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Resource Threat Engagement
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Trait Keyword Victory
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Player Encounter Quest
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Results: 251 - 300 of 822 Cards
Wrath and Ruin (x1)
Side
A

You cannot include attachments in your deck.

Setup: Choose 14 different Item or Artifact attachments from your collection and shuffle them together. This is your loot deck. Flip this card over and place your loot deck facedown under it.

"And I assure you there is a mark on this door – the usual one in the trade, or used to be. Burglar wants a good job, plenty of Excitement and reasonably Reward, that's how it is usually read.
–Glóin, The Hobbit

Side
B

The active location gets +1 quest point for each attachment attached to it.

Forced: After you travel to a location, attach the top card of your loot deck faceup to that location as a guarded objective. If that attachment has the guarded X keyword, ignore it.

Forced: When the active location is explored, you may put each guarded attachment on that location into play at no cost, or add it to your hand.

Revised Core Set (x3)
2
10 
Artifact. Item.

Attach to a hero. Restricted.

Attached hero gains +2 Willpower

If attached hero is Aragorn, he also gains a resource icon.

"You needn't," said Bilbo. "As a matter of fact it was all mine. Except that Aragorn insisted on my putting in a green stone. He seemed to think it important. I don't know why."
–The Fellowship of the Ring

Revised Core Set (x3)
3 0 2 1 2 4 ★ 3 
Rohan. Archer.

Ranged.

A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers

Revised Core Set (x3)
1
10 

Action: Return 1 card from your discard pile to your hand.

The dwarves no more shall suffer wrong,
The dwarves of yore made mighty spells,
While hammers fell like ringing bells
In places deep, where dark things sleep,
In hollow halls beneath the fells.
–The Hobbit

Revised Core Set (x1)
0
1 
Condition.

Attached hero collects 1 additional resource during each resource phase.

“Yet it is not our part to master all the tides of the world, but to do what is in us for the succour of those years wherein we are set...”
–Gandalf, The Return of the King

Elves of Lórien (x3)
1
7 

Action: Exhaust a character you control with ranged to immediately declare it as an attacker (and resolve its attack) against an enemy in the staging area. It gets +1 Attack during this attack.

"We live now upon an island amid perils, and our hands are more often upon thr bowstring than upon the harp."
–Haldir, The Fellowship of the Ring

Riders of Rohan (x2)
3 0 2 1 2 4 ★ 3 
Rohan. Archer.

Ranged.

A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers

Angmar Awakened Hero Expansion (x3)
1
Item.

Attach to a Dúnedain or Noldor hero. Limit 1 per hero.

While you are engaged with an enemy, attached hero gets +1 Willpower and cannot have its Willpower reduced.

...each cloak was pinned upon the left shoulder by a brooch of silver shaped like a rayed star. –The Return of the King

Angmar Awakened Campaign Expansion (x1)
2
Artifact. Item.

Attach to a hero. Restricted.

Each ally that shares a Trait with attached hero gets +1Willpower

When the kingdom ended the Dúnedain passed into the shadows and became a secret and wandering people, and their deeds and labours were seldom sung or recorded.
–The Lord of the Rings

Ered Mithrin Hero Expansion (x3)
1
Item. Armor.

Attach to a Dale or Warrior character. Limit 1 per character.

Attached character gets +1 Defense (and +1 hit point if attached character has the sentinel keyword).

Each one of his folk was clad in hauberk of steel mail that hung to his knees...
–The Hobbit

Ered Mithrin Hero Expansion (x3)
1

Play only if you control a unique character with the Istari trait and another unique character with the Eagle trait.

Action: Search the top 5 cards of your deck for an Eagle or Istari ally and put it into play. Shuffle your deck. At the end of the round, if that ally is still in play, return it to your hand.

Ered Mithrin Hero Expansion (x3)
2
Item. Armor.

Attach to a Dale or Dwarf character. Restricted.

Attached character gets +1 Defense and gains sentinel.

"We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came."
–Glóin, The Fellowship of the Ring

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item. Weapon.

Attach to a character. Restricted.

Attached character gets +1 Attack and gains ranged.

Response: After attached character attacks and defeats an enemy, place 1 progress on a location in the staging area.

Core Set (x1)
2
10 
Artifact. Item.

Attach to a hero. Restricted.

Attached hero gains +2 Willpower

If attached hero is Aragorn, he also gains a resource icon.

"You needn't," said Bilbo. "As a matter of fact it was all mine. Except that Aragorn insisted on my putting in a green stone. He seemed to think it important. I don't know why."
–The Fellowship of the Ring

Core Set (x2)
3 0 2 1 2 4 ★ 3 
Rohan. Archer.

Ranged.

A few of the riders appeared to be bowmen, skilled at shooting from a running horse. –The Two Towers

Core Set (x1)
1
10 

Action: Return 1 card from your discard pile to your hand.

The dwarves no more shall suffer wrong,
The dwarves of yore made mighty spells,
While hammers fell like ringing bells
In places deep, where dark things sleep,
In hollow halls beneath the fells.
–The Hobbit

Two-Player Limited Edition Starter (x2)
2
10 
Artifact. Item.

Attach to a hero. Restricted.

Attached hero gains +2 Willpower

If attached hero is Aragorn, he also gains a resource icon.

Two-Player Limited Edition Starter (x1)
1
10 

Action: Return a card from your discard pile to your hand.

The dwarves of yore made might spells,
While hammers fell like rining bells
In places deep, where dark things sleep...
–The Hobbit

Conflict at the Carrock (x3)
1
2 

Action: Each player returns the topmost attachment card from his discard pile to his hand.

...he was just sitting down to a nice little second–breakfast in the dinning–room...
–The Hobbit

The Dead Marshes (x3)
1
7 
Song.

Attach to a hero.

Attached hero gains a resource icon.

We go, we go, we go to war, to hew the stone and break the door. –The Two Towers

Khazad-dûm (x3)
2
3 

Action: Each Dwarf character gets +1 Willpower until the end of the phase. (+2 Willpower instead if the active location is an Underground or Dark location.)

Road to Rivendell (x3)
1
10 
Item. Weapon.

Attach to a Noldor or Silvan character. Restricted.

When attached character attacks an enemy, that enemy gets -2 Defense until the end of the phase.

The Watcher in the Water (x3)
3
8 
Artifact.

Attach to a hero.

Attached hero gains a resource icon.

If attached hero is Aragorn, each character you control gets +1 Willpower.

"For the Sword that was Broken is the Sword of Elendil that broke beneath him when he fell."
–Aragorn, The Fellowship of the Ring

The Watcher in the Water (x3)
1
6 
Item. Weapon.

Attach to a Noldor or Silvan character, or to Aragorn. Limit 1 per character.

Attached character gains ranged.

If attached character has the printed ranged keyword, it gets +1 Attack during a ranged attack.

Shadow and Flame (x3)
1
7 

Action: Exhaust a character you control with ranged to immediately declare it as an attacker (and resolve its attack) against an enemy in the staging area. It gets +1 Attack during this attack.

"We live now upon an island amid perils, and our hands are more often upon thr bowstring than upon the harp."
–Haldir, The Fellowship of the Ring

Heirs of Númenor (x3)
5
1 

Action: All characters get +2 Defense and do not exhaust to defend until the end of the round.

"The beacons of Gondor are alight, calling for aid." –Gandalf, The Return of the King

The Steward's Fear (x3)
1
3 
Artifact. Item. Ring.

Attach to a hero.

Attached hero gets +1 hit point for each Artifact attachment attached to it.

If attached hero is Aragorn, he also gains a resource icon.

The Three Trials (x3)
1
2 
Item.

Attach to a hero. Limit 1 per hero.

The first event card you play each round that matches attached hero's printed sphere gains secrecy 1.

Each cloak was fastened about the neck with a brooch like a green leaf veined with silver. –The Fellowship of the Ring

The Lost Realm (x3)
1
1 
Item.

Attach to a Dúnedain or Noldor hero. Limit 1 per hero.

While you are engaged with an enemy, attached hero gets +1 Willpower and cannot have its Willpower reduced.

...each cloak was pinned upon the left shoulder by a brooch of silver shaped like a rayed star. –The Return of the King

The Black Serpent (x3)
2
1 
Pipeweed.

Action: Draw 1 card for each Pipe you control. Heal 1 damage from each hero with a Pipe attachment.

How Old Toby came by the plant is not recorded, for to his dying day he would not tell.
–The Fellowship of the Ring

The Dungeons of Cirith Gurat (x3)
0
3 
Item. Weapon.

Attach to a hero. Restricted.

Attached hero gets +1 Attack for each side quest in the victory display (Limit +3 Attack.)

...glad would he have been to know its fate who wrought it slowly long ago in the North-kingdom when the Dúnedain were young...
–The Return of the King

The Wilds of Rhovanion (x3)
1
7 
Item. Armor.

Attach to a Dale or Warrior character. Limit 1 per character.

Attached character gets +1 Defense (and +1 hit point if attached character has the sentinel keyword).

Each one of his folk was clad in hauberk of steel mail that hung to his knees...
–The Hobbit

Mount Gundabad (x3)
2
2 
Item. Armor.

Attach to a Dale or Dwarf character. Restricted.

Attached character gets +1 Defense and gains sentinel.

"We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came."
–Glóin, The Fellowship of the Ring

The Fate of Wilderland (x3)
1
2 

Play only if you control a unique character with the Istari trait and another unique character with the Eagle trait.

Action: Search the top 5 cards of your deck for an Eagle or Istari ally and put it into play. Shuffle your deck. At the end of the round, if that ally is still in play, return it to your hand.

Wrath and Ruin (x3)
5
1 

Play only after staging step.

Quest Action: You may declare and resolve an attack against each non-unique enemy in the staging area as if it were engaged with you.

Panic came upon the Goblins; and even as they turned to meet this new attack, the elves charged again with renewed numbers.
–The Hobbit

The City of Ulfast (x3)
2
1 
Item. Weapon.

Attach to a hero. Limit 1 per hero.

Restricted.

Attached hero gains ranged.

Response: After attached hero is declared an as attacker against an enemy, discard up to 3 cards from your hand to deal 1 damage to that enemy for each card discarded this way.

Challenge of the Wainriders (x3)
0
6 
Item.

Attach to a hero. Limit 1 per hero.

Attached hero can have 1 additional restricted attachment.

The lady bowed her head, and she turned to Boromir and to him she gave a belt of gold...
–The Fellowship of the Ring

The Fortress of Nurn (x3)
2
1 
Mount.

Attach to a Warrior character.

Restricted.

Attached character gains ranged and sentinel.

Then he leapt forward, spurring the earth, and was gone like the north wine from the mountains.
–The Two Towers.

Challenge of the Wainriders Preorder Promotion (x1)
0
6 
Item.

Attach to a hero. Limit 1 per hero.

Attached hero can have 1 additional restricted attachment.

The lady bowed her head, and she turned to Boromir and to him she gave a belt of gold...
–The Fellowship of the Ring

Fog on the Barrow-downs (x1)
0
1 
Song.

Setup: The first player adds this card to his hand.

Response: Add this card to the victory display and remove it from the campaign pool to cancel the "when revealed" effects of an encounter card just revealed from the encounter deck.

By fire, sun and moon, harken now and hear us!
Come, Tom Bombadil, for our need is near us!
–Frodo, The Fellowship of the Ring

Revised Core Set (x1)
9 4 1 1 3 7 ★ 10 
Noble. Rohan.

Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

Slender and tall she was in her white robe girt with silver; but strong she seemed and stern as steel, a daughter of kings.
–The Two Towers

Revised Core Set (x1)
7 1 1 2 3 5 ★ 4 
Gondor. Noble.

Response: Exhaust Eleanor to cancel the "when revealed" effects of a treachery card just revealed by the encounter deck. Then, discard that card, and replace it with the next card from the encounter deck.

"Gondor wanes, you say. But Gondor stands, and even the end of its strength is very strong."
–Boromir, The Fellowship of the Ring

Revised Core Set (x1)
8 1 1 3 3 5 ★ 4 
Gondor. Noble. Steward.

Action: Exhaust Denethor to look at the top card of the encounter deck. You may move that card to the bottom of the deck.

"And the lord Denethor is unlike other men: he sees far."
–Beregond, The Return of the King

Revised Core Set (x3)
4 2 1 2 3 5 ★ 10 
Gondor. Noble. Ranger.

Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase.

"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers

Revised Core Set (x3)
2 1 1 1 2 3 ★ 4 
Hobbit.

Action: Reduce your threat by 3 to give control of Wandering Took to another player. Raise that player's threat by 3. (Limit once per round.)

...but certainly there was something not entirely hobbit-like about them, and once in a while members of the Took-clan would go and have adventures. –The Hobbit

Elves of Lórien (x1)
9 4 0 0 4 7 ★ 9 
Noldor. Noble.

Galadriel cannot quest, attack, or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.

Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)

Elves of Lórien (x1)
13 3 2 3 4 7 ★ 10 
Noldor. Noble.

You may spend resources from Elrond's resource pool to pay for , , and allies.

Response: After a character is healed by another card effect, heal 1 damage on it.

"But you do not stand alone."
–The Fellowship of the Ring

Defenders of Gondor (x2)
4 2 1 2 3 5 ★ 10 
Gondor. Noble. Ranger.

Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase.

"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers

Angmar Awakened Hero Expansion (x1)
6 2 1 1 2 4 ★
Hobbit.

Response: After an enemy is revealed from the top of the encounter deck, exhaust Merry to reduce your threat by that enemy's Threat.

"We have come a long way with you and been through some stiff times. We want to go on."
–The Fellowship of the Ring

Dream-chaser Hero Expansion (x1)
11 2 3 2 4 7 ★ 5 
Gondor. Noble. Warrior.

Combat Action: Spend 1 resource from Prince Imrahil's resource pool to search the top 5 cards of your deck for an ally who shares at least 1 Trait with him, and put that ally into play. Shuffle your deck. At the end of the phase, if that ally is still in play, shuffle it into your deck. (Limit once per round.)