
Action: Choose an ally with a printed cost of X in any player's discard pile. Put that ally into play under your control. (The chosen ally can belong to any sphere of influence.)
"...we will fight on." –Boromir, The Fellowship of the Ring

Action: Choose an enemy engaged with a player. Return that enemy to the staging area.
The light of the torches and the fire flickered about them...
–The Hobbit


Action: Choose a hero in any player's discard pile. Put that card into play, under its owner's control.
'Yes, fortune or fate have helped you,' said Gandalf, 'not to mention courage.'
–The Fellowship of the Ring

Attach to a hero.
Attached hero gains +1
.
"You are indeed high in the favor of the Lady!"
–Unnamed Elf of Lórien,
The Fellowship of the Ring

Attach to a location.
Attached location gets -1
.
"Power to defy our Enemy is not in him, unless shuch power is in the earth itself."
–Gandalf, The Fellowship of the Ring

Attach to a hero.
Action: Exhaust Unexpected Courage to ready attached hero.
"Here am I, naughty little fly;
you are fat and lazy.
You cannot trap me, though you try,
in your cobwebs crazy."
–Bilbo Baggins, The Hobbit

0
0
1
1 ★
8 Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.
"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." –Legolas, The Fellowship of the Ring

1
1
3
3 ★
10 Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.
"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King

1
0
1
2 ★
10 Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.
"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee,
The Fellowship of the Ring

1
1
2
3 ★
10 Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.
...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit

0
0
2
2 ★
10 Action: Exhaust Gléowine to choose a player. That player draws 1 card.
Then the Riders of the King's House upon white horses rode round about the barrow and sang together a song of Théoden Thengel's son that Gléowine his minstrel made...
–The Return of the King

Action: Choose a character. Heal all damage from that character.
"...understanding, making and healing...These things the Elves of Middle–earth have in some measure gained, though with sorrow."
–Elrond, The Fellowship of the Ring

Action: Choose a player. That player draws 3 cards.
"That is the fairest of all the dwellings of my people. There are no trees like the tress of that land."
–Legolas, The Fellowship of the Ring

Quest Action: Choose an enemy in the staging area. Until the end of the phase, that enemy does not contribute its ![]()
"Radagast is, of course, a worthy Wizard, a master of shapes and changes of hue; and he has much lore of herbs and beasts, and birds are especially his friends." –Gandalf, The Fellowship of the Ring

Quest Action: Choose a location in the staging area. Until the end of the phase, that location does not contribute its ![]()
...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit

Action: Look at the top X cards of any player's deck, add 1 of those cards to its owner's hand, and return the rest to the top of the deck in any order.
"Less welcome did the Lord Denethor show me then than of old, and grudgingly he permitted me to search among his hoarded scrolls and books."
–Gandalf, The Fellowship of the Ring

Action: Choose a player. Heal all damage on each hero controlled by that player.
"...and my house is open to you, if ever you come back this way again."
–Beorn, The Hobbit

Attach to an enemy engaged with a player.
Attached enemy cannot attack.
"We shall have it like a coney in a trap. Then we shall learn what kind of thing it is."
–Unidentified Man of Gondor,
The Two Towers

Attach to a hero.
Action: Discard a card from your hand to give attached hero +1
or +1
until the end of the phase. Limit 3 times per phase.
'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring

Attach to a hero. Attached hero gets -1 ![]()
Response: Exhaust Dark Knowledge to look at 1 shadow card that was just dealt to an enemy attacking you.
'Go on then!' said Frodo. 'What do you know?'
'Too much; too many dark things,' said Strider grimly.
–The Fellowship of the Ring

Attach to a character.
Action: Exhaust Self Preservation to heal 2 points of damage from attached character.
...how much more of this would they have to endure, or could they endure?
–The Two Towers

4
4
4
8 ★
10 At the end of the round, discard Gandalf from play.
Response: After Gandalf enters play, (choose 1):
- draw 3 cards
- deal 4 damage to 1 enemy in play
- reduce your threat by 5.

Only one copy of Mendor's Support can be played each round.
Action: Mendor gets +2
, +2
, and +2
until the end of the round.

Permanent. Limit 1 per hero.
Response: After attached hero is declared as an attacker, exhaust Valor to heal 1 damage from attached hero and deal 1 damage to the defening enemy.

Attached hero collects 1 additional resource during each resource phase.
“Yet it is not our part to master all the tides of the world, but to do what is in us for the succour of those years wherein we are set...”
–Gandalf, The Return of the King

Setup. Attach to a hero.
Attached hero gains the
resource icon.
Action: Choose and discard 3 cards from your hand to heal all damage from a hero. (Limit once per campaign. Record in the Campaign Log when used.)

Setup. Attach to a hero.
Attached hero gains the
resource icon.
Action: Deal 1 damage to the attached hero to deal 3 damage to an enemy engaged with you. (Limit once per campaign. Record in the Campaign Log when used.)

Setup. Attach to a hero.
Attached hero gains the
resource icon.
Action: Exhaust the attached hero to place 3 progress on a location. (Limit once per campaign. Record in Campaign Log when used.)

Setup. Attach to a hero.
Attached hero gains the
resource icon.
Action: Spend 1 resource the attached hero's recource pool to ready a hero. (Limit once per campaign. Record in Campaign Log when used.)

When playing this card, choose one:
Quest Action: Remove No Time to Waste! from the game and from the Campaign Pool to reduce each player's threat by 3. Reveal the top card of the encounter deck.
Quest Action: Draw 1 card.

When playing this card, choose one:
Action: Remove Ranger Sense from the game and from the Campaign Pool to look at the top 4 cards of your deck. Add 1 to your hand and put the rest back in any order.
Action: Draw 1 card.

2
3
5
7 ★
8 While Dáin Ironfoot is ready, Dwarf characters get +1
and +1
.
"You have not heard of Dain and the dwarves of the Iron Hills?" –Bilbo Baggins, The Hobbit

1
2
3
5 ★
6 Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)
"And winter comes after autumn." – Bifur, The Hobbit

0
1
3
3 ★
2 Action: Exhaust Bombur to choose a location. That location gets -1
until the end of the phase. (That location does not contribute its
instead if it is an Underground location.)

1
1
3
3 ★
10 Response: After you play Erebor Hammersmith, return the topmost attachment in any player's discard pile to his hand.
"In Erebor in the Kingdom of Dain there is such skill..." –Aragorn, The Return of the King

0
0
1
1 ★
8 Erebor Record Keeper cannot attack or defend.
Action: Exhaust Erebor Record Keeper and pay 1
resource to choose and ready a Dwarf character.

1
1
2
3 ★
6 Response: After Ered Luin Miner is discarded from your deck, put it into play under your control.
Tools were to be found in plenty that the miners and quarriers and builders of old had used; and at such work the dwarves were still very skilled.
–The Hobbit

0
1
2
3 ★
4 Response: After Ered Nimrais Prospector enters play, discard the top 3 cards of your deck. Then, choose and shuffle 1 card from your discard pile back into your deck.

4
4
4
8 ★
10 At the end of the round, discard Gandalf from play.
Response: After Gandalf enters play, (choose 1):
- draw 3 cards
- deal 4 damage to 1 enemy in play
- reduce your threat by 5.

1
1
3
4 ★
6 While you control at least 5 Dwarf characters, Glóin gains:
Response: After you play Glóin from your hand, choose a hero. Add 2 resources to that hero's resource pool.
Glóin lit several more torches, and then they all crept out, one by one... – The Hobbit

1
1
2
4 ★
6 Response: After Longbeard Elder commits to a quest, look at the top card of the encounter deck. If that card is a location, place 1 progress token on the current quest. Otherwise, Longbeard Elder gets -1
until the end of the phase.

1
1
2
3 ★
10 Response: After Miner of the Iron Hills enters play, choose and discard 1 Condition attachment from play.
...while the four dwarves sat around the table, and talked about mines and gold and troubles with goblins...
–The Hobbit

Attach to a hero.
Action: Discard Cram to ready attached hero.
If you want to know what cram is, I can only say that I don't know the recipe; but it is biscuitish, keeps good indefinitely, is supposed to be sustaining, and is certainly not entertaining...
–The Hobbit

Attach to a
hero.
Action: Discard Healing Herbs and exhaust attached hero to heal all damage on 1 character.

Attach to a Dwarf hero.
Action: Exhaust King Under the Mountain to look at the top 2 cards of your deck. Add 1 to your hand and discard the other.
"Long ago in my grandfather Thror's time our family was driven out of the far North, and came back with all their wealth and tools to this Mountain on the map." –Thorin, The Hobbit

Attach to a Dwarf hero.
Response: After you play a Dwarf character from your hand, exhaust Legacy of Durin to draw 1 card.

Attach to a Dwarf hero.
Action: Exhaust Narvi's Belt to give attached hero a
,
,
or
icon until the end of the phase.

