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Trait Keyword Victory
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Player Encounter Quest
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Results: 1301 - 1350 of 1382 Cards
The Land of Sorrow (x3)
1 1 3 2 3 6 ★ 3 
Creature. Eagle.

Ranged. Sentinel.

Cannot have restricted attachments.

Forced: At the end of the round, discard Wilyador unless the players as a group spend 1 resource.

The Fortress of Nurn (x1)
12 2 3 2 5 7 ★ 1 
Dúnedain. Ranger. Scout.

Sentinel.

Action: Exhaust Aragorn to choose a location in the staging area. Until the end of the phase, that location gets -XThreat where X is Aragorn'sWillpower If this effect reduces the location'sThreat to 0, place 1 progress on it. (Limit once per round.)

The Fortress of Nurn (x3)
3 2 2 0 2 4 ★ 2 
Rohan. Warrior.

Response: After Westfold Lancer quests successfully, discard it to choose a non-unique enemy in the staging area. Deal 2 damage to the chosen enemy.

...the white fury of the Northmen burned the hotter, and more skilled was their knighthood with long spears...
–The Return of the King

The Fortress of Nurn (x3)
2
1 
Mount.

Attach to a Warrior character.

Restricted.

Attached character gains ranged and sentinel.

Then he leapt forward, spurring the earth, and was gone like the north wine from the mountains.
–The Two Towers.

The Fortress of Nurn (x3)
2
1 

Response:At the end of the staging step, discard cards from the top of the encounter deck until you discard a treachery. Resolve its 'when revealed' effects to ready each of your questing characters. Each of your questing characters gets +1 Willpower until the end of the phase.

The Fortress of Nurn (x3)
3
3 
Title.

Attach to a non-, non- hero you control.

Response: After you attach Thorongil to a hero, search your collection for a different non-, non- version of that hero and attach it to Thorongil. While Thorongil is in play, attached hero gains the game text and resource icon of the attached hero card. If Thorongil leaves play, remove the hero card attached to it from the game.

The Fortress of Nurn (x1)
7 

Your deck must be exactly 50 players cards and include exactly 10 cards from each of these four spheres: and You cannot include more than 2 copies of any card by title in your deck.

When choosing your starting heroes, you may choose 4 heroes instead of 3. Each of your heroes must belong to a different sphere.

"You can trust us to stick to you through think and thin – to the bitter end."
–Merry, The Fellowship of the Ring

Wrath and Ruin Preorder Promotion (x1)
2 1 1 1 2 3 ★ 3 
Gondor.

Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.

The City of Ulfast Preorder Promotion (x1)
8 3 1 1 3 6 ★ 2 
Gondor. Noble.

If Éomer is in play, Lothíriel gains the Rohan trait.

Response: After Lothíriel commits to a quest, choose an ally in your hand. If that ally shares a Trait with her, put that ally into play exhausted and committed to the quest. At the end of the phase, if that ally is still in play, shuffle it into your deck.

Under the Ash Mountains Preorder Promotion (x1)
9 3 2 1 3 6 ★ 1 
Noldor. Noble.

Action: Pay 1 resource from Gildor Inglorion's resource pool to choose a player to draw 1 card (Limit once per round.)

"Gildor Inglorion of the House of Finrod. We are Exiles, and most of our kindred have long ago departed..."
–The Fellowship of the Ring

Under the Ash Mountains Preorder Promotion (x1)
3 2 2 0 2 4 ★ 1 
Noldor.

Response: After Wandering Exile commits to a quest, discard a card from your hand to ready Wandering Exile.

"The Elves have their own labours and their own sorrows...
–Gildor, The Fellowship of the Ring

The Land of Sorrow Preorder Promotion (x1)
13 2 4 3 4 8 ★ 1 
Creature. Eagle.

Ranged. Sentinel.

Cannot have restricted attachments. Gwaihir does not ready during the refresh phase.

Response: After an Eagle ally enters or leaves play, ready Gwaihir. (Limit once per phase.)

The Land of Sorrow Preorder Promotion (x1)
0
1 
Song.

Attach to a hero. Limit 1 per hero.

Action: Discard 1 card from your hand to heal 1 damage from attached hero. Any player may trigger this effect.

...behind him stood Galadriel, tall and white: a circlet of golden flowers was in her hair, and in her hand she held a hard, and she sang.
–The Fellowship of the Ring

The Fortress of Nurn Preorder Promotion (x1)
12 2 3 2 5 7 ★ 1 
Dúnedain. Ranger. Scout.

Sentinel.

Action: Exhaust Aragorn to choose a location in the staging area. Until the end of the phase, that location gets -XThreat where X is Aragorn'sWillpower If this effect reduces the location'sThreat to 0, place 1 progress on it. (Limit once per round.)

The Fortress of Nurn Preorder Promotion (x1)
3
3 
Title.

Attach to a non-, non- hero you control.

Response: After you attach Thorongil to a hero, search your collection for a different non-, non- version of that hero and attach it to Thorongil. While Thorongil is in play, attached hero gains the game text and resource icon of the attached hero card. If Thorongil leaves play, remove the hero card attached to it from the game.

The Hobbit: Over Hill and Under Hill (x1)
0 1 1 1 3 4 ★ 1 
Hobbit.

The first player gains control of Bilbo Baggins.

Bilbo Baggins cannot gain resources from player card effects.

If Bilbo Baggins leaves play, the players lose the game.

The Hobbit: Over Hill and Under Hill (x1)
9 2 1 2 4 6 ★ 6 
Dwarf.

Response: After you play a Dwarf character from your hand, reduce your threat by 1.

"Nori, at your service." –Nori, The Hobbit

The Hobbit: Over Hill and Under Hill (x1)
12 0 5 1 10 10 ★ 4 
Beorning. Warrior.

Sentinel. Cannot have attachments.

Immune to player card effects.

Beorn does not exhaust to defend.

The roar of his voice was like drums and guns; and he tossed wolves and goblins from his path like straws and feathers.
–The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
3 1 1 1 2 3 ★ 8 
Dwarf.

Response: After you play Fili from your hand during the planning phase, search your deck for Kili and put him into play under your control. Then, shuffle your deck.

"Fili is the youngest and still has the best sight."
–Thorin, The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
3 1 1 1 2 3 ★ 8 
Dwarf.

Response: After you play Kili from your hand during the planning phase, search your deck for Fili and put him into play under your control. Then, shuffle your deck.

"Let us join the throng!"
–The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
3 2 2 0 3 4 ★ 7 
Dwarf.

Action: Exhaust Bofur to search the top 5 cards of your deck for 1 Weapon attachment. Add that card to your hand and shuffle the other cards back into your deck.

There is no knowing what a dwarf will not dare and do for revenge or the recovery of his own. –The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
3 1 2 1 3 4 ★ 6 
Dwarf.

Response: After a hero is assigned any amount of damage, exhaust Dori to place that damage on Dori instead.

'I can't always be carrying burglars on my back,' said Dori, 'down tunnels and up trees! What do you think I am? A porter?' –Dori, The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
5 4 4 4 4 8 ★ 8 
Istari.

Gandalf does not exhaust to commit to a quest.

Forced: At the end of the refresh phase, discard Gandalf from play. You may raise your threat by 2 to cancel this effect.

“I am Gandalf, and Gandalf means me!” –The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
0
3 
Item.

Attach to a character.

Action: Exhaust Spare Hood and Cloak and exhaust attached character to ready another character. Then, attach Spare Hood and Cloak to that character.

"You will have to manage without pocket–handkerchiefs, and a good many other things, before you get to the journey's end. As for a hat, I have got a spare hood and cloak in my luggage." –Dwalin, The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
0
6 

Combat Action: Exhaust a Weapon card attached to a hero you control to choose an enemy engaged with you. Deal 2 damage to that enemy. (Deal 3 damage instead if the enemy is an Orc.)

At this point Gandalf fell behind, and Thorin with him. They turned a sharp corner. "About turn!" he shouted. "Draw your sword, Thorin!" – The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
0
1 

Quest Action: Exhaust a character you control that is not committed to the quest to commit that character to the quest.

To the end of his days Bilbo could never remember how he found himself outside, without a hat, walking–stick or any money, or anything that he usually took when he went out. –The Hobbit

The Hobbit: Over Hill and Under Hill (x3)
1
1 

Action: Bilbo Baggins gets +2 Willpower +2 Attack and +2 Defense until the end of the phase. (You may spend a resource from Bilbo Baggins' resource pool to play this card even if you do not control Bilbo Baggins.)

“You can say Expert Treasure-hunter instead of Burglar if you like. Some of them do.”
– Glóin, The Hobbit

The Hobbit: On the Doorstep (x1)
0 1 1 1 3 4 ★ 1 
Hobbit. Burglar.

Bilbo Baggins does not count against the hero limit and cannot gain resources from non-treasure cards. The first player gains control of Bilbo Baggins.

Action: Spend 1 resource to search your deck for a treasure card and add it to your hand.

If Bilbo Baggins leaves play, the players have lost the game.

The Hobbit: On the Doorstep (x1)
9 2 1 2 4 6 ★ 3 
Dwarf.

Response: Pay 1 resource from Balin's resource pool to cancel a shadow effect just triggered during an attack. Then, deal the attacking enemy another shadow card. (Limit once per attack.)

"Well, it is the first time that even a mouse has crept along carefully and quietly under my very nose and not been spotted." –The Hobbit

The Hobbit: On the Doorstep (x3)
3 2 1 1 3 4 ★ 6 
Dwarf.

While you control at least 5 Dwarf characters, Glóin gains:

Response: After you play Glóin from your hand, choose a hero. Add 2 resources to that hero's resource pool.

Glóin lit several more torches, and then they all crept out, one by one... – The Hobbit

The Hobbit: On the Doorstep (x3)
3 1 2 1 3 4 ★ 5 
Dwarf.

While you control at least 5 Dwarf characters, Bifur gains:

Response: After you play Bifur from your hand, draw 2 cards.

"My cousins! Bombur and Bofur – we have forgotten them, they are down in the valley!" –The Hobbit

The Hobbit: On the Doorstep (x3)
0
2 

Action: Exhaust a Weapon attachment to choose a non-unique enemy with 0 Defense. Discard the chosen enemy.

In it smote and vanished, barb, shaft and feather, so fierce was its flight. –The Hobbit

The Hobbit: On the Doorstep (x3)
0
1 

Action: Choose a hero you control. Until the end of the phase, give control of that hero and all resources in that hero's resource pool to another player. (Limit 1 per phase.)

"Come!" called Gandalf. "There is yet time for council." –The Hobbit

The Hobbit: On the Doorstep (x3)
1
5 
Artifact. Item.

Attach to a hero.

Response: After a location is added to the staging area, attach Thrór’s Key to that location. While attached to a location, Thrór’s Key gains:

Treat attached location's printed text box as blank, except for traits.

"The key that went with the map! Try it now while there is still time!" –Bilbo, The Hobbit

The Hobbit: On the Doorstep (x3)
0
6 
Skill.

Attach to a hero. Limit 1 per hero.

Response: After attached hero quests successfully, name a card type and discard the top card of your deck. If the discarded card is the named type, take it into your hand.

The Hobbit: On the Doorstep (x1)
0
1 
Artifact. Erebor. Item.

Attach to a hero.

Action: Add Thror's Golden Cup to the victory display to draw 3 cards.

...the great golden cup of Thror, two–handed, hammered and carven with birds and flowers whose eyes and petals were of jewels... –The Hobbit

The Black Riders (x1)
0 2 1 2 2 4 ★ 1 
Hobbit. Ring-bearer.

Response: Spend 1 resource and exhaust The One Ring to cancel the effect of an encounter card just revealed from the encounter deck. Shuffle that card back into the encounter deck and reveal another encounter card.

"I will take the Ring," he said, "though I do not know the way." –The Fellowship of the Ring

The Black Riders (x1)
6 2 1 1 2 4 ★ 10 
Hobbit.

Each enemy in play gets +1 engagement cost for each Hobbit hero you control.

Response: After you engage an enemy with an engagement cost higher than your threat, draw a card.

"We Hobbits ought to stick together, and we will"
–The Fellowship of the Ring

The Black Riders (x1)
7 1 1 2 3 5 ★ 1 
Hobbit.

Action: Exhaust Fatty Bolger to choose an enemy in the staging area and raise your threat by that enemy's Threat. Until the end of the phase, that enemy does not contribute its Threat. (Limit once per round.)

"I only hope that you do not need rescuing before the day is out" –The Fellowship of the Ring

The Black Riders (x3)
2 1 1 0 2 3 ★ 9 
Creature. Pony.

Cannot have attachments.

Lower the cost to play Bill the Pony by 2 if you control Sam Gamgee.

Each Hobbit character gets +1 hit point.

"He gave me a look as plain as Mr. Pippin could speak it: if you don't let me go with you, Sam, I'll follow on my own" –Sam Gamgee, The Fellowship of the Ring

The Black Riders (x3)
3
3 

Lower the cost play Take No Notice by 1 for each Hobbit or Ranger hero you control.

Action: Add 5 to each enemy's engagement cost until the end of the round.

...they made no noise that even hobbits would hear. Event the wild things in the fields and woods hardly noticed their passing. –The Fellowship of the Ring

The Road Darkens (x1)
0 2 1 2 2 4 ★ 1 
Hobbit. Ring-bearer.

Response: After Frodo Baggins exhausts to defend an attack, exhaust The One Ring and spend 1 resource to target the attacking enemy. Then, this attack deals no damage and each player raises his threat by 2.

"But there is more about you now than appears on the surface." –Bilbo, The Fellowship of the Ring

The Road Darkens (x1)
14 3 3 3 5 8 ★ 9 
Istari.

Play with the top card of your deck faceup. Once per phase, you may play the top card of your deck as if it was in your hand. When playing a card this way, Gandalf is considered to have the printed , , , and icons.

"I am a servant of the Secret Fire, wielder of the flame of Anor." –The Fellowship of the Ring

The Road Darkens (x3)
3 3 0 0 3 5 ★ 8 
Noldor. Noble.

At the end of the round, discard Galadriel from play.

Response: After you play Galadriel from your hand, search the top 5 cards of your deck for an attachment of cost 3 or less and put it into play. Put the remaining cards back in any order.

The Road Darkens (x3)
3 3 2 3 3 6 ★ 6 
Noldor. Healer.

At the end of the round, discard Elrond from play.

Response: After Elrond enters play, choose one:

  • heal all damage on a hero
  • discard a Condition attachment
  • each player draws 1 card.
The Road Darkens (x3)
2 2 0 0 2 3 ★ 8 
Hobbit.

Response: After Bilbo Baggins enters play, search your deck for a Pipe attachment and add it to your hand. Shuffle your deck.

"Elves may thrive on speech alone, and Dwarves endure great weariness, but I am an old Hobbit, and I miss my meal at noon." –The Fellowship of the Ring

The Treason of Saruman (x1)
0 2 3 2 5 7 ★ 1 
Dúnedain. Noble. Ranger.

The first player gains control of Aragorn. If Aragorn leaves play, the players lose the game.

Action: Spend 2 resources from Aragorn's resource pool to ready a hero.

"I am Aragorn son of Arathorn and am called Elessar, the Elfstone, Dunadan, the heir of Isildur Elendil’s son of Gondor."
–The Two Towers

The Treason of Saruman (x1)
12 2 3 2 4 7 ★ 5 
Noble. Rohan. Warrior.

Sentinel.

Reduce the cost of the first Rohan ally you play from your hand each round by 1 (to a minimum of 0).

"Arise now, arise, Riders of Théoden!" –The Two Towers

The Treason of Saruman (x1)
13 2 3 3 5 8 ★ 4 
Ent.

Cannot have restricted attachments.

Action: Deal 1 damage to Treebeard to give him +1 Willpower and +1 Attack until the end of the phase. (Limit 5 times per phase.)

"I am not altogether on anybody's side, because nobody is altogether on my side..."
–The Two Towers

The Treason of Saruman (x3)
4 1 3 1 3 5 ★ 10 
Silvan. Warrior.

Ranged.

Response: After Legolas participates in an attack that destroys an enemy, draw 1 card.

"He stands not alone," said Legolas, bending his bow and fitting an arrow with hands that moved quicker than sight. –The Two Towers