blue Mountain Trader. Then, the player moves 1 resource from the resource pool of a hero he controls to the resource pool of a hero you control, or Blue Mountain Trader is discarded. (Limit once per round.)



Action: Put 1 ally card into play from your hand. At the end of the phase, if that ally is still in play, return it to your hand.
There is a seed of courage hidden (often deeply, it is true) in the heart of the fattest and most timid hobbit...
–The Fellowship of the Ring



Response: Cancel the 'when revealed' effects of a card that was just revealed from the encounter deck.
"There is naught that you can do, other than resist, with hope or without it."
–Elrond, The Fellowship of the Ring



Action: Choose and ready 1 ally card.
"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King



Response: Cancel a shadow effect just triggered during combat.
"The hasty stroke goes oft astray," said Aragorn. "We must press our Enemy, and no longer wait upon him for the move."
–The Return of the King



Response: After a sentinel character is declared as a defender, it gets +2 for this attack. If this attack deals no damage, ready the defending character.
...but along in the porch upon the topmost step stood Beregond...
–The Return of the King










Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.
"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee, The Fellowship of the Ring














Response: Discard DĂșnedain Lookout to cancel the 'when revealed' effects of an enemy just revealed from the encounter deck.
"Travellers scowl at us and countrymen give us scornful names."
–Aragorn, The Fellowship of the Ring



Combat Action: Choose an enemy engaged with a player. That enemy cannot attack that player this phase.
A few brave men were strung before them to make a feint of resistance, and many there fell before the rest drew back and fled to either side.
–The Hobbit



Quest Action: Choose a location in the staging area. Until the end of the phase, that location does not contribute its
...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit



Action: Exhaust a character you control to immediately declare it as an attacker (and resolve its attack) against any eligible enemy target.
"...for he that strikes the first blow, if he strikes it hard enough, may need to strike no more." –Gandalf, The Two Towers



Action: Exhaust a Dwarf character to place 2 progress tokens on the active location. (4 progress tokens instead if it is an Underground or Mountain location.)
"There is a land where our fathers worked of old..."
Gimli, The Fellowship of the Ring



Action: Return a Silvan ally you control to your hand to choose a player. Deal 1 damage to each enemy engaged with that player.
The marauding orcs had been waylaid and almost all destroyed...
–The Fellowship of the Ring



Action: Each player draws 1 card.
"It is a fair tale, though it is sad, as are all the tales of Middle–earth, and yet it may lift up your hearts." –Strider, The Fellowship of the Ring







Action: Discard Westfold Horse-Breaker to choose and ready a hero.
"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers



Action: Search the top 10 cards of your deck for any 1 Rohan card and add it to your hand. Then, shuffle the other cards back into your deck.
"More speed we cannot make, if the strength of Rohan is to be gathered." –Ăomer, The Return of the King







Response: After you play Rivendell Minstrel from your hand, search your deck for 1 Song card and add it to your hand. Shuffle your deck.
As Elrond entered and went towards the seat prepared for him, Elvish minstrels began to make sweet music. –The Fellowship of the Ring



Response: After a location is revealed from the encounter deck, immediately travel to that location without resolving its Travel effect. If another location is currently active, return it to the staging area.
"My cuts, short or long, don't go wrong." –Strider, The Fellowship of the Ring



Action: Each player returns the topmost attachment card from his discard pile to his hand.
...he was just sitting down to a nice little second–breakfast in the dinning–room...
–The Hobbit



Attach to a hero.
Attached hero gains +1
Action: Pay 1 resource from attached hero's pool to attach DĂșnedain Quest to another hero.


