Clear Sort View Lang
Set
Card Set Cycle Set Type
Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 1 - 50 of 135 Cards
Road to Rivendell (x1)
5
4
Gate.

While Goblin Gate is the active location, the first enemy revealed from the encounter deck each round gains ambush. If that enemy engages a player, it makes an immediate attack (deal and resolve a shadow card).

A crack had opened at the back of the cave, and was already a wide passage.
–The Hobbit

Road to Rivendell (x3)
34 0 2 3 5
Creature.

Ambush (After this enemy enters play, each player makes an engagement check against it.)

Forced: After Wild Bear engages a player, it makes an immediate attack.

Shadow and Flame (x3/x1)

When Revealed: Durin's Bane makes an immediate attack against the first player (deal and resolve a shadow card).

Shadow: If attacking enemy is Durin's Bane, it gets +3 Attack.

Heirs of Númenor (x2)
27 3 4 3 3
Harad.

Forced: When Haradrim Elite enters play, it makes an immediate attack from the staging area against the first player.

Shadow: This enemy attacks again after this attack resolves. (Deal a new shadow card for that attack.)

The Steward's Fear (x1)
30 3 4 3 6
Gondor. Villain.

Forced: After The Hand of Castamir attacks, reveal the top card of the encounter deck, resolve its effects, and discard it.

Forced: After a treachery card is revealed from the encounter deck, The Hand of Castamir makes an immediate attack against the first player.

The Steward's Fear (x1)
20 3 3 2 7
Gondor. Villain.

Forced: When Telemnar鈥檚 Bane attacks, discard the top 3 cards of each player's deck.

Forced: After a player plays an event card, Telemnar鈥檚 Bane makes an immediate attack against the first player.

Assault on Osgiliath (x2/x0)
37 3 5 3 6
Harad.

When Revealed: Southron Commander makes an immediate attack from the staging area against each player who controls at least 1 location.

"...the Southrons were bold men and grim..."
–The Return of the King

The Voice of Isengard (x2/x0)

When Revealed: Each player searches the encounter deck and discard pile for a location and adds it to the staging area. If the total Threat in the staging area is less than the total Willpower of all characters committed to the quest, each Orc enemy engaged with a player makes an immediate attack.

The Voice of Isengard (x4/x1)

When Revealed: Each Huorn enemy engaged with a player makes an immediate attack. If no attack was made as a result of this effect, each player must search encounter deck and discard pile for a Huorn enemy and pit it into play engaged with him. This effect cannot be canceled.

The Voice of Isengard (x3)
25 2 2 1 4
Dunland.

Forced: After the engaged player draws any number of cards. Dunland Berserker makes an immediate attack.

Shadow: Attacking enemy makes an additional attack after this one.

The Three Trials (x1)
50 2 5 3 12
Guardian. Wolf.

Time 3.

Cannot have non-Key attachments.

Forced: After the last time counter is removed from Wolf鈥檚 Guardian it makes an immediate attack against the engaged player. Place 3 time counters on Wolf鈥檚 Guardian.

The Three Trials (x1)
X
12
Forest. Hills.

Immune to player card effects. X is the number of players in the game.

Travel: The players must exhaust 3 Key objectives.

Forced: After the players travel here, each engaged Guardian enemy makes an immediate attack.

Trouble in Tharbad (x2/x1)

When Revealed: The enemies in the staging area with the highest Attack engages the first player and makes an immediate attack against Nalir. If there are no enemies in the staging area, Get That Dwarf! gains Surge.

Shadow: If this attack is undefended, deal 2 damage to Nalir.

Celebrimbor's Secret (x2/x1)
45 3 5 3 5
Mordor. Orc.

Forced: After Prowling Orc attacks, place 1 damage on the active location.

Scour: Prowling Orc engages the player with the highest threat and makes an immediate attack.

"Garn! You don't even know what you're looking for." –Orc, The Return of the King

The Lost Realm (x2/x0)

When Revealed: If the total Willpower of characters committed to the quest is greater than the total Threat in the staging area, each enemy in the staging area makes an immediate attack against the first player. If no attach is made this way, search the encounter deck and discard pile for an Orc War Party and add it to the staging area. Shuffle the encounter deck. This effect cannot be canceled.

The Lost Realm (x5/x4)
20 2 2 1 2
Orc.

Forced: After Cornered Orc engages a player, it makes an immediate attack.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if the defending character is damaged).

The Lost Realm (x1)
4
6
Arnor. Ruins.

Immune to player card effects.

While Amon Forn is the active location, it gains:

Forced: After an Orc enemy is added to the staging area, it makes an immediate attack against the first player.

The players cannot win while Amon Forn is in play.

The Lost Realm (x1)
1 4 6 4 9
Undead. Wraith.

Indestructible.

Cannot have attachments.

Forced: After a treachery card with the Sorcery trait is revealed from the encounter deck, Thaurdir makes an immediate attack against the first player.

The Wastes of Eriador (x2/x1)
35 2 4 2 5
Creature. Warg.

While Blood-thirsty Warg is in the staging area, it gains:

Forced: When it becomes Night, Blood-thirsty Warg engages the first player and makes an immediate attack.

The wold snarled and sprang towards them with a great leap.
–The Fellowship of the Ring

Escape from Mount Gram (x1)
44 3 5 3 8
Goblin. Orc.

Forced: After 1 or more captured cards are rescued, Jailor Gorn谩kh engages the player with the highest threat and makes an immediate attack.

"Come on now! We've talked enough. Let's go and have a look at the prisoner!"
–Shagrat, The Two Towers

The Treachery of Rhudaur (x1)
1 4 6 4 9
Undead. Wraith.

Indestructible. Cannot have attachments.

Forced: After a treachery card with the Sorcery trait is revealed from the encounter deck, Thaurdir heals 3 damage and makes an immediate attack against the first player.

The Battle of Carn Dûm (x1)
50 4 6 4 9
Undead. Wraith. Champion.

Indestructible. Cannot have attachments.

Each other enemy gets -10 engagement cost.

Forced: After Thaurdir is flipped or a treachery with the Sorcery trait is revealed, Thaurdir heals 3 damage and makes an immediate attack against the first player.

The Battle of Carn Dûm (x2/x0)
35 2 5 4 6
Creature. Werewolf.

Forced: After an event card is played, deal 1 shadow card to Werewolf of Angmar.

Forced: If there are 3 shadow cards dealt to Werewolf of Angmar and it is in the staging area, it engages the first player and makes an immediate attack (do not deal it a shadow card for this attack).

The Grey Havens (x2/x0)

When Revealed: Place 1 resource on each Raider enemy in play. Each engaged non-Ship enemy makes an immediate attack. If there are no engaged non-Ship enemies, Battle-Hardened gains surge.

Shadow: If the attacking enemy is a Raider, place 2 resources on it.

Flight of the Stormcaller (x2/x1)
10 3 3 3 4
Corsair.

Forced: When the Stormcaller advances to the next quest stage, Serpent鈥檚 Blade makes an immediate attack against the engaged player.

The Thing in the Depths (x3)
17 1 3 1 5
Creature. Tentacle.

Surge. Grapple ( highest printed quest points ).

Forced: After Crushing Arm is detached from a location, it makes an immediate attack against the first player.

Temple of the Deceived (x2)
35 1 2 3 3
Undead.

Forced: When you travel to the riight, Profane Dead makes an immediate attack against the engaged player.

Shadow: Attacking enemy gets +3Attack if the players control the Gate Key.

A Storm on Cobas Haven (x2)

When Revealed: If you are off-course (Cloudy, Rainy, or Stormy), the engaged Ship enemy with the highestAttack makes an immediate attack. Until the end of the phase, add 1 to the totalThreat in the staging area for each damage dealt by this attack. If no attack is made as a result of this effect, Ramming Speed! gains doomed 2.

The Sands of Harad (x4)
22 X X X 5
Creature.

X is the tens digit of the temperature.

Forced: After Were-worm engages you, it makes an immediate attack. (Do not deal it a shadow card.)

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if the temperature is 40 or higher).

The Sands of Harad (x3/x2)
32 3 3 2 5
Harad.

Forced: After Southron Soldier engages you, either remove 2 progress tokens from the main quest, or Southron Soldier makes an immediate attack.

Shadow: Choose an enemy in the staging area. Engage it and deal it a shadow card.

The Mûmakil (x4)
40 3 6 3 9
Creature.

Indestructible. Immune to player card effects.

Cannot take more tha 3 damage each round.

Forced: At the end of the round, the engaged player must choose: either return Wild M没mak to the staging area, or it makes an immediate attack.

The Black Serpent (x1)
50 0 2 1 8
Harad.

Cannot leave the staging area or take damage. X is the stage number of the main quest.

The Black Serpent gets +XThreat +XAttack and +XDefense

Forced: At the end of the encounter phase, either remove X progress from the main quest, or The Black Serpent makes an immediate attack against the first player.

The Dungeons of Cirith Gurat (x3/x2)
25 1 3 1 3
Creature.

Surge.

When Revealed: Dungeon Warg makes an immediate attack against the player who controls the most allies.

Shadow: Attacking enemy gets +1 Attack

The Crossings of Poros (x2)
45 3 4 2 5
Orc. Uruk.

When Revealed: Either place a random enemy from the set aside Mordor Orcs set into the encounter discard pile, or Uruk Prowler makes an immediate attack against the first player.

Shadow: Discard a random card from your hand.

The Wilds of Rhovanion (x1)
5
5
Riverland.

Immune to player card effects.

The Old Ford gets +5 quest points for each enemy in play.

Forced: After The Old Ford becomes the active location, each enemy in the staging area makes an immediate attack against the first player.

The Wilds of Rhovanion (x2/x1)
36 3 4 3 5
Creature. Spider.

Forced: After Ravenous Spider engages you, it makes an immediate attack.

Shadow: Attacking enemy makes an additional attack against you after this one.

The Wilds of Rhovanion (x1)
35 X 7 X 17
Dragon.

Cannot have non-Dragon attachments.

X is 1 more than the number of players.

Forced: After the active location is explored, Fire-drake returns to the staging area and makes an immediate attack against each player in turn order.

The Wilds of Rhovanion (x2/x1)

When Revealed: The highestAttack enemy in the staging area makes an immediate attack against the first player. If no attack is made this way, Denizen of the Deep gains surge.

Shadow: Attacking enemy makes an additional attack against you after this one.

Roam Across Rhovanion (x2)
30 3 4 1 5
Creature.

When Revealed: The first player must choose: either Wilderland Bear makes an immediate attack against him, or each player discards 1 random card from his hand.

Roam Across Rhovanion (x1)
15 2 3 2 5
Goblin. Orc.

Indestructible. Immune to player card effects.

While Urdug is engaged with a player, he gains,"Forced: At the beginning of the quest phase, Urdug makes an immediate attack. If this attack deals damage, return Urdug and Tiny (if he is in play) to the staging area."

Fire in the Night (x1)
5

Dagnir's assault is relentless and the people of Hrogar's Hill need time to regroup. Someone mst draw the Dragon's attention away from the town.

Shadow cards dealt to Dagnir are immune to player card effects and their effects cannot be canceled.

Forced: After Draw Her Fire becomes the current quest, Dagnir makes an immediate attack against the first player.

Fire in the Night (x3/x1)
30 3 3 3 4
Orc. Goblin.

Forced: After The Dragon's Thrall engages you, either deal 3 damage to Hrogar's Hill or it makes an immediate attack against you.

Shadow: If this attack destroys a character, deal 3 damage to Hrogar's Hill.

Fire in the Night (x2/x1)
3
4
Town.

While Town Gate is in the staging area, it gains:"Forced: At the end of the quest phase, place 1 resource here. Then, if there are 3 resources here, discard Town Gate and deal 4 damage to Hrogar's Hill."

Travel: Dagnir makes an immediate attack against the first player.

Fire in the Night (x3/x1)

When Revealed: Dagnir makes an immediate attack against the first player. Undefended damage from this attack must be dealt to Hrogar's Hill.

Shadow: Attacking enemy makes an additional attack against you after this one.

The Ghost of Framsburg (x1)
5
5
Ruins. Dark.

Immune to player card effects.

The players cannot travel to The Cursed Tomb unless they control 3 Loot objectives.

Forced: After the player travel to The Cursed Tomb, search the encounter deck and discard pile for Fram's Shade and add it to the staging area. Shuffle the encounter deck. Fram's Shade makes an immediate attack against each player in turn order.

Mount Gundabad (x1)
7
7
Underground.

Forced: When Dagnir's Hoard is explored, Dagnir returns to the staging area and makes an immediate attack against each player in turn order.

Response: After Dagnir's Hoard is explored, each player may search his deck for an Item attachment, add it to his hand, and shuffle his deck.

Mount Gundabad (x2/x1)
32 2 3 1 4
Creature. Spider.

Forced: When Deep-dweller engages you, it makes an immediate attack.

Forced: After Deep-dweller take any amount of damage (and survives), return it to the staging area.

Mount Gundabad (x2/x0)

When Revealed: Dagnir makes an immediate attack against each engaged player. If no attacks were made this way, Dagnir gets -30 engagement cost until the end of the round.

Shadow: Attacking enemy makes an additional attack against you after this one.

The Fate of Wilderland (x3/x2)

When Revealed: Urdug makes an immediate attack against the first player. If this attack destroys a character, place 1 progress on The Goblins' Assault.

Shadow: Attacking enemy gets +1 Attack If this attack destroys a character, place 1 progress on The Goblins' Assault.

A Shadow in the East (x3/x1)
24 1 2 1 2
Easterling.

Surge.

Forced: After Easterling Outrider engages a player, either place 1 resource on Easterling Pursuit, or Easterling Outrider makes an immediate attack.

Shadow: Discard an attachment you control.