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Trait Keyword Victory
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Player Encounter Quest
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Results: 1251 - 1300 of 1591 Cards
The Mountain of Fire (x3)
4 1 2 2 3 5 ★ 2 
Rohan. Warrior.

Action: Spend 1 resource from a Rohan hero's resource pool to put Elfhelm into play from your hand under your control. At the end of the phase, discard Elfhelm if he is still in play.

"...my lord sends word that we must set ourselves in readiness; orders may come for a sudden move."
–The Return of the King

Murder at the Prancing Pony (x1)
9 1 3 1 4 6 ★ 9 
Noble. Silvan. Warrior.

Ranged.

Response: After Legolas participates in an attack that destroys an enemy, place 2 progress tokens on the current quest.

Attack on Dol Guldur (x1)
11 3 2 2 4 7 ★ 5 
Silvan. Noble.

Response: After a Silvan ally enters play, that ally gets +1 Willpower +1 Attack and +1 Defense until the end of the round.

Escape from Khazad-dûm (x1)
14 3 3 3 5 8 ★ 9 
Istari.

Play with the top card of your deck faceup. Once per phase, you may play the top card of your deck as if it was in your hand. When playing a card this way, Gandalf is considered to have the printed , , , and icons.

Escape from Khazad-dûm (x1)
8 3 1 1 3 6 ★ 10 
Hobbit.

Response: After you engage an enemy with a higher engagement cost than your threat, ready Sam Gamgee. He gets +1 Willpower, +1 Attack, and +1 Defense until the end of the round.

Riders of Rohan (x3)
1
9 
Mount.

Attach to a or Rohan hero. Restricted.

Response: After attached hero participates in an attack that destroys an enemy, exhaust Rohan Warhorse to ready attached hero.

Their horses were of great stature, strong and clean–limbed... –The Two Towers

The Two Towers (x3)
1
Mount.

Attach to a Rohan hero. Restricted.

If attached hero is Théoden, Snowmane loses the restricted keyword.

Response: After attached hero quests successfully, ready attached hero.

Suddenly the king cried to Snowmane and the horse sprang away. –The Return of the King

A Journey to Rhosgobel (x3)
5 1 3 1 4 6 ★ 7 
Creature. Eagle.

Sentinel. Landroval cannot have restricted attachments.

Response: After a hero card is destroyed, return Landroval to his owner's hand to put that hero back into play, with 1 damage token on it. (Limit once per game.)

Assault on Osgiliath (x3)
1
3 
Weapon.

Attach to a Ranger character. Restricted.

Action: Exhaust Ranger Bow and attached character to deal 1 damage to an enemy in the staging area.

Two had great bows, almost of their own height, and great quivers of long green–feathered arrows.
–The Two Towers

The Voice of Isengard (x3)
1
9 
Mount.

Attach to a or Rohan hero. Restricted.

Response: After attached hero participates in an attack that destroys an enemy, exhaust Rohan Warhorse to ready attached hero.

Their horses were of great stature, strong and clean–limbed... –The Two Towers

Race Across Harad (x3)
1
3 
Mount.

Attach to a Dúnedain or Ranger hero. Restricted.

Response: After you engage an enemy, exhaust Steed of the North to ready attached hero.

Their horses were strong and of proud bearing, but rough-haired...
–The Return of the King

Wrath and Ruin (x1)
Side
A

You cannot include attachments in your deck.

Setup: Choose 14 different Item or Artifact attachments from your collection and shuffle them together. This is your loot deck. Flip this card over and place your loot deck facedown under it.

"And I assure you there is a mark on this door – the usual one in the trade, or used to be. Burglar wants a good job, plenty of Excitement and reasonably Reward, that's how it is usually read.
–Glóin, The Hobbit

Side
B

The active location gets +1 quest point for each attachment attached to it.

Forced: After you travel to a location, attach the top card of your loot deck faceup to that location as a guarded objective. If that attachment has the guarded X keyword, ignore it.

Forced: When the active location is explored, you may put each guarded attachment on that location into play at no cost, or add it to your hand.

The City of Ulfast (x1)
Side
A

Your deck cannot include ally cards.

Each of your heroes can have 1 additional restricted attachment. Reduce the cost of the first restricted attachment you play on each of your heroes each round by 1.

Refresh Action: If each of your heroes has at least 2 restricted attachments, flip this card over.

"...we that remain cannot forsake our companions while we have strength left."
–Aragorn, The Two Towers

Side
B

Each of your heroes can have 1 additional restricted attachment and gets +1 Willpower for each restricted attachment on it.

Action: Exhaust this card to heal 1 damage from each of your heroes.

"With hope or without hope we will follow the trail of our enemies. And woe to them, if we prove the swifter!"
–Aragorn, The Two Towers

Challenge of the Wainriders (x1)
Side
A

You cannot choose more than 1 starting hero.

Setup: Search your deck for an attachment with a printed cost of 1 and put it into play. Then, flip this card over.

”...the rule of no realm is mine, neither of Gondor nor any other, great or small. But all worthy things that are in peril as the world now stands, those are my card.“
–Gandalf, The Return of the King

Side
B

The first non-unique card you play each planning phase does not require a resource match.

Action: Exhaust this card and raise your threat by 1 to (choose two): Ready your starting hero, add 2 resources to your starting hero's resource pool, or heal 3 damage from your starting hero.

“...this shall be his great task, and maybe the end of his labours.”
–Elrond, The Fellowship of the Ring

The Land of Shadow (x3)
1
7 
Mount.

Attach to a Rohan hero. Restricted.

If attached hero is Théoden, Snowmane loses the restricted keyword.

Response: After attached hero quests successfully, ready attached hero.

Suddenly the king cried to Snowmane and the horse sprang away. –The Return of the King

Revised Core Set (x1)
9 4 1 1 3 7 ★ 10 
Noble. Rohan.

Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

Slender and tall she was in her white robe girt with silver; but strong she seemed and stern as steel, a daughter of kings.
–The Two Towers

Revised Core Set (x1)
7 1 1 2 3 5 ★ 4 
Gondor. Noble.

Response: Exhaust Eleanor to cancel the "when revealed" effects of a treachery card just revealed by the encounter deck. Then, discard that card, and replace it with the next card from the encounter deck.

"Gondor wanes, you say. But Gondor stands, and even the end of its strength is very strong."
–Boromir, The Fellowship of the Ring

Revised Core Set (x1)
8 1 1 3 3 5 ★ 4 
Gondor. Noble. Steward.

Action: Exhaust Denethor to look at the top card of the encounter deck. You may move that card to the bottom of the deck.

"And the lord Denethor is unlike other men: he sees far."
–Beregond, The Return of the King

Revised Core Set (x3)
1 0 0 1 1 1 ★ 10 
Rohan. Scout.

Response: After Snowbourn Scout enters play, choose a location. Place 1 progress token on that location.

...he saw not a shadow, nor a blur, but the small figures of horsemen, many horsemen, and the glint of morning on the tips of their spears was like the twinkle of minute stars beyond the edge of mortal sight.
–The Two Towers

Revised Core Set (x3)
0
2 

Action: Exhaust 1 hero you control to choose and ready a different hero.

"We will make such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men."
–Aragorn, The Two Towers

Revised Core Set (x3)
2
5 

Action: Until the end of the phase, all characters get +1 Attack. All Gondor characters also get +1 Defense until the end of the phase.

And the tree that was withered shall be renewed,
and he shall plant it in high places,
and the City shall be blessed.
–The Return of the King

Revised Core Set (x3)
1
10 

Action: Put 1 ally card into play from your hand. At the end of the phase, if that ally is still in play, return it to your hand.

There is a seed of courage hidden (often deeply, it is true) in the heart of the fattest and most timid hobbit, waiting for some final and desperate danger to make it grow.
–The Fellowship of the Ring

Revised Core Set (x3)
2 0 2 1 2 4 ★ 9 
Dwarf. Warrior.

"I am glad to have you standing nigh with your stout legs and your hard axe." –Legolas, The Two Towers

Revised Core Set (x3)
1
3 

Action: Choose a character. Until the end of the phase, that character gains +1 Attack and +1 Defense.

Throwing back his cloak, he laid his hand on the hilt of a sword that had hung concealed by his side. They did not dare to move.
–The Fellowship of the Ring

Revised Core Set (x3)
0
1 

Action: Choose a player. That player may declare any number of his eligible characters as defenders against each enemy attacking him this phase.

...and when the task was done, there they would come to an end, alone, houseless, foodless in the midst of a terrible desert. There could be no return. –The Return of the King

Revised Core Set (x3)
1
10 

Response: Cancel a shadow effect just triggered during combat.

'The hasty stroke goes oft astray,' said Aragorn. 'We must press our Enemy, and no longer wait on him for the next move.'
–The Return of the King

Revised Core Set (x3)
1
10 

Action: Return 1 card from your discard pile to your hand.

The dwarves no more shall suffer wrong,
The dwarves of yore made mighty spells,
While hammers fell like ringing bells
In places deep, where dark things sleep,
In hollow halls beneath the fells.
–The Hobbit

Revised Core Set (x3)
5
4 

Action: Choose a hero in any player's discard pile. Put that card into play, under its owner's control.

'Yes, fortune or fate have helped you,' said Gandalf, 'not to mention courage.'
–The Fellowship of the Ring

Revised Core Set (x3)
1
7 

Quest Action: Choose a location in the staging area. Until the end of the phase, that location does not contribute its Threat

...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit

Revised Core Set (x3)
X
1 

Action: Look at the top X cards of any player's deck, add 1 of those cards to its owner's hand, and return the rest to the top of the deck in any order.

"Less welcome did the Lord Denethor show me then than of old, and grudgingly he permitted me to search among his hoarded scrolls and books."
–Gandalf, The Fellowship of the Ring

Revised Core Set (x4)
0
1 

Only one copy of Mendor's Support can be played each round.

Action: Mendor gets +2 Willpower, +2 Attack, and +2 Defense until the end of the round.

The Dark of Mirkwood (x4)
0

When playing this card, choose one:

Action: Remove Ranger Sense from the game and from the Campaign Pool to look at the top 4 cards of your deck. Add 1 to your hand and put the rest back in any order.

Action: Draw 1 card.

Dwarves of Durin (x3)
3 0 0 1 3 3 ★ 2 
Dwarf.

Action: Exhaust Bombur to choose a location. That location gets -1 Threat until the end of the phase. (That location does not contribute itsThreat instead if it is an Underground location.)

Dwarves of Durin (x3)
1 1 0 0 1 1 ★ 8 
Dwarf.

Erebor Record Keeper cannot attack or defend.

Action: Exhaust Erebor Record Keeper and pay 1 resource to choose and ready a Dwarf character.

Dwarves of Durin (x3)
3 2 1 1 2 4 ★ 6 
Dwarf.

Response: After Longbeard Elder commits to a quest, look at the top card of the encounter deck. If that card is a location, place 1 progress token on the current quest. Otherwise, Longbeard Elder gets -1 Willpower until the end of the phase.

Dwarves of Durin (x3)
0
10 

Action: Exhaust 2 allies you control to shuffle your deck and discard the top 5 cards. Put up to 2 allies discarded by this effect into play under your control. The total cost of the allies put into play cannot exceed the total cost of the allies exhausted to pay for this effect.

“I was coming over the mountains with a friend or two...” –Gandalf, The Hobbit

Elves of Lórien (x3)
2 0 2 0 1 2 ★ 5 
Silvan.

Ranged.

Response: After Greenwood Archer enters play, ready a hero.

They dwelt most often by the edges of the woods, from which they could escape at times to hunt...
–The Hobbit

Elves of Lórien (x3)
0
10 

Action: Draw 2 cards. Then, discard 1 card from your hand.

"These are Daeron's Runes, such as were used of old in Moria..."

-Gandalf, The Fellowship of the Ring

Elves of Lórien (x3)
0
10 

Action: If you control a unique Noldor character, give another character +1 Willpower until the end of the phase and lower your threat by 3.

"Believe rather that it is so ordered that we, who sit here, and none others, must now find counsel for the peril of the world."
–Elrond, The Fellowship of the Ring

Elves of Lórien (x3)
0
5 

Action: Return a Silvan ally you control to your hand to search the top 5 cards of your deck for a Silvan ally. Put that ally into play and shuffle the other cards back into your deck. You can only play 1 copy of The Tree People each phase.

No folk could they see, nor hear any feet upon the paths; but there were many voices, about them, and in the air above. –The Fellowship of the Ring

Elves of Lórien (x3)
1
7 

Action: Exhaust a character you control with ranged to immediately declare it as an attacker (and resolve its attack) against an enemy in the staging area. It gets +1 Attack during this attack.

"We live now upon an island amid perils, and our hands are more often upon thr bowstring than upon the harp."
–Haldir, The Fellowship of the Ring

Elves of Lórien (x1)
13 3 2 3 4 7 ★ 10 
Noldor. Noble.

You may spend resources from Elrond's resource pool to pay for , , and allies.

Response: After a character is healed by another card effect, heal 1 damage on it.

"But you do not stand alone."
–The Fellowship of the Ring

Defenders of Gondor (x1)
10 2 2 2 4 6 ★ 5 
Gondor. Ranger.

Response: After you engage an enemy, add 1 resource to Mablung's resource pool. (Limit once per phase.)

But the Captains of the West were well warned by their scouts, skilled men from Henneth Annûn led by Mablung...
–The Return of the King

Defenders of Gondor (x3)
2 0 1 4 1 3 ★ 10 
Gondor. Warrior.

"And the Enemy must pay dearly for the crossing of the River." –Denethor, The Return of the King

Defenders of Gondor (x3)
2 0 1 1 2 3 ★ 2 
Gondor. Ranger.

Response: After Emyn Arnen Ranger commits to the quest, choose an enemy with a Trap attachment. Until the end of the phase, Emyn Arnen Ranger gets +XWillpower where X is the chosen enemy's printedThreat

Defenders of Gondor (x1)
4
1 

Limit 1 per deck.

Action: Choose a hero you control and discard all tokens from it. Select a different non-, non- hero from your collection with a threat cost less than or equal to the chosen hero. Swap those heroes, moving all eligible attachments to the hero from your collection.

Riders of Rohan (x3)
3 2 1 1 2 4 ★ 6 
Rohan.

Response: After Éomund leaves play, ready all Rohan characters in play.

"You I have not seen before, for you are young, but I have spoken with Eomund your father..." –Aragorn, The Two Towers

Riders of Rohan (x3)
2 2 0 0 1 2 ★
Rohan.

While committed to a quest, Escort from Edoras gets +2 Willpower

Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.

Riders of Rohan (x3)
3 1 1 2 2 4 ★ 5 
Rohan.

If there is at least 1 Rohan hero in play, lower the cost to play Guthlaf by 1.

If there is at least 1 Gondor hero in play, Guthlaf gains sentinel.

Riders of Rohan (x3)
2 2 0 0 1 2 ★ 10 
Rohan.

Response: After you play West Road Traveller from your hand, switch the active location with any other location in the staging area.

The dark world was rushing by, and the wind sang loudly in his ears.
–The Return of the King