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Scenario Encounter
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Card Type Subtype Deck Type
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Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 551 - 600 of 1591 Cards
The Redhorn Gate (x3)
0
1 

Response: After another player plays an attachment on a hero you control, you may (choose 1):

  • ready 1 of that player's heroes
  • have that player draw 1 card
  • lower that player's threat by 2.
Road to Rivendell (x3)
1
3 

Action: Exhaust X characters to deal X damage to an enemy in the staging area.

Road to Rivendell (x3)
0
1 

Response: After a Dwarf character leaves play, shuffle the encounter discard pile back into the encounter deck.

'He is dead then,', said Frodo. 'I feared it was so.'
–The Fellowship of the Ring

The Watcher in the Water (x3)
0
10 

Action: If you control a unique Noldor character, give another character +1 Willpower until the end of the phase and lower your threat by 3.

"Believe rather that it is so ordered that we, who sit here, and none others, must now find counsel for the peril of the world."
–Elrond, The Fellowship of the Ring

The Long Dark (x3)
4 2 0 1 3 4 ★ 6 
Noldor.

Action: Choose and discard 1 card from your hand to draw 1 card. (Limit once per round.)

Beside Glorfindel there were several other counsellors of Elrond's household, of whom Erestor was the chief...
–The Fellowship of the Ring

The Long Dark (x3)
1
2 

Response: After an enemy is added to the staging area, deal 1 damage to that enemy. Players ignore that enemy while making engagement checks this round.

The Long Dark (x3)
3 0 1 1 2 3 ★ 7 
Dwarf. Warrior.

Erebor Battle Master gets +1 Attack for each other Dwarf ally you control. (Limit +4 Attack.)

The Long Dark (x3)
0
2 
Condition.

Attach to a Dwarf character.

Response: After you travel to a Mountain or Underground location, ready attached character and reduce your threat by 1

'This is more to my liking,' said the dwarf, stomping on the stones. 'Ever my heart rises as we draw near the mountains.'
–The Two Towers

The Long Dark (x3)
0
2 
Condition.

Attach to a hero. Limit 1 per hero.

Response: After a Song card is played, exhaust Love of Tales to add 1 resource to attached hero's resource pool.

"I listened because I couldn't help myself, if you know what I mean. Lor bless me, sir, but I do love tales of that sort."
–Sam Gamgee, The Fellowship of the Ring

Foundations of Stone (x3)
1
2 

Response: After a Dwarf deals X damage to an enemy during combat, deal an additional X damage to that enemy. (Limit once per phase.)

"Beside them Gimli stood with his stout legs apart, wielding his dwarf–axe." –The Fellowship of the Ring

Foundations of Stone (x3)
2 0 0 1 1 1 ★ 10 
Noldor.

Action: Exhaust Imladris Stargazer to choose a player. That player looks at the top 5 cards of his deck and then returns them to the top of his deck in any order.

Foundations of Stone (x3)
0
10 

Action: Draw 2 cards. Then, discard 1 card from your hand.

"These are Daeron's Runes, such as were used of old in Moria..."
–Gandalf, The Fellowship of the Ring

Foundations of Stone (x3)
0
3 
Item.

Attach to a hero.

Action: Discard Healing Herbs and exhaust attached hero to heal all damage on 1 character.

Foundations of Stone (x3)
2
10 
Mount.

Attach to a Noldor or Silvan hero.

Action: Exhaust Asfaloth to place 1 progress token on any location. (2 tokens instead if attached hero is Glorfindel.)

Suddenly into view below came a white horse, gleaming in the shadows, running swiftly. In the dusk its headstall flickered and flashed as if it were studded with gems like living stars. –The Fellowship of the Ring

Shadow and Flame (x3)
2
6 

Attach to a hero.

Each Dwarf gets +1 hit point.

"We will seek the hidden door together. And we will come through. In the ruins of of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits."
–Gandalf, The Fellowship of the Ring

Shadow and Flame (x3)
1
7 

Action: Exhaust a character you control with ranged to immediately declare it as an attacker (and resolve its attack) against an enemy in the staging area. It gets +1 Attack during this attack.

"We live now upon an island amid perils, and our hands are more often upon thr bowstring than upon the harp."
–Haldir, The Fellowship of the Ring

Heirs of Númenor (x3)
5 1 0 1 3 3 ★ 3 
Gondor.

Lower the cost to play Citadel Custodian by 1 for each Gondor ally in play.

Heirs of Númenor (x3)
1
6 

Action: Ready a defending Gondor character. That character gets +1 Defense until the end of the phase.

...seven walls of stone so strong and old that it seemed to have been not builded by carven by giants out of the bones of the earth. –The Return of the King

Heirs of Númenor (x3)
5
1 

Action: All characters get +2 Defense and do not exhaust to defend until the end of the round.

"The beacons of Gondor are alight, calling for aid." –Gandalf, The Return of the King

Heirs of Númenor (x3)
3 1 0 1 1 1 ★ 1 
Gondor.

Action: Exhaust Master of Lore to name a card type. Lower the cost for you to play the next card of that type by 1 until the end of the phase (to a minimum of 1).

"If Cirith Ungol is named, old men and masters of lore will blanch and fall silent." –Faramir, The Two Towers

Heirs of Númenor (x3)
2
9 
Trap.

Play Ranger Spikes into the staging area unattached.

If unattached, attach Ranger Spikes to the next eligible enemy that enters the staging area.

Players do not make engagement checks against attached enemy. Attached enemy gets -2 Threat.

The Steward's Fear (x3)
0
5 

Action: Discard 2 resources from your hero's resource pool to add 3 resources to that hero's resource pool.

"Nay, my friends, I am the lawful master of the Stone, and I had both the right and the strength to use it..." –Aragorn, The Return of the King

The Steward's Fear (x3)
1
6 

Action: Draw 1 card for each hero you control with a printed resource icon.

"Let none now reject the counsels of Gandalf, whose long labours against Sauron come at last to their test." –Aragorn, The Return of the King

The Steward's Fear (x3)
0
9 

Action: Name a sphere. Until the end of the phase, you can spend resources of any sphere when paying for cards that belong to the named sphere.

The townlands were rich, with wide tilth and many orchards, and homesteads there were with oast and garner, fold and byre, and many rills rippling through the green from the highlands down to the Anduin. –The Return of the King

The Drúadan Forest (x3)
2
1 

Play only if each hero you control has the printed resource icon.

Action: Until the end of the phase, characters use their Willpower instead of Defense

"Courage will now be your best defense against the storm that is at hand..." –Gandalf, The Return of the King

The Drúadan Forest (x3)
3 1 2 0 2 4 ★ 1 
Noldor.

Response: After a card effect adds any number of resources to the resource pool of a hero you control, Harbor Master gains +1 Defense until the end of the round.

For the Elves of the High Kindred had not yet forsaken Middle–earth, and they dwelt still at that time at the Grey Havens...–The Fellowship of the Ring

Encounter at Amon Dîn (x3)
0
3 
Gondor.

Response: Cancel up to 2 points of damage just dealt to a Gondor character.

At last, less than a mile from the City, a more ordered mass of men came into view, marching not running, still holding together. –The Return of the King

Encounter at Amon Dîn (x3)
2
1 

Play only if each of your heroes is a Hobbit.

Combat Action: Enemies engaged with you do not attack this round. You cannot declare attacks this round.

They possessed from the first the art of disappearing swiftly and silently, when large folk whom they do not wish to meet come blundering by...
–The Fellowship of the Ring

Assault on Osgiliath (x3)
3 0 3 1 3 5 ★ 3 
Gondor. Warrior.

If each of your heroes has a printed resource icon, Knight of Minas Tirith gains:

Response: After Knight of Minas Tirith enters play, choose an enemy in the staging area. Engage that enemy and exhaust Knight of Minas Tirith to declare it as attacker (and resolve its attack) against that enemy.
Assault on Osgiliath (x3)
1
3 

Play only if you control at least 1 Ranger character.

Action: Deal 3 damage to an enemy with at least 1 Trap card attached to it.

"For coming unbidden to this play death is our law." –Anborn, The Two Towers

The Blood of Gondor (x3)
0
1 

Action: Choose a Silvan or Noldor ally you control. That ally gets +2 Willpower until the end of the phase. At the end of the phase, shuffle that ally into its owner's deck if it is still in play.

"For deep in the hears of all my kindred lies the sea–longing, which it is perilous to stir"
–Legolas, The Return of the King

The Blood of Gondor (x3)
2
5 
Trap.

Play Poisoned Stakes into the staging area unattached.

If unattached, attach Poisoned Stakes to the next eligble enemy that enters the staging area.

At the end of each round, deal 2 damage to attached enemy.

The Morgul Vale (x3)
2 1 1 0 2 3 ★ 3 
Gondor.

Response: After Pelargir Ship Captain enters play, move 1 resource from the resource pool of a hero you control to another hero's resource pool.

The Morgul Vale (x3)
2
2 

Combat Action: Each Rohan hero can be declared as an attacker against enemies in the staging area this phase.

"Oaths ye have taken: now fulfill them all, to lord and land and league of friendship!" –Théoden, The Return of the King

The Morgul Vale (x3)
2 1 0 1 2 3 ★ 4 
Dwarf.

Response: After Ered Nimrais Prospector enters play, discard the top 3 cards of your deck. Then, choose and shuffle 1 card from your discard pile back into your deck.

The Voice of Isengard (x3)
1 1 0 0 1 1 ★ 8 
Rohan.

Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.

"They love their horses next to their kin." –Boromir, The Fellowship of the Ring

The Voice of Isengard (x3)
1
3 
Item.

Attach to a hero.

Response: After you raise your threat from the Doomed keyword, exhaust Keys of Orthanc to add 1 resource to attached hero's resource pool.

"He has the Key of Orthanc" –Gandalf, The Two Towers

The Voice of Isengard (x3)
0
3 

Doomed 1.

Action: Search your deck for a card with the Doomed keyword and add it to your hand. Shuffle your deck.

"...alone it could do nothing but see small images of things far off and days remote." –Gandalf, The Two Towers

The Dunland Trap (x3)
0
2 

Doomed X.

Response: Cancel X damage just dealt to a hero.

"That spear–thrust would have skewered a wild boar!"–Aragorn, The Fellowship of the Ring

The Three Trials (x3)
0
5 

Combat Action: Return a Silvan ally you control to your hand to choose an enemy engaged with a player. That enemy cannot attack that player this phase.

"The three of us could not challenge a hundred, so we went ahead and spoke with feigned voices, leading them on into the wood." –Haldir, The Fellowship of the Ring

The Three Trials (x3)
0
1 

Action: Choose a player. That player may choose 1 card from his hand and add it to another player's hand. At the end of the round, if the chosen card is in that player's hand or in play, shuffle it into its owner's deck.

"But we have heard rumours of your coming, for the messengers of Elrond passed by Lórien on the way home up the Dimrill Stair. –Haldir, The Fellowship of the Ring

The Three Trials (x3)
1
1 

Action: Choose an enemy in the staging area. That enemy does not make engagement checks this round. Then, if your threat is 20 or less and this is the first time you played a copy of Noiseless Movement this round, return this card to your hand instead of discarding it.

...the woodland folk were altogether noiseless in their movements. –The Fellowship of the Ring

Trouble in Tharbad (x3)
0
1 

Action: Return a Silvan ally you control to your hand to choose a player. Deal 1 damage to each enemy engaged with that player.

The marauding orcs had been waylaid and almost all destroyed; the remnant had fled westward towards the mountains, and were being pursued. –The Fellowship of the Ring

Trouble in Tharbad (x3)
0
1 

Response: After your threat is raised by an encounter card effect, reduce your threat by an equal amount.

Suddenly he was aware of himself again. Frodo, neither the Voice nor the Eye; free to choose, and with one remaining instant in which to do so. –The Fellowship of the Ring

Trouble in Tharbad (x3)
1
8 
Item.

Play only if you control a Noldor or Silvan hero.

Attach to a hero.

Action: Discard Lembas to ready attached hero and heal 3 damage from it.

"...it is more strengthing than any food made by Men, and it is more pleasant than cram, by all accounts. –Lórien Elf, The Fellowship of the Ring

The Nîn-in-Eilph (x3)
0
4 

Refresh Action: Choose a player. Each hero that player controls that did not spend any resources this round gains 1 resource. Only 1 copy of Tighten Our Belts can be played by the players each round.

There was nothing now to be done but to tighten the belts round their empty stomachs, and hoist their empty sacks and packs... –The Hobbit

The Nîn-in-Eilph (x3)
0
2 

Action: Return a Silvan ally you control to your hand to reduce your threat by X where X is the printed cost of the ally returned to your hand.

"...we dare not by our own trust endanger our land. We live now upon an island amid many perils..."
–Haldir, The Fellowship of the Ring

The Nîn-in-Eilph (x3)
1
1 
Title.

Attach to a non-objective unique ally in play.

The first player gains control of attached ally.

Damage from undefended attacks against you may be assigned to attached ally.

"...if by life or death I can save you, I will."
–Aragorn, The Fellowship of the Ring

The Antlered Crown (x3)
0
1 

Response: When an encounter card is revealed but before resolving any of that card's keywords or "when revealed" effects, choose a character committed to the quest. Ready that character and remove it from the quest.

"Don't be hasty, that is my motto." –Treebeard, The Two Towers

The Lost Realm (x3)
2 1 1 0 2 3 ★ 3 
Dúnedain.

Response: After Weather Hills Watchman enters play, search the top 5 cards of your deck for a Signal card and add it to your hand. Shuffle the other cards back into your deck.

"Rangers use runes, and they come here sometimes." –Aragorn, The Fellowship of the Ring