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46 Results Found

Foundations of Stone (x1)
(5) 3 3 1 5 (748)
Noldor.   Noble.   Warrior.  
Forced: After Glorfindel exhausts to commit to a quest, raise your threat by 1.

The Dread Realm (x1)
(9) 3 1 2 3 (662)
Noldor.   Noble.  
Action: Discard a card from your hand to add 1 resource to a Noldor hero's resource pool, or to Aragorn's resource pool. (Limit once per round.)

Shadow and Flame (x1)
(13) 3 2 3 4 (553)
Noldor.   Noble.  
You may spend resources from Elrond's resource pool to pay for Spirit, Leadership, and Tactics allies. Response: After a character is healed by another card effect, heal 1 damage on it.

Celebrimbor's Secret (x1)
(9) 4 0 0 4 (497)
Noldor.   Noble.  
Galadriel cannot quest, attack, or defend. Allies you control do not exhaust to commit to the quest during the round they enter play. Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)

The Watcher in the Water (x3)
[2] 2 0 1 2 (2390)
Noldor.   Noble.  
Response: After Arwen Undómiel exhausts, choose a character. That character gains sentinel and gets +1 Defense until the end of the round.

Shadow and Flame (x3)
[2] 0 0 1 1 (1840)
Noldor.   Craftsman.  
Action: Exhaust Master of the Forge to search the top 5 cards of your deck for any 1 attachment and add it to your hand. Shuffle the other cards back into your deck.

Foundations of Stone (x3)
[2] 0 0 1 1 (1260)
Noldor.  
Action: Exhaust Imladris Stargazer to choose a player. That player looks at the top 5 cards of his deck and then returns them to the top of his deck in any order.

Flight of the Stormcaller (x3)
[5] 3 3 1 4 (982)
Noldor.   Noble.   Warrior.  
Glorfindel can be played from your discard pile. Action: Discard a card from your hand to ready Glorfindel. (Limit once per phase.)

The Hills of Emyn Muil (x3)
[5] 3 2 3 3 (925)
Noldor.  
Action: Exhaust Gildor Inglorion to look at the top 3 cards of your deck. Switch one of those cards with a card from your hand. Then, return the 3 cards to the top of your deck, in any order.

The Road Darkens (x3)
[3] 3 0 0 3 (851)
Noldor.   Noble.  
At the end of the round, discard Galadriel from play. Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.

The Grey Havens (x1)
(12) 4 2 2 4 (294)
Noldor.   Noble.  
Draw 1 additional card at the beginning of the resource phase. Forced: After drawing cards at the beginning of the resource phase, choose and discard 1 of those cards.

The Treachery of Rhudaur (x1)
(10) 2 2 2 4 (227)
Noldor.  
Draw 3 additional cards at the beginning of the resource phase. At the end of the round, discard all cards in your hand.

The Hunt for Gollum (x3)
[3] 2 0 0 1 (698)
Noldor.  
Response: After you play Rivendell Minstrel from your hand, search your deck for 1 Song card and add it to your hand. Shuffle your deck.

The Long Dark (x3)
[4] 2 0 1 3 (568)
Noldor.  
Action: Choose and discard 1 card from your hand to draw 1 card. (Limit once per round.)

Core Set (x1)
(12) 3 3 1 5 (170)
Noble.   Noldor.   Warrior.  
Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

Road to Rivendell (x1)
(10) 2 1 2 4 (162)
Noldor.   Noble.   Ranger.  
While Elrohir is in play, Elladan gets +2 Attack. Response: After Elladan is declared as an attacker, pay 1 resource from his resource pool to ready him.

The Redhorn Gate (x1)
(10) 2 2 1 4 (154)
Noldor.   Noble.   Ranger.  
While Elladan is in play, Elrohir gets +2 Defense. Response: After Elrohir is declared as a defender, pay 1 resource from his resource pool to ready him.

Escape from Mount Gram (x3)
[2] 1 1 1 2 (547)
Noldor.   Craftsman.  
Discard 2 cards from your hand to put Elven Jeweler into play from your hand, under your control.

The Grey Havens (x3)
[2] 1 1 0 2 (523)
Noldor.   Scout.  
While the top card of your discard pile is an event, Sailor of Lune gets +1 Willpower and gains: "Cannot be damaged while committed to the quest."

Flight of the Stormcaller (x3)
[3] 1 2 3 3 (466)
Noldor.   Warrior.  
As an additional cost to play Guardian of Rivendell from your hand, you must discard 2 cards from your hand.

Flight of the Stormcaller (x3)
[2] 1 0 1 2 (456)
Noldor.   Healer.  
Action: Discard a card from your hand to heal 1 damage on any characer. (Limit twice per round).

The Grey Havens (x1)
(9) 2 2 1 4 (110)
Noldor.  
Response: After drawing your setup hand, instead of taking a mulligan, you may discard any number of cards from your hand. Then, draw that many cards. Action: If you have no cards in your hand, draw 6 cards. (Limit once per game.)

The Road Darkens (x3)
[3] 3 2 3 3 (450)
Noldor.   Healer.  
At the end of the round, discard Elrond from play. Response: After Elrond enters play, choose one: heal all damage on a hero, discard a Condition attachment, or each player draws 1 card.

The Battle of Carn Dûm (x3)
[3] 2 1 2 2 (358)
Noldor.  
Response: After Lindir enters play, if you have less than 3 cards in your hand, draw until you have 3 cards in your hand.

The Treachery of Rhudaur (x3)
[4] 2 2 1 4 (311)
Noldor.  
Response: After 1 or more cards are discarded from your hand, draw 1 card. Limit once per round.

The Three Trials (x3)
[2] 1 1 0 2 (278)
Noldor.   Scout.  
Secrecy 2.  

Foundations of Stone (x3)
[2] 0 2 1 2 (256)
Noldor.   Scout.  
Ranged.  
Trollshaw Scout does not exhaust to attack.Forced: After Trollshaw Scout attacks, either discard it from play or discard 1 card from your hand.

The Grey Havens (x3)
[2] 1 1 0 2 (246)
Noldor.   Warrior.  
While the top card of your discard pile is an ally, Mithlond Sea-watcher gets +2 Attack and gains ranged.

The Grey Havens (x3)
[2] 2 1 1 2 (236)
Noldor.   Scout.  
Lindon Navigator does not exhaust to commit to a quest, and can commit to quests while exhausted. Forced: After resolving a quest to which Lindon Navigator was committed, either discard it from play or discard 1 card from your hand.

The Mountain of Fire (x3)
[3] 2 1 1 3 (222)
Noldor.   Ranger.  
While Elladan is in play, Elrohir gets +2 Defense. Response: After you optionally engage an Orc enemy, ready Elrohir.

The Watcher in the Water (x3)
[2] 0 1 2 2 (213)
Noldor.   Warrior.  
Sentinel.  
Watcher of the Bruinen does not exhaust to defend.Forced: After Watcher of the Bruinen defends, either discard it from play or discard 1 card from your hand.

The Mountain of Fire (x3)
[3] 2 1 1 3 (205)
Noldor.   Ranger.  
While Elrohir is in play, Elladan gets +2 Attack. Response: After you optionally engage an Orc enemy, ready Elladan.

The Dungeons of Cirith Gurat (x3)
[2] 1 1 1 3 (123)
Noldor.  
As long as you do not have cards in your hand, Eregion Survivor gets +1 Willpower, +1 Attack and +1 Defense.

The Grey Havens (x3)
[2] 0 1 1 3 (102)
Noldor.   Warrior.  
While the top card of your discard pile is an attachment, Warden of the Havens gets +2 Defense and gains sentinel.

A Storm on Cobas Haven (x3)
[3] 1 1 1 3 (98)
Noldor.   Warrior.  
Veteran Sword-elf gets +1 Attack and +1 Defense for each copy of Veteran Sword-elf in your discard pile.

The Drúadan Forest (x3)
[3] 1 2 0 2 (55)
Noldor.  
Response: After a card effect adds any number of resources to the resource pool of a hero you control, Harbor Master gains +1 Defense until the end of the round.

Two-Player Limited Edition Starter (x1)
(9) 3 2 1 3
Noldor.   Noble.  
Action: Pay 1 resource from Gildor Inglorion's resource pool to choose a player to draw 1 card (Limit once per round.)

Two-Player Limited Edition Starter (x1)
(12) 3 3 1 5
Noble.   Noldor.   Warrior.  
Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

Attack on Dol Guldur (x1)
(9) 4 0 0 4
Noldor.   Noble.  
Galadriel cannot quest, attack or defend. Allies you control do not exhaust to commit to the quest during the round they enter play. Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)

The Wizard's Quest (x1)
(12) 3 3 1 5
Noble.   Noldor.   Warrior.  
Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

The Redhorn Gate (x1)
2 0 1 2
Noldor.   Noble.   Ally.  
The first player gains control of Arwen Undomiel, as an ally.Response: After Arwen Undomiel exhausts, choose a hero. Add 1 resource to that hero's resource pool.If Arwen Undomiel leaves play, the players are defeated.

Road to Rivendell (x1)
2 0 1 2
Noldor.   Noble.   Ally.  
The first player gains control of Arwen Undómiel, as an ally.Response: After Arwen Undómiel exhausts, choose a hero. Add 1 resource to that hero's resource pool. If Arwen Undómiel leaves play, the players are defeated.

The Black Riders (x1)
3 2 3 3
Noldor.  
The first player gains control of Gildor Inglorion. Forced: At the end of the round, discard Gildor Inglorion. The first player may spend 1 Fellowship resource to cancel this effect.

Two-Player Limited Edition Starter (x2)
[3] 3 0 0 3
Noldor.   Noble.  
At the end of the round, discard Galadriel from play. Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.

Two-Player Limited Edition Starter (x1)
[2] 2 0 1 2
Noldor.   Noble.  
Response: After Arwen Undómiel exhausts, choose a character. That character gains sentinel and gets +1 Defense until the end of the round.

Two-Player Limited Edition Starter (x2)
[3] 3 2 3 3
Noldor.   Healer.  
At the end of the round, discard Elrond from play. Response: After Elrond enters play, choose one: heal all damage on a hero, discard a Condition attachment, or each player draws 1 card.