Road to Rivendell
(x1)

Road to Rivendell
(x3)

Shadow and Flame
(x3/x1)

Heirs of Númenor
(x2)

The Steward's Fear
(x1)

The Steward's Fear
(x1)

Assault on Osgiliath
(x2/x0)

The Voice of Isengard
(x2/x0)

The Voice of Isengard
(x4/x1)

The Voice of Isengard
(x3)

The Three Trials
(x1)

The Three Trials
(x1)

Trouble in Tharbad
(x2/x1)

Celebrimbor's Secret
(x2/x1)

The Lost Realm
(x2/x0)

When Revealed: If the total Willpower of character committed to the quest is greater than the total Threat in the staging area, each enemy in the staging area makes an immediate attack against the first player. If no attach is made this way, search the encounter deck and discard pile for an Orc War Party and add it to the staging area. Shuffle the encounter deck. This effect cannot be canceled.
The Lost Realm
(x5/x4)

The Lost Realm
(x1)

The Lost Realm
(x1)

The Wastes of Eriador
(x2/x1)

Escape from Mount Gram
(x1)

The Treachery of Rhudaur
(x1)

The Battle of Carn Dûm
(x1)

The Battle of Carn Dûm
(x2/x0)

(35)
2
5
4
6




Creature.
Werewolf.
Forced: After an event card is played, deal 1 shadow card to Werewolf of Angmar.
Forced: If there are 3 shadow cards dealt to Werewolf of Angmar and it is in the staging area, it engages the first player and makes an immediate attack (do not deal it a shadow card for this attack).
The Grey Havens
(x2/x0)

Flight of the Stormcaller
(x2/x1)

The Thing in the Depths
(x3)

Temple of the Deceived
(x2)

A Storm on Cobas Haven
(x2)

When Revealed: If you are off-course (Cloudy, Rainy, or Stormy), the engaged Ship enemy with the highest Attack makes an immediate attack. Until the end of the phase, add 1 to the total Threat in the staging area for each damage dealt by this attack. If no attack is made as a result of this effect, Ramming Speed! gains doomed 2.
The Sands of Harad
(x4)

The Sands of Harad
(x3/x2)

The Mûmakil
(x4)

The Black Serpent
(x1)

(50)
0
2
1
8




Harad.
Cannot leave the staging area or take damage. X is the stage number of the main quest.
The Black Serpent gets +X Threat, +X Attack and +X Defense.
Forced: At the end of the encounter phase, either remove X progress from the main quest, or The Black Serpent makes an immediate attack against the first player.
The Dungeons of Cirith Gurat
(x3/x2)

The Crossings of Poros
(x2)

The Wilds of Rhovanion
(x1)

The Wilds of Rhovanion
(x2/x1)

The Wilds of Rhovanion
(x1)

The Wilds of Rhovanion
(x2/x1)

Roam Across Rhovanion
(x2)

Roam Across Rhovanion
(x1)

Fire in the Night
(x1)

Fire in the Night
(x3/x1)

Fire in the Night
(x2/x1)

Fire in the Night
(x3/x1)

The Ghost of Framsburg
(x1)

5
(5)

Ruins.
Dark.
Immune to player card effects.
The players cannot travel to The Cursed Tomb unless they control 3 Loot objectives.
Forced: After the player travel to The Cursed Tomb, search the encounter deck and discard pile for Fram's Shade and add it to the staging area. Shuffle the encounter deck. Fram's Shade makes an immediate attack against each player in turn order.
Mount Gundabad
(x1)

7
(7)

Underground.
Forced: When Dagnir's Hoard is explored, Dagnir returns to the staging area and makes an immediate attack against each player in turn order.
Response: After Dagnir's Hoard is explored, each player may search his deck for an Item attachment, add it to his hand, and shuffle his deck.
Mount Gundabad
(x2/x1)

Mount Gundabad
(x2/x0)

The Fate of Wilderland
(x3/x2)

A Shadow in the East
(x3/x1)

A Shadow in the East
(x1)

A Shadow in the East
(x3)

A Shadow in the East
(x2/x1)

A Shadow in the East
(x3/x1)

A Shadow in the East
(x2)

Wrath and Ruin
(x2/x1)

The Land of Sorrow
(x1)

The Hobbit: On the Doorstep
(x4)

When Revealed: Each Dragon enemy in the staging area makes an immediate attack against the player with the highest total Willpower committed to the quest. (Do not deal a shadow card for this attack.)
Burgle: The first player shuffles his deck and reveals the top card. He may discard 1 card from his hand that matches the revealed card's type and cost.
The Hobbit: On the Doorstep
(x2/x1)

The Black Riders
(x5/x3)

The Black Riders
(x2/x0)

The Road Darkens
(x3/x2)

The Road Darkens
(x3/x2)

The Road Darkens
(x1)

The Treason of Saruman
(x2/x0)

The Treason of Saruman
(x2)

The Land of Shadow
(x2/x1)

The Land of Shadow
(x2/x1)

The Land of Shadow
(x1)

The Land of Shadow
(x3/x2)

The Land of Shadow
(x2/x1)

The Land of Shadow
(x3)

The Land of Shadow
(x3/x2)

The Land of Shadow
(x3/x2)

The Land of Shadow
(x1)

The Flame of the West
(x2)

The Flame of the West
(x2/x1)

The Flame of the West
(x2/x1)

The Flame of the West
(x1)

The Flame of the West
(x1/x0)

The Flame of the West
(x1)

The Mountain of Fire
(x1/x0)

The Mountain of Fire
(x1)

The Mountain of Fire
(x3)

The Mountain of Fire
(x2/x1)

The Mountain of Fire
(x3)

The Mountain of Fire
(x1/x0)

Gollum.
When Revealed: Gollum makes an immediate attack against the first player. If Gollum is not in play, search the encounter deck and discard pile for Gollum and put him into play engaged with the first player.
(|) (|) (|)
Shadow: If attacking enemy is Gollum, he makes an additional attack after this one.
The Battle of Lake-town
(x3)

The Old Forest
(x4/x2)

The Ruins of Belegost
(x3)

The Ruins of Belegost
(x2/x0)

When Revealed: If Naurlhûg is in play, it makes an immediate attack against the first player. If Naurlhûg is not in play, place 1 resource on Stalking the Ruins. Then, if there are at least 3 resources on Stalking the Ruins, add Naurlhûg to the staging area.
Shadow: Attacking enemy makes an additional attack against you after this one.
Fog on the Barrow-downs
(x2/x0)

Murder at the Prancing Pony
(x1)

5
(5)

Hideout.
Immune to player card effects.
While Combe Storehouse is in the victory display, each Suspect gains: "Forced: After this enemy engages a player, it makes an immediate attack."
Travel: Search the encounter deck and discard pile for a Lawless Ruffian and add it to the staging area. Shuffle the encounter deck.
Murder at the Prancing Pony
(x4)

The Siege of Annúminas
(x1)

(0)
4
6
4
9




Angmar.
Sorcerer.
Immune to player card effects.
Lieutenant of Angmar cannot take damage unless there is at least 10 progress on the main quest.
Forced: At the end of the round, Lieutenant of Angmar moves to the staging area with the lowest total Threat and makes an immediate attack against the first player.
The Siege of Annúminas
(x3)

Attack on Dol Guldur
(x3)

The Wizard's Quest
(x0)
15
The Wizard's Quest
(x1)
23
The Wizard's Quest
(x1)
23
The Woodland Realm
(x1)
8
The Woodland Realm
(x1)
14
The Dead Marshes Nightmare
(x2)

Return to Mirkwood Nightmare
(x2)

Into the Pit Nightmare
(x4)

The Watcher in the Water Nightmare
(x3)

(46)
4
4
0
3




Tentacle.
Forced: When Writing Tentacle engages a player, discard the top card of the encounter deck. If that card has a shadow effect or is a Tentacle enemy, Writhing Tentacle makes an immediate attack, then attaches to the defending character as a Tentacle attachment with the text: "Attached character cannot commit to the quest."
The Long Dark Nightmare
(x3)

Peril in Pelargir Nightmare
(x3)

The Steward's Fear Nightmare
(x3)

Encounter at Amon Dîn Nightmare
(x2)

The Blood of Gondor Nightmare
(x4)

The Fords of Isen Nightmare
(x2)

To Catch an Orc Nightmare
(x4)

To Catch an Orc Nightmare
(x2)

To Catch an Orc Nightmare
(x2)

Into Fangorn Nightmare
(x2)

The Dunland Trap Nightmare
(x2)

Trouble in Tharbad Nightmare
(x3)

Celebrimbor's Secret Nightmare
(x2)

Intruders in Chetwood Nightmare
(x3)

When Revealed: Search the encounter deck, discard pile and victory display for a copy of Orc War Party and add it to the staging area. Shuffle the encounter deck. Either remove all progress from the main quest, or each Orc War Party in the staging area makes an immediate attack against the player with the highest threat.
The Weather Hills Nightmare
(x4)

Across the Ettenmoors Nightmare
(x2)

Voyage Across Belegaer Nightmare
(x3)

The Fate of Númenor Nightmare
(x2)

5
(5)

Ruins.
Each Undead enemy gains "immune to player card effects."
Forced: After Forsaken City is flipped over while active, each engaged Undead enemy makes an immediate attack.
Uncharted.
Cannot have player card attachments.
Forced: After Lost Island becomes the active location, flip it over.
Action: Remove 4 progress from Lost Island to look at its facedown side.
The Thing in the Depths Nightmare
(x3)

A Storm on Cobas Haven Nightmare
(x3)

We Must Away, Ere Break of Day Nightmare
(x3)

The Lonely Mountain Nightmare
(x4)

A Shadow of the Past Nightmare
(x1)

(40)
5
6
4
8




Nazgûl.
Cannot have non-Morgul attachments.
Khamûl the Easterling gets -30 engagement cost while The One Ring is exhausted.
Forced: At the beginning of the refresh phase, the engaged player makes a Hide 2 test. If the engaged player fails the hide test, Khamûl the Easterling makes an immediate attack.
A Knife in the Dark Nightmare
(x2)

A Knife in the Dark Nightmare
(x4)

The Ring Goes South Nightmare
(x3)

The Uruk-hai Nightmare
(x3)

The Road to Isengard Nightmare
(x2)

The Passage of the Marshes Nightmare
(x2)
