






Action: Spend 1 resource and exhaust The One Ring to give Frodo Baggins +2
and +2
until the end of the round.
"It's my doom, I think, to go to that Shadow yonder, so that a way will be found." –The Two Towers



Lower the cost to play In the Shadows by 1 for each Hobbit or Ranger hero you control.
Combat Action: Each enemy engaged with you with engagement cost higher than your threat gets -1 and -1
until the end of the phase.
He could see them stealing up the slopes, singly or in long files, keeping always to the shade of grove or thicket... –The Two Towers







Combat Action: Discard Grimbold to choose an enemy engaged with a player. That enemy cannot attack that player this phase.
Grimbold's men turned aside and passed round to a great gap in the wall further eastward.
–The Return of the King


Setup: Attach to a hero.
Attached hero gains the Gondor trait.
Attached hero gets +1 while commited to the quest with another Gondor character.
"Here do I swear fealty and service to Gondor, and to the Lord and Steward of the realm..."
–Pippin, The Return of the King







Planning Action: Exhaust The One Ring to add 1 resource to a hero's pool.
"I must carry the burden to the end."
–The Return of the King



Attach to the Ring-bearer. Limit 1 per hero.
While an Orc is making an enagement check with you, it gets +5 engagement cost.
Response: After an Orc engages you, discard Orc Disguise. Until the end of the round, that enemy cannot attack you.


Setup: The first player attaches Old Bogey-stories to a hero in play.
Action: Add Old Bogey-stories to the victory display to shuffle your hand of at least 6 cards into your deck. Then, draw 6 cards.
"If you mean the old bogey–stories Fatty's nurses used to tell him, about goblins and wolves and things of that sort, I should say no." –Merry, The Fellowship of the Ring


Setup: The first player adds this card to his hand.
Response: Add this card to the victory display and remove it from the campaign pool to cancel the "when revealed" effects of an encounter card just revealed from the encounter deck.
By fire, sun and moon, harken now and hear us!
Come, Tom Bombadil, for our need is near us!
–Frodo, The Fellowship of the Ring








Attach to Aragorn.
While Aragorn is questing, each other questing character you control gets +1 Willpower.
While Aragorn is attacking, each other attacking character you co
Seven stars were about it, and a high crown above it, the signs of Elendil that no lord had borne for years beyond count.
-The Return of the King







They now learned to their joy that Erkenbrand had left many men to hold Helm's Gate, and more had since escaped thither. –The Two Towers



Attach to Aragorn.
While Aragorn is questing, each other questing character you control gets +1
While Aragorn is attacking, each other attacking character you control gets +1
Seven stars were about it, and a high crown above it, the signs of Elendil that no lord had borne for years beyond count.
–The Return of the King











Fornost Bowman gets +1 for each enemy engaged with you.
To the last battle at Fornost with the Witch–lord of Angmar they sent some bowmen to the aid of the king...
–The Fellowship of the Ring







Response: After an encounter card with surge is revealed, either ready Lanwyn or give her +2 until the end of the phase. (Limit twice per phase.)
“The Men of Dale used to have the trick of understanding their language, and used them for messengers to fly to the Men of the Lake...”
–Thorin, The Hobbit

Permanet. Restricted.
Attached hero gets +2 (+3
instead if it has 2 or more resources in its resource pool).
Response: When attached hero defends against an enemy, exhaust Parrying Cutlass to move 1 resource from that enemy to attached hero's resource pool.

Permanent. Restricted.
Attached hero gets +2 (+3
instead if it has 2 or more damage on it).
Action: Either deal 1 damage to an enemy, or toss Throwing Axe. If it travel at least two feet across the playing area and stops on any enemies, deal 4 damage to one of them. Reattach Throwing Axe to its hero. (Limit once per game.)







Trollshaw Scout does not exhaust to attack.
Forced: After Trollshaw Scout attacks, either discard it from play or discard 1 card from your hand.














Response: After Ithilien Archer attacks and damages an enemy, return that enemy to the staging area.



















Fornost Bowman gets +1 for each enemy engaged with you.
To the last battle at Fornost with the Witch–lord of Angmar they sent some bowmen to the aid of the king...
–The Fellowship of the Ring







Response: After an encounter card with surge is revealed, either ready Lanwyn or give her +2 until the end of the phase. (Limit twice per phase.)
“The Men of Dale used to have the trick of understanding their language, and used them for messengers to fly to the Men of the Lake...”
–Thorin, The Hobbit







You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.







You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.







Response: After Glóin suffers damage, add 1 resource to his resource pool for each point of damage he just suffered.
His beard, very long and forked, was white, nearly as white as the snow-white cloth of his garments.
–The Fellowship of the Ring







Gimli gets +1 for each damage token on him.
"Men need many words before deeds. My axe is restless in my hands."
–The Two Towers







While Thalin is committed to a quest, deal 1 damage to each enemy as it is revealed by the encounter deck.
There hammer on the anvil smote,
There chisel clove, and graver wrote;
There forged was blade, and bound was hilt;
The delver mined, the mason built.
–The Fellowship of the Ring







Response: Exhaust Eleanor to cancel the "when revealed" effects of a treachery card just revealed by the encounter deck. Then, discard that card, and replace it with the next card from the encounter deck.
"Gondor wanes, you say. But Gondor stands, and even the end of its strength is very strong."
–Boromir, The Fellowship of the Ring







Action: Exhaust Beravor to choose a player. That player draws 2 cards. Limit once per round.
But in the wild lands beyond Bree there were mysterious wanderers. The Bree-folk called them Rangers, and knew nothing of their origin.
–The Fellowship of the Ring







Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 until the end of the phase.
"He leads now in all perilous ventures. But his life is charmed, or fate spares him for some other end."
–Mablung, Ranger of Ithilien,
The Two Towers







Response: After Son of Arnor enters play, choose an enemy card in the staging area or currently engaged with another player. Engage that enemy.
...and the North-realm they made in Arnor, and the South-realm in Gondor above the mouths of Anduin.
–The Fellowship of the Ring







Response:After a Dwarf hero you control leaves play, put Brok Ironfist into play from your hand.
...there is no knowing what a Dwarf will not dare and do for revenge and the recovery of his own.
–The Hobbit



Attach to a location.
Attached location gets -1 .
"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring







Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.
"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King







Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.
...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit


Permanent. Limit 1 per hero.
Response: After attached hero is declared as an attacker, exhaust Valor to heal 1 damage from attached hero and deal 1 damage to the defening enemy.

Setup. Attach to a hero.
Attached hero gains the resource icon.
Action: Choose and discard 3 cards from your hand to heal all damage from a hero. (Limit once per campaign. Record in the Campaign Log when used.)

Setup. Attach to a hero.
Attached hero gains the resource icon.
Action: Deal 1 damage to the attached hero to deal 3 damage to an enemy engaged with you. (Limit once per campaign. Record in the Campaign Log when used.)

Setup. Attach to a hero.
Attached hero gains the resource icon.
Action: Exhaust the attached hero to place 3 progress on a location. (Limit once per campaign. Record in Campaign Log when used.)







Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)
"And winter comes after autumn." – Bifur, The Hobbit