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Player Encounter Quest
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Results: 1001 - 1050 of 1591 Cards
The City of Ulfast (x3)
2
1 
Item. Weapon.

Attach to a hero. Limit 1 per hero.

Restricted.

Attached hero gains ranged.

Response: After attached hero is declared an as attacker against an enemy, discard up to 3 cards from your hand to deal 1 damage to that enemy for each card discarded this way.

The City of Ulfast (x3)
1
5 
Item. Weapon.

Attach to a character. Limit 1 per character. Restricted.

Attached characters gets +1 Attack for each attachment it has with the restricted keyword.

"Gimli Glóin's son, have you your axe ready?"
–Éomer, The Return of the King

The City of Ulfast (x3)
1
3 
Artifact. Item.

Attach to a Rohan hero or Merry. Restricted.

Response: When a character leaves play, if that character shares at least one trait with the attached hero, exhaust Horn of the Mark to draw 1 card.

Then Éowyn gave to Merry an ancient horn, small but cunningly wrought all of fair silver with a baldric of green.
–The Return of the King

Challenge of the Wainriders (x1)
Side
A

You cannot choose more than 1 starting hero.

Setup: Search your deck for an attachment with a printed cost of 1 and put it into play. Then, flip this card over.

”...the rule of no realm is mine, neither of Gondor nor any other, great or small. But all worthy things that are in peril as the world now stands, those are my card.“
–Gandalf, The Return of the King

Side
B

The first non-unique card you play each planning phase does not require a resource match.

Action: Exhaust this card and raise your threat by 1 to (choose two): Ready your starting hero, add 2 resources to your starting hero's resource pool, or heal 3 damage from your starting hero.

“...this shall be his great task, and maybe the end of his labours.”
–Elrond, The Fellowship of the Ring

The Land of Sorrow (x1)
13 2 4 3 4 8 ★ 1 
Creature. Eagle.

Ranged. Sentinel.

Cannot have restricted attachments. Gwaihir does not ready during the refresh phase.

Response: After an Eagle ally enters or leaves play, ready Gwaihir. (Limit once per phase.)

The Land of Sorrow (x3)
1 1 3 2 3 6 ★ 3 
Creature. Eagle.

Ranged. Sentinel.

Cannot have restricted attachments.

Forced: At the end of the round, discard Wilyador unless the players as a group spend 1 resource.

The Land of Sorrow Preorder Promotion (x1)
13 2 4 3 4 8 ★ 1 
Creature. Eagle.

Ranged. Sentinel.

Cannot have restricted attachments. Gwaihir does not ready during the refresh phase.

Response: After an Eagle ally enters or leaves play, ready Gwaihir. (Limit once per phase.)

The Hobbit: Over Hill and Under Hill (x1)
0
1 
Artifact. Item. Weapon.

Attach to a hero or Gandalf. Restricted.

Attached character gets +2 Attack.

Response: After attached character destroys an Orc enemy, draw 1 card.

“This, Gandalf, was Glamdring, Foe-hammer that the king of Gondolin once wore.” –Elrond, The Hobbit

The Hobbit: On the Doorstep (x3)
3 1 1 2 3 4 ★ 6 
Dwarf.

Sentinel.

While you control at least 5 Dwarf characters, lower the cost to play Dwalin by 2.

The Hobbit: On the Doorstep (x3)
2
3 
Item. Weapon.

Attach to a hero with the printed Ranged keyword. Restricted.

Combat Action: Choose an enemy in the staging area. Exhaust Great Yew Bow and attached hero to make a ranged attack against that enemy. Declare attached hero as the attacker. No other attackers can be declared for this attack.

The Road Darkens (x1)
2
1 
Artifact. Item. Weapon.

Attach to a Warrior hero or Gandalf. Restricted.

Attached character gets +2 Attack.

Response: After attached character destroys an Orc enemy, draw 1 card.

"...at his side was the elven–sword Glamdring, the mate of Orcrist that lay now upon the breast of Thorin under the Lonely Mountain." –The Fellowship of the Ring

The Road Darkens (x1)
3
1 
Artifact. Item. Weapon.

Attach to a Noble hero or Aragorn. Restricted.

Attached hero gets +1 Willpower +1 Attack and +1 Defense.

Response: After an attack in which the attached hero defended resolves, exhaust Andúril to target the enemy that just attacked. Declare attached hero as an attacker against that enemy (and resolve the attack).

The Treason of Saruman (x1)
12 2 3 2 4 7 ★ 5 
Noble. Rohan. Warrior.

Sentinel.

Reduce the cost of the first Rohan ally you play from your hand each round by 1 (to a minimum of 0).

"Arise now, arise, Riders of Théoden!" –The Two Towers

The Treason of Saruman (x3)
4 2 2 2 3 5 ★ 8 
Dwarf. Warrior.

Sentinel.

Response: After an enemy is revealed from the encounter deck, ready Gimli.

"Give me a row of orc-necks and room to swing and all weariness will fall from me!"
–The Two Towers

The Treason of Saruman (x3)
3
6 
Item. Weapon.

Attach to a Rohan hero. Restricted.

Reduce the cost to play Herugrim on Théoden by 1.

Response: After attached hero is declared as an attacker, exhaust Herugrim to add attached hero's Willpower to its Attack for this attack.

"Here, lord, is Herugrim, your ancient blade." –Háma, The Two Towers

The Flame of the West (x1)
10 0 1 4 4 6 ★ 6 
Gondor. Warrior.

Sentinel.

Response: After Beregond defends an attack and takes no damage, reduce the defending player's threat by 1. (Limit once per round.)

“The Lord does not permit those who wear the black and silver to leave their post for any cause...”
–The Return of the King

The Flame of the West (x3)
0
2 
Item. Armor.

Attach to Gondor hero. Restricted.

Response: Spend X resources from attached hero's pool to cancel X damage just dealt to attached hero.

This was the livery of the heirs of Elendil, and none wore it now in all Gondor, save the Guards of the Citadel...
–The Return of the King

The Mountain of Fire (x1)
0 2 3 2 5 7 ★ 1 
Dúnedain. Gondor. Noble. Warrior.

Sentinel. The first player gains control of Aragorn.

Action: Spend 1 resource from Aragorn's pool to ready him. (Limit once per phase.)

If Aragorn leaves play the players lose the game.

“As I have begun, so I will go on.”
–The Return of the King

The Mountain of Fire (x3)
2
3 
Item. Weapon.

Attach to a Rohan hero. Restricted.

Response: After attached hero is declared as an attacker, exhaust Gúthwinë to give that hero +2 Attack for this attack. If this attack destroys an enemy, return a Rohan ally from your discard pile to your hand.

“Gúthwinë!” cried Éomer. “Gúthwinë for the Mark!”
–The Two Towers

The Old Forest (x1)
12 2 3 2 5 7 ★ 7 
Dúnedain. Noble. Ranger.

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

Fog on the Barrow-downs (x1)
12 2 3 2 5 7 ★ 7 
D·nedain. Noble. Ranger.

Sentinel.

Response: After Aragorn commits to a quest, spend 1 resource from his resource pool to ready him.

Escape from Khazad-dûm (x1)
10 0 1 4 4 6 ★ 7 
Gondor. Warrior.

Sentinel.

Lower the cost to play Weapon and Armor attachments on Beregond by 2.

Revised Core Set (x1)
8 1 2 1 4 5 ★ 6 
Noble. Rohan. Warrior.

Response: After Théodred commits to a quest, choose a hero committed to that quest. Add 1 resource to that hero's resource pool.

"Not all is dark. Take courage, Lord of the Mark..."
–Gandalf, The Two Towers

Revised Core Set (x1)
9 2 2 1 4 5 ★ 4 
Dwarf. Noble.

Response: After Glóin suffers damage, add 1 resource to his resource pool for each point of damage he just suffered.

His beard, very long and forked, was white, nearly as white as the snow-white cloth of his garments.
–The Fellowship of the Ring

Revised Core Set (x1)
11 2 2 2 5 7 ★ 7 
Dwarf. Noble. Warrior.

Gimli gets +1 Attack for each damage token on him.

"Men need many words before deeds. My axe is restless in my hands."
–The Two Towers

Revised Core Set (x1)
9 1 2 2 4 6 ★ 6 
Dwarf. Warrior.

While Thalin is committed to a quest, deal 1 damage to each enemy as it is revealed by the encounter deck.

There hammer on the anvil smote,
There chisel clove, and graver wrote;
There forged was blade, and bound was hilt;
The delver mined, the mason built.
–The Fellowship of the Ring

Revised Core Set (x1)
9 4 1 1 3 7 ★ 10 
Noble. Rohan.

Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

Slender and tall she was in her white robe girt with silver; but strong she seemed and stern as steel, a daughter of kings.
–The Two Towers

Revised Core Set (x1)
7 1 1 2 3 5 ★ 4 
Gondor. Noble.

Response: Exhaust Eleanor to cancel the "when revealed" effects of a treachery card just revealed by the encounter deck. Then, discard that card, and replace it with the next card from the encounter deck.

"Gondor wanes, you say. But Gondor stands, and even the end of its strength is very strong."
–Boromir, The Fellowship of the Ring

Revised Core Set (x1)
8 1 2 1 4 5 ★ 4 
Rohan. Warrior.

Dúnhere can target enemies in the staging area when he attacks alone. When doing so, he gets +1 Attack.

Captains rode to meet him at the ford, bearing messages from Gandalf. Dúnhere, chieftain of the folk of Harrowdale, was at their head.
–The Return of the King

Revised Core Set (x1)
12 3 3 1 5 7 ★ 2 
Noble. Noldor. Warrior.

Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

"You saw him for a moment as he is upon the other side: one of the mighty of the firstborn."
–Gandalf, The Fellowship of the Ring

Revised Core Set (x1)
10 2 2 2 4 6 ★ 7 
Dúnedain. Ranger.

Action: Exhaust Beravor to choose a player. That player draws 2 cards. Limit once per round.

But in the wild lands beyond Bree there were mysterious wanderers. The Bree-folk called them Rangers, and knew nothing of their origin.
–The Fellowship of the Ring

Revised Core Set (x3)
4 2 1 2 3 5 ★ 10 
Gondor. Noble. Ranger.

Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase.

"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers

Revised Core Set (x3)
1
5 

Action: Choose and ready 1 ally card.

"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King

Revised Core Set (x3)
2
5 

Action: Until the end of the phase, all characters get +1 Attack. All Gondor characters also get +1 Defense until the end of the phase.

And the tree that was withered shall be renewed,
and he shall plant it in high places,
and the City shall be blessed.
–The Return of the King

Revised Core Set (x3)
6 1 3 3 6 7 ★ 9 
Beorning. Warrior.

Action: Beorn gains +5 Attack until the end of the phase. At the end of the phase in which you trigger this effect, shuffle Beorn back into your deck. (Limit once per round.)

"I don't need your service, thank you...but I expect you need mine." –The Hobbit

Revised Core Set (x3)
1
10 

Combat Action: Choose an enemy engaged with a player. That enemy cannot attack that player this phase.

A few brave men were strung before them to make a feint of resistance, and many there fell before the rest drew back and fled to either side. –The Hobbit

Revised Core Set (x3)
2 1 1 1 2 3 ★ 4 
Hobbit.

Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)

...but certainly there was something not entirely hobbit-like about them, and once in a while members of the Took-clan would go and have adventures. –The Hobbit

Revised Core Set (x3)
4 1 2 2 3 5 ★ 10 
Dúnedain. Ranger.

Response: After Northern Tracker commits to a quest, place 1 progress token on each location in the staging area.

"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dúnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring

Revised Core Set (x3)
2
2 

Action: Choose an enemy engaged with a player. Return that enemy to the staging area.

The light of the torches and the fire flickered about them...
–The Hobbit

Revised Core Set (x3)
1
10 

Action: Return 1 card from your discard pile to your hand.

The dwarves no more shall suffer wrong,
The dwarves of yore made mighty spells,
While hammers fell like ringing bells
In places deep, where dark things sleep,
In hollow halls beneath the fells.
–The Hobbit

Revised Core Set (x3)
5
4 

Action: Choose a hero in any player's discard pile. Put that card into play, under its owner's control.

'Yes, fortune or fate have helped you,' said Gandalf, 'not to mention courage.'
–The Fellowship of the Ring

Revised Core Set (x3)
2
6 
Condition.

Attach to a hero.

Attached hero gains +1 Willpower.

"You are indeed high in the favor of the Lady!"
–Unnamed Elf of Lórien,
The Fellowship of the Ring

Revised Core Set (x3)
1
2 
Condition.

Attach to a location.

Attached location gets -1 Threat.

"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring

Revised Core Set (x3)
2
10 
Condition.

Attach to a hero.

Action: Exhaust Unexpected Courage to ready attached hero.

"Here am I, naughty little fly;
you are fat and lazy.
You cannot trap me, though you try,
in your cobwebs crazy."
–Bilbo Baggins, The Hobbit

Revised Core Set (x3)
1
10 
Title.

Attach to a hero.

Action: Discard a card from your hand to give attached hero +1 Defense or +1 Willpower until the end of the phase. Limit 3 times per phase.

'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring

Revised Core Set (x3)
1
1 
Condition.

Attach to a hero. Attached hero gets -1 Willpower

Response: Exhaust Dark Knowledge to look at 1 shadow card that was just dealt to an enemy attacking you.

'Go on then!' said Frodo. 'What do you know?'
'Too much; too many dark things,' said Strider grimly.
–The Fellowship of the Ring

Revised Core Set (x4)
0
1 
Condition.

Permanent. Limit 1 per hero.

Response: After attached hero is declared as an attacker, exhaust Valor to heal 1 damage from attached hero and deal 1 damage to the defening enemy.

Revised Core Set (x1)
0
1 
Condition.

Attached hero collects 1 additional resource during each resource phase.

“Yet it is not our part to master all the tides of the world, but to do what is in us for the succour of those years wherein we are set...”
–Gandalf, The Return of the King

Dwarves of Durin (x1)
11 1 2 3 5 7 ★ 8 
Dwarf. Noble.

While Dáin Ironfoot is ready, Dwarf characters get +1 Attack and +1 Willpower.

"You have not heard of Dain and the dwarves of the Iron Hills?" –Bilbo Baggins, The Hobbit

Ori
Dwarves of Durin (x1)
8 2 2 1 3 5 ★ 6 
Dwarf.

If you control at least 5 Dwarf characters, draw 1 additional card at the beginning of the resource phase.

"He could write well and speedily, and often used the Elvish characters." –Gimli, The Fellowship of the Ring