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Resource Threat Engagement
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Trait Keyword Victory
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Player Encounter Quest
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148 Results Found

The Steward's Fear (x3)
[1] (2447)
Armor.   Item.  
Restricted.  
Attach to a hero. Limit 1 per hero. Attached hero gains +1 Defense. (+2 Defense instead if attached hero has the Gondor trait.)

Conflict at the Carrock (x3)
[2] (2163)
Item.  
Attach to a Lore character. While attached character is defending, cancel any shadow effects on cards dealt to the attacking enemy.

Core Set (x1)
[2] (1952)
Artifact.   Item.  
Restricted.  
Attach to a hero. Attached hero gains +2 Willpower. If attached hero is Aragorn, he also gains a Spirit resource icon.

Core Set (x2)
[3] (1908)
Item.   Trap.  
Attach to an enemy engaged with a player. Attached enemy cannot attack.

The Black Riders (x3)
[1] (1689)
Artifact.   Item.   Weapon.  
Restricted.  
Attach to a hero. Attached hero gets +1 Attack (+2 Attack instead if attacking an enemy with an engagement cost higher than your threat).

Road to Rivendell (x3)
[1] (1398)
Item.   Weapon.  
Restricted.  
Attach to a Noldor or Silvan character. When attached character attacks an enemy, that enemy gets -2 Defense until the end of the phase.

Core Set (x2)
[4] (1370)
Item.   Armor.  
Restricted.  
Attach to a hero. Attached hero gets +4 Hit Points.

Core Set (x2)
[1] (1346)
Item.   Weapon.  
Restricted.  
Attach to a hero. Attached hero gets +1 Attack when attacking an Orc. Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.

Core Set (x1)
[1] (1213)
Item.   Artifact.  
Restricted.  
Attach to a hero. Response: After a character is destroyed, add 1 resource to attached hero's pool.

The Hobbit: Over Hill and Under Hill (x3)
[0] (1069)
Item.  
Attach to a hero. Action: Discard Cram to ready attached hero.

Trouble in Tharbad (x3)
[1] (963)
Item.  
Play only if you control a Noldor or Silvan hero. Attach to a hero. Action: Discard Lembas to ready attached hero and heal 3 damage from it.

The Thing in the Depths (x3)
[2] (859)
Item.   Armor.   Weapon.  
Attach to a Warrior character. Raiment of War counts as 2 Restricted attachments. Attached character gets +1 Attack, +1 Defense and +2 hit points.

The Treachery of Rhudaur (x3)
[2] (856)
Item.   Instrument.  
Restricted.  
Attach to a Spirit hero. Response: After a card is discarded from your hand, exhaust Silver Harp to return that card to your hand.

The Road Darkens (x3)
[2] (850)
Artifact.   Item.   Staff.  
Restricted.  
Attach to Gandalf. Action: Exhaust Gandalf's Staff to (choose one): choose a player to draw 1 card, add 1 resource to a hero's resource pool, or discard a shadow card from a non-unique enemy.

The Black Riders (x3)
[1] (805)
Artifact.   Item.  
Attach to the active location. Attached location gets +1 quest point. Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.

The Road Darkens (x3)
[1] (801)
Item.   Pipe.  
Attach to an Istari character. Limit 1 per character. Action: Exhaust Wizard Pipe to exchange a card in your hand with the top card of your deck.

Heirs of Númenor (x3)
[2] (785)
Item.   Weapon.  
Restricted.  
Attach to a Tactics character. Limit 1 per character. Response: After attached character is declared as a defender, deal 1 damage to the attacking enemy.

The Black Riders (x3)
[1] (757)
Item.  
Attach to a Hobbit hero. Limit 1 per hero. Attached hero gets +2 Defense while defending against an attack by an enemy with an engagement cost higher than your threat.

Khazad-dûm (x3)
[1] (740)
Item.   Weapon.  
Restricted.  
Attach to a Dwarf character. Attached character gets +1 Attack. Response: After attached character attacks, deal 1 damage to the defending enemy.

Core Set (x2)
[2] (713)
Item.   Weapon.  
Restricted.  
Attach to a hero. Attached hero gains +1 Attack. (+2 Attack instead if attached hero is a Dwarf.)

The Treason of Saruman (x3)
[1] (674)
Item.   Ent.  
Play only if you control at least 1 Ent character. Attach to a character. Limit 1 per character. Attached character gets +2 hit points.

Khazad-dûm (x3)
[2] (663)
Item.  
Attach to a Dwarf hero. Action: Exhaust Narvi's Belt to give attached hero a Leadership, Lore, Tactics, or Spirit icon until the end of the phase.

The Nîn-in-Eilph (x3)
[1] (660)
Item.   Weapon.  
Restricted.  
Attach to a Silvan character with the ranged keyword. Attached character gets +1 Attack. (+2 Attack instead if attacking an enemy not engaged with you.)

The Flame of the West (x3)
[1] (658)
Item.   Armor.  
Restricted.  
Attach to a Rohan hero. Response: After attached hero is declared as a defender, exhaust Golden Shield to add attached hero's Willpower to its Defense for this attack.

Celebrimbor's Secret (x3)
[1] (636)
Artifact.   Item.  
Attach to Galadriel. Action: Exhaust Mirror of Galadriel to search the top 10 cards of your deck for a card and add it to your hand. Shuffle the rest back into your deck. Then, discard a random card from your hand.

The Black Riders (x3)
[0] (613)
Item.   Pipe.  
Attach to a Hobbit character. Limit 1 per character. Response: After your threat is reduced by an event card effect, exhaust Hobbit Pipe to draw a card.

The Treason of Saruman (x3)
[3] (602)
Item.   Weapon.  
Attach to a Rohan hero. Restricted. Reduce the cost to play Herugrim on Théoden by 1. Response: After attached hero is declared as an attacker, exhaust Herugrim to add attached hero's Willpower to its Attack for this attack.

Shadow and Flame (x3)
[1] (591)
Item.  
Attach to a hero. Action: Discard Miruvor to (choose two): ready attached hero, add 1 resource to attached hero's resource pool, attached hero gets +1 Willpower until the end of the round, or put Miruvor on the top of your deck.

The Watcher in the Water (x3)
[1] (568)
Item.   Weapon.  
Attach to a Noldor or Silvan character, or to Aragorn. Limit 1 per character.Attached character gains ranged.If attached character has a printed ranged keyword, it gets +1 Attack during a ranged attack.

Khazad-dûm (x3)
[0] (566)
Item.  
Attach to a Dwarf or Hobbit character. Limit 1 Boots from Erebor per character. Attached character gets +1 hit point.

The Long Dark (x3)
[2] (525)
Item.   Armor.  
Restricted.  
Attach to a Dwarf or Hobbit character. Attached character gets +1 hit point and +1 Defense.

The Sands of Harad (x3)
[2] (464)
Item.   Weapon.  
Restricted.  
Attach to a Silvan hero. Attached hero gets +1 Willpower and +1 Attack.

The Morgul Vale (x3)
[1] (432)
Item.   Weapon.  
Restricted.  
Attach to a Rohan character. Attached character gets +1 Attack. (+2 Attack instead if attacking an enemy in the staging area).

The Hobbit: Over Hill and Under Hill (x3)
[1] (431)
Artifact.   Item.  
Attach to a hero. Travel Action: Exhaust Thrór's Map to choose a location in the staging area. Make that location the active location. (If there is another active location, return it to the staging area.)

Celebrimbor's Secret (x3)
[1] (405)
Item.  
Attach to a Noldor or Silvan character. Limit 1 per character. Attached character gets +1 Defense (+2 Defense instead if the active location has the Forest trait).

The Wilds of Rhovanion (x3)
[1] (402)
Item.   Armor.  
Attach to a Dale or Warrior character. Limit 1 per character. Attached character gets +1 Defense (and +1 hit point if attached character has the sentinel keyword).

The Hobbit: On the Doorstep (x3)
[1] (373)
Artifact.   Item.  
Attach to a hero. Response: After a location is added to the staging area, attach Thror's Key to that location. While attached to a location, Thror's Key gains: 'Treat attached location's printed text box as blank, except for traits.'

Flight of the Stormcaller (x3)
[0] (363)
Item.  
Attach to a Gondor hero. Action: Spend 2 resources from attached hero's resource pool to draw 1 card.

The Sands of Harad (x3)
[2] (339)
Item.   Armor.  
Restricted.  
Attach to a Dwarf hero. Attached hero gets +1 Defense. Response: After attached hero takes damage from an enemy attack, exhaust Dwarven Shield to add 1 resource to attached hero's pool.

The Wastes of Eriador (x3)
[2] (325)
Item.   Armor.  
Attach to a hero with sentinel. Limit 1 per hero. Response: Exhaust Raven-winged Helm to prevent 1 point of damage just dealt to attached character.

The Hobbit: On the Doorstep (x3)
[0] (320)
Artifact.   Item.  
Limit 1 per deck. Attach to a hero with Ranged. Response: After attached hero declares an attack, add Black Arrow to the victory display to give attached hero +5 Attack for this attack.

The Voice of Isengard (x3)
[1] (317)
Item.  
Attach to a hero. Response: After you raise your threat from the Doomed keyword, exhaust Keys of Othanc to add 1 resource to attached hero's resource pool.

The Hobbit: Over Hill and Under Hill (x3)
[0] (313)
Item.  
Attach to a character. Action: Exhaust Spare Hood and Cloak and exhaust attached character to ready another character. Then, attach Spare Hood and Cloak to that character.

The Land of Shadow (x3)
[1] (307)
Item.  
Attach to a Gondor or Hobbit hero. Restricted. Response: After attached hero exhausts to defend an attack from an enemy with engagement cost higher than your threat, exhaust Staff of Lebethron to discard a shadow card from that enemy.

The Dread Realm (x3)
[1] (299)
Item.   Weapon.  
Restricted.  
Attach to a Dúnedain or Gondor hero. Attached hero gets +1 Attack. Response: After attached hero participates in an attack that destroys an enemy with 5 or more printed hit points, exhaust Sword of Númenor to add 1 resource to attached hero's resource pool.

The Wilds of Rhovanion (x3)
[0] (294)
Item.   Weapon.  
Restricted.  
Attach to a Dale or Warrior character. Response: After attack character is declared as an attacker, exhaust Bow of Yew to deal 1 damage to the defending enemy.

The Three Trials (x3)
[2] (276)
Item.   Armor.  
Restricted.  
Attach to a Noldor or Silvan character. Attached character gets +2 hit points and gains sentinel.

The City of Corsairs (x3)
[1] (269)
Item.   Weapon.  
Restricted.  
Attach to a Ranger character. Attached character gets +1 Attack (+2 Attack instead when attacking an enemy with an attachment on it).

The Black Serpent (x3)
[1] (263)
Item.   Pipe.  
Attach to a Dúnedain character. Limit 1 per character. Action: Exhaust Dúnedain Pipe and place a card from your hand on the bottom of your deck to draw a card.

The Crossings of Poros (x3)
[2] (254)
Artifact.   Item.   Ring.  
Attach to a hero. Limit 1 per hero and 1 per deck. Action: Exhaust Magic Ring and raise your threat by 1 to (choose 1): heal 1 damage from attached hero, add 1 resource to attached hero's pool, or ready attached hero.

The Mountain of Fire (x3)
[2] (254)
Item.   Weapon.  
Restricted.  
Attach to a Rohan hero. Response: After attached hero is declared as an attacker, exhaust Gúthwinë to give that hero +2 Attack for this attack. If this attack destroys an enemy, return a Rohan ally from your discard pile to your hand.

The Dead Marshes (x3)
[2] (252)
Item.  
Attach to a hero. Attached hero gains ranged. Action: Pay 1 resource from attached hero's pool to attach Dunedain Cache to another hero.

The Dungeons of Cirith Gurat (x3)
[0] (241)
Item.   Weapon.  
Restricted.  
Attach to a hero. Attached hero gets +1 Attack for each side quest in the victory display. (Limit +3 Attack.)

Across the Ettenmoors (x3)
[1] (232)
Item.  
Attach to a location. Limit 1 per location. Response: After attached location is explored, the first player adds 1 resource to each of his heroes' resource pools.

The Steward's Fear (x3)
[1] (219)
Artifact.   Item.   Ring.  
Attach to a hero. Attached hero gets +1 hit point for each Artifact attachment attached to it. If attached hero is Aragorn, he also gains a Lore resource icon.

The Wilds of Rhovanion (x3)
[1] (204)
Artifact.   Item.  
Guarded (enemy or location).  
Attach to a hero. Attached hero gets +2 Willpower and collects an additional resource during the resource phase.

The Lost Realm (x3)
[1] (200)
Item.  
Attach to a Dúnedain or Healer character. Action: Discard Athelas and exhaust attached character to heal all damage on a character. You may discard a Condition attachment from that character.

Beneath the Sands (x3)
[1] (190)
Artifact.   Item.  
Limit 1 per deck. Attach to a Gondor hero. Attached hero gets +1 Willpower. Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.

The Grey Havens (x3)
[0] (182)
Item.  
Attach to a location in the staging area. Progress from questing successfully may be placed on the attached location before it is placed on the current quest.

The Voice of Isengard (x3)
[2] (177)
Item.  
Attach to a Spirit hero. While attached hero is ready, shadow cards dealt to enemies engaged with you are dealt face up. (Shadow card effects are still resolved when resolving enemy attacks.)

The Mûmakil (x3)
[3] (173)
Artifact.   Item.  
Restricted.  
Attach to Kahliel. Each Harad character gets +1 Willpower. Refresh Action: Exhaust Kahliel's Headdress to shuffle the topmost Harad ally in your discard pile into your deck.

The Wilds of Rhovanion (x3)
[1] (171)
Item.  
Attach to a Dale or Scout character. Limit 1 per character. Response: After attached character commits to the quest, place 1 progress on the active location.

The Hobbit: On the Doorstep (x3)
[2] (167)
Item.   Weapon.  
Restricted.  
Attach to a hero with the printed Ranged keyword. Combat Action: Choose an enemy in the staging area. Exhaust Great Yew Bow and attached hero to make a ranged attack against that enemy. Declare attached hero as the attacker. No other attackers can be declared for this attack.

The Treachery of Rhudaur (x3)
[0] (163)
Item.   Weapon.  
Restricted.  
Attach to a Noldor or Silvan hero. Action: Discard a card from your hand to give attached hero +1 Attack until the end of the phase. Limit 3 times per phase.

The Mûmakil (x3)
[1] (146)
Item.   Pipe.  
Attach to a Dwarf character. Limit 1 per character. Response: After a card is discarded from the top of your deck, exhaust Dwarf Pipe to place that card on the bottom of your deck.

The Mountain of Fire (x3)
[1] (145)
Item.   Armor.  
Attach to the Ring-bearer. Limit 1 per hero. While an Orc is making an enagement check with you, it gets +5 engagement cost. Response: After an Orc engages you, discard Orc Disguise. Until the end of the round, that enemy cannot attack you.

The Grey Havens (x3)
[1] (142)
Item.  
Attach to a character. Quest Action: Discard Grappling Hook and exhaust attached character to commit attached character to the quest, using its Attack instead of its Willpower (or instead of its Defense if the current quest has the siege keyword).

The Flame of the West (x3)
[0] (121)
Item.   Armor.  
Restricted.  
Attach to a Gondor hero. Response: Spend X resources from attached hero's pool to cancel X damage just dealt to attached hero.

The Three Trials (x3)
[1] (110)
Item.  
Attach to a hero. Limit 1 per hero. The first event card you play each round that matches attached hero's printed sphere gains secrecy 1.

Assault on Osgiliath (x3)
[1] (104)
Artifact.   Item.  
Attach to a Noble hero. Planning Action: Exhaust Palantir and attached hero to name a card type and look at the top 3 cards of the encounter deck. For each of those cards that matches the named type, draw a card. For each of those cards that does not match the named type, raise your threat by 2.

The Lost Realm (x3)
[1] (104)
Item.  
Attach to a Dúnedain or Noldor hero. Limit 1 per hero. While you are engaged with an enemy, attached hero gets +1 Willpower and cannot have its Willpower reduced.

Assault on Osgiliath (x3)
[1] (100)
Item.   Weapon.  
Attach to a Gondor ally. Attached ally gains the Outlands trait.

Beneath the Sands (x3)
[2] (85)
Item.   Weapon.  
Restricted.  
Attach to a Haradrim character. Attached character gets +1 Attack. Response: After attached character is declared as an attacker, it gets +3 Attack for this attack. After this attack resolves, discard Haradrim Spear.

The Drowned Ruins (x3)
[1] (68)
Item.  
Attach to a location. Limit 1 per location. Response: After a player plays a Silvan ally from his hand, place 1 progress on attached location.

The Grey Havens (x3)
[1] (54)
Item.  
Attach to a Leadership or a Scout character. Response: At the beginning of the travel phase, exhaust Mariner's Compass and attached character to search the top 5 cards of the encounter deck for a location. Switch that location with a location in the staging area. Shuffle the encounter deck.

The Withered Heath (x3)
[1] (53)
Item.   Armor.  
Restricted.  
Attach to an ally. Limit 1 per ally. Attached ally gets +2 hit points.

The Dread Realm (x3)
[0] (51)
Item.  
Attach to a Ranger character. Limit 1 per character. While attached character is commited to the quest, Weather-stained cloak gains: "Response: Exhaust Weather-stained Cloak to cancel 1 point of damage just dealt to attached character."

Roam Across Rhovanion (x3)
[1] (43)
Artifact.   Item.   Weapon.  
Guarded (enemy or location).   Restricted.  
Attach to a hero or Gandalf. Attached character gets +2 Attack. Response: After attached character destroys an enemy, draw 1 card.

Roam Across Rhovanion (x3)
[4] (39)
Item.   Armor.  
Restricted.  
Attach to a Leadership or Noble character. Limit 1 per character Attached character gets +2 Defense and +2 hit points.

The Flame of the West (x3)
[3] (39)
Artifact.   Item.  
Attach to Aragorn. While Aragorn is questing, each other questing character you control gets +1 Willpower. While Aragorn is attacking, each other attacking character you control gets +1 Attack.

The Withered Heath (x3)
[1] (32)
Artifact.   Item.  
Guarded (enemy or location).  
Attach to a hero. Each unique character you control gains +1 Willpower. Action: Reduce your threat by 2 to attach The Arkenstone to a hero controller by another player and raise that player's threat by 2. (Limit once per round.)

The Hobbit: Over Hill and Under Hill (x1)
[0] (26)
Artifact.   Item.   Weapon.  
Restricted.  
Attach to Bilbo Baggins. Bilbo Baggins gets +1 Willpower, +1 Attack, and +1 Defense. Response: After Bilbo Baggins exhausts to defend, discard the top card of the encounter deck. Deal damage to the attacking enemy equal to the discarded card's Threat.

The Hobbit: Over Hill and Under Hill (x1)
[0] (25)
Artifact.   Item.   Weapon.  
Restricted.  
Attach to a hero or Gandalf. Attached character gets +2 Attack. Response: After attached character destroys an Orc enemy, draw 1 card.

Fire in the Night (x3)
[1] (21)
Item.  
Attach to a Lore or Ranger character. Limit 1 per character. Response: After a Location is revealed from the encounter deck, exhaust Leather Boots to ready attached character.

The Hobbit: Over Hill and Under Hill (x1)
[0] (19)
Artifact.   Item.   Weapon.  
Restricted.  
Attach to a hero. Attached character gets +2 Attack.Response: After attached hero destroys an Orc enemy, add 1 resource to that hero's resource pool.

Fire in the Night (x3)
[1] (15)
Artifact.   Item.   Weapon.  
Guarded (enemy or location).   Restricted.  
Attach to a hero. Attached hero gets +2 Attack. Response: After attached hero drestroys an enemy, add 1 resource to attached hero's pool.

The Hobbit: On the Doorstep (x1)
[0] (10)
Artifact.   Item.   Ring.  
Attach to Bilbo Baggins. Action: Exhaust Bilbo's Magic Ring and raise your threat by 1 to gain 1 Baggins resource. (Limit once per round.) Response: After Bilbo Baggins exhausts to defend an attack, exhaust Bilbo's Magic Ring and raise your threat by 3 to cancel all damage from this attack.

The Withered Heath (x3)
[0] (9)
Item.  
Attach to a Spirit or Scout character. Limit 1 per character. Encounter Action: Exhaust attached character and discard Grey Cloak to choose a non-unique enemy in the staging area. That enemy does not make engagement checks against you this phase.

The Hobbit: On the Doorstep (x1)
[0] (6)
Artifact.   Erebor.   Item.  
Attach to Bilbo Baggins. Attached hero gets +1 Defense and +1 hit point.

The Hobbit: On the Doorstep (x1)
[0] (4)
Artifact.   Erebor.   Item.  
Attach to a hero. Action: Exhaust The Arkenstone and raise your threat by X to lower by X the cost of the next ally you play this phase that matches the attached hero's sphere.

The Hobbit: On the Doorstep (x1)
[0] (3)
Artifact.   Erebor.   Item.  
Attach to a hero. Action: Add Thror's Golden Cup to the victory display to draw 3 cards.

The Hobbit: On the Doorstep (x1)
[0] (3)
Artifact.   Erebor.   Item.  
Restricted.  
Attach to a hero. Attached hero gains Ranged. When making a ranged attack, attached hero gets +2 Attack.

The Hobbit: On the Doorstep (x1)
[0] (2)
Artifact.   Erebor.   Item.  
Restricted.  
Attach to a hero. Attached hero gets +2 Attack. Response: After attached hero attacks and destroys an enemy, deal 1 damage to another enemy engaged with you.

Core Set (x1)
Item.  
Guarded.   Restricted.  
Action: Raise your threat by 2 to claim this objective when it is free of encounters. When claimed, attach Gandalf's Map to a hero you control. (Counts as an attachment. If detached, return Gandalf's Map to the staging area.) Attached hero cannot attack or defend.

Core Set (x1)
Item.  
Guarded.   Restricted.  
Action: Raise your threat by 2 to claim this objective when it is free of encounters. When claimed, attach Dungeon Torch to a hero you control. (Counts as an attachment. If detached, return Dungeon Torch to the staging area.)Forced: At the end of each round, raise attached hero's controller's threat by 2.

Core Set (x1)
Item.  
Guarded.   Restricted.  
Action: Raise your threat by 2 to claim this objective when it is free of encounters. When claimed, attach Shadow Key to a hero you control. (Counts as an attachment. If detached, return Shadow Key to the staging area.)Forced: At the end of each round, attached hero suffers 1 damage.

A Journey To Rhosgobel (x4)
Item.  
Guarded.  
Action: Exhaust a hero to claim this objective if it has no encounters attached. Then, attach Athelas to that hero.

Khazad-dûm (x1)
Item.   Artifact.  
Restricted.  
Action: Exhaust a hero to claim this objective. Then, attach Book of Mazarbul to that hero. (If detached, return Book of Mazarbul to the staging area.)Attached hero cannot attack and does not exhaust to commit to a quest.

The Three Trials (x1)
Item.   Key.   Boar.  
If unattached, the first player must claim Key of the Boar and attach it to a hero he controls. If Key of the Boar is discarded, add it to the staging area.

Shadow: Shuffle Key of the Boar back into the encounter deck.

The Three Trials (x1)
Item.   Key.   Wolf.  
If unattached, the first player must claim Key of the Wolf and attach it to a hero he controls. If Key of the Wolf is discarded, add it to the staging area.

Shadow: Shuffle Key of the Wolf back into the encounter deck.

The Three Trials (x1)
Item.   Key.   Raven.  
If unattached, the first player must claim Key of the Raven and attach it to a hero he controls. If Key of the Raven is discarded, add it to the staging area.

Shadow: Shuffle Key of the Raven back into the encounter deck.

Celebrimbor's Secret (x1)
Artifact.   Item.  
If Celebrimbor's Mould is free of encounters, the first player claims it and attaches it to a hero he controls. If the attached hero leaves play, the players lose the game.

Temple of the Deceived (x1)
Item.   Artifact.  
If unattached, return Gate Key to the staging area and it gains: "Action: Exhaust a hero to claim Gate Key and attach it to that hero." Action: Exhaust Gate Key and attached hero and spend 3 resources from attached hero's resource pool to look at the facedown side of a Temple of the Deceived.

The Black Serpent (x1)
Item.   Harad.  
Guarded (enemy or location).  
While Banner of the Serpent is attached to an encounter card, each Harad enemy gets +1 Attack. Action: Exhaust Banner of the Serpent and raise your threat by 1 to give each Harad enemy engaged with you -1 Attack until the end of the phase.

The Black Serpent (x1)
Item.   Harad.  
Guarded (enemy).  
Attached encounter card gets +2 Threat and is immune to player card effects. Action: Exhaust The Serpent's Garb and raise your threat by 1 to give a Harad enemy in the staging area -2 Threat until the end of the phase.

The Black Serpent (x1)
Item.   Harad.  
Guarded (location).  
While Summons from Mordor is attached to an encounter card, each player’s threat cannot be reduced. Action: Exhaust Summons from Mordor and raise your threat by 1 to add 1 resource to attached hero's pool.

Roam Across Rhovanion (x1)
Artifact.   Item.  
While Durin's Key is free of encounters, the first player attached it to a hero he controls. Action: Exhaust Durin's Key to give each location -1 Threat until the end of the phase. Forced: At the beginning of the quest phase, the player who controls Durin's Key looks at the top 3 cards of the encounter deck, chooses 1 to reveal, and discards the rest.

Roam Across Rhovanion (x1)
Artifact.   Item.  
While Urdug's Horn is free ot encounters attack it to Urdug. Forced: When Urdug attacks, discard the top card of the encounter deck and add it's Threat to his Attack until the end of the phase.

The Ghost of Framsburg (x3)
[1]
Item.   Weapon.  
Restricted.  
Attach to a Tactics or Warrior character. Limit 1 per character. Attached character gets +1 Attack for each enemy engaged with you. (Limit +3 Attack.)

The Ghost of Framsburg (x1)
Artifact.   Item.  
Loot.  
If unattached, the first player claims Crypt Key and attaches it to a hero he controls. Response: When the players travel to a Discover location, exhaust Crypt Key to either increase or decrease its Discover value by 1 before resolving it.

The Ghost of Framsburg (x1)
Artifact.   Item.  
Loot.  
If unattached, the first player claims Old Lantern and attaches it to a hero he controls. Action: Exhaust Old Lantern to choose a player to look at the top X cards of his deck, where X is the Discover value of the active location. He adds one of those cards to his hand and places the rest on the bottom of his deck.

The Ghost of Framsburg (x1)
Artifact.   Item.  
Loot.  
If unattached, the first player claims Scatha's Teeth and attached it to a hero he controls. Action: Exhaust Scatha's Teeth and attached hero to choose a player. That player reduces his threat by 2.

Mount Gundabad (x3)
[0]
Artifact.   Item.   Weapon.  
Guarded (enemy).   Restricted.  
Attach to a Hobbit hero. Attached hero gets +1 Willpower, +1 Attack, and +1 Defense. Response: After attached hero is declared as an attacker or defender against an enemy, deal 1 damage to that enemy.

Mount Gundabad (x3)
[0]
Item.   Armor.  
Restricted.  
Attach to a character. Response: After a shadow effect is triggered during combat, exhaust Round Shield to give attached character +2 Defense for this attack.

Mount Gundabad (x3)
[2]
Item.   Armor.  
Restricted.  
Attach to a Dale or Dwarf character. Attached character gets +1 Defense and gains sentinel.

The Fate of Wilderland (x3)
[1]
Artifact.   Item.   Armor.  
Guarded (location).  
Attach to a hero. Response: When attached hero would take any amount of damage, reduce that damage by 1.

The Fate of Wilderland (x3)
[2]
Artifact.   Item.   Staff.  
Attach to Radagast. Action: Exhaust Radagast's Staff to choose one: Reduce the cost of the next Creature ally you play this phase by 2, ready a Creature ally, or return a non-unique Creature enemy engaged with you to the staging area.

The Hobbit: Over Hill and Under Hill (x1)
Item.  
If Troll Key is discarded, add it to the staging area.If Troll Key is unattached and in the staging area, attach it to a Troll enemy, if able.Response: After attached Troll enemy takes damage as the result of an attack, the first player may exhaust Bilbo Baggins to claim this objective and attach it to him.

The Hobbit: Over Hill and Under Hill (x1)
Item.  
If Troll Purse is discarded, add it to the staging area. If Troll Purse is unattached and in the staging area, attach it to a Troll enemy, if able. Response: After attached Troll enemy is destroyed, the first player may spend 1 Baggins resource to claim this objective and attach it to Bilbo Baggins.

The Black Riders (x1)
Artifact.   Item.   Ring.  
Setup: The first player claims The One Ring and attaches it to the Ring-bearer. Attached hero does not count against the hero limit. The first player gains control of attached hero. If The One Ring leaves play, the players lose the game.

The Road Darkens (x1)
[2]
Artifact.   Item.   Weapon.  
Restricted.  
Attach to a Hobbit hero. Attached hero gets +1 Willpower, +1 Attack, and +1 Defense. Response: After attached hero exhausts to defend an attack, discard the top card of the encounter deck. Deal damage to the attacking enemy equal to the discarded card's Threat.

The Road Darkens (x1)
[1]
Artifact.   Item.   Armor.  
Attach to Ring-bearer. Attached hero gets +1 Defense and +1 hit point.

The Road Darkens (x1)
[2]
Artifact.   Item.   Weapon.  
Restricted.  
Attach to a Warrior hero or Gandalf. Attached character gets +2 Attack. Response: After attached character destroys an Orc enemy, draw 1 card.

The Road Darkens (x1)
[3]
Artifact.   Item.   Weapon.  
Restricted.  
Attach to a Noble hero or Aragorn. Attached hero gets +1 Willpower, +1 Attack, and +1 Defense. Response: After an attack in which the attached hero defended resolves, exhaust Andúril to target the enemy that just attacked. Declare attached hero as an attacker against that enemy (and resolve the attack).

The Road Darkens (x1)
[0]
Item.   Gift.  
Setup: Attach to a hero in play. Add Phial of Galadriel to the victory display and remove it from the campaign pool, to give each enemy engaged with you -4 Attack until the end of the round.

The Road Darkens (x1)
[0]
Item.   Gift.  
Setup: Attach to a hero in play. Action: Add Three Golden Hairs to the victory display and remove it from the campaign pool, to lower each player's threat by 3. Then, each player draws 3 cards.

The Road Darkens (x1)
[0]
Item.   Gift.  
Setup: Attach to a hero in play. Action: Add Lórien Rope to the victory display, and remove it from the campaign pool to give each location in the staging area -2 Threat until the end of the phase.

The Road Darkens (x1)
[0]
Item.   Gift.  
Setup: Attach to a hero in play. Action: Add Leaf-wrapped Lembas to the victory display, and remove it from the campaign pool, to ready all heroes in play.

The Road Darkens (x1)
Artifact.   Item.   Ring.  
Setup: The first player claims The One Ring and attaches it to the Ring-bearer. Attached hero does not count against the hero limit. The first player gains control of attached hero. If The One Ring leaves play, the players lose the game.

The Treason of Saruman (x1)
[0]
Artifact.   Item.  
Attach to Fellowship Aragorn. Quest Action: Exhaust Aragorn and Palantír of Orthanc to discard the top card of the encounter deck. If Aragorn's Willpower is greater than the discarded card's Threat, you may add Palantír of Orthanc to the victory display and remove it from the campaign pool to choose a player. That player reveals 1 fewer encounter card this phase (to a minimum of 0).

The Treason of Saruman (x1)
Artifact.   Item.   Staff.  
Forced: After a player draws any number of cards, Saruman attacks that player. Deal and resolve 2 shadow cards for this attack. Then, remove 1 damage from Saruman. While Saruman has any hit points remaining, the players cannot win the game.

The Land of Shadow (x1)
Artifact.   Item.   Ring.  
Setup: The first player claims The One Ring and attaches it to the Ring-bearer. Attached hero does not count against the hero limit. The first player gains control of attached hero. If The One Ring leaves play, the players lose the game.

The Mountain of Fire (x1)
Artifact.   Item.   Ring.  
Setup: The first player claims The One Ring and attaches it to the Ring-bearer. Attached hero does not count against the hero limit. The first player gains control of attached hero. If The One Ring leaves play, the players lose the game.

Two-Player Limited Edition Starter (x2)
[2]
Artifact.   Item.  
Restricted.  
Attach to a hero. Attached hero gains +2 Willpower. If attached hero is Aragorn, he also gains a Spirit resource icon.

Two-Player Limited Edition Starter (x2)
[0]
Item.  
Attach to a hero. Action: Discard Cram to ready attached hero.

Two-Player Limited Edition Starter (x2)
[1]
Item.   Artifact.  
Restricted.  
Attach to a hero. Response: After a character is destroyed, add 1 resource to attached hero's pool.

Two-Player Limited Edition Starter (x2)
[1]
Artifact.   Item.  
Attach to the active location. Attached location gets +1 quest point. Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.

Two-Player Limited Edition Starter (x2)
[1]
Item.   Weapon.  
Restricted.  
Attach to a Dwarf character. Attached hero gains +1 Attack. Response: After attached character attacks, deal 1 damage to the defending character.

Two-Player Limited Edition Starter (x2)
[1]
Item.   Weapon.  
Attach to a hero. Attached hero gets +1 Attack when attacking an Orc. Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.

Two-Player Limited Edition Starter (x2)
[1]
Item.  
Play only if you control a Noldor or Silvan hero. Attach to a hero. Action: Discard Lembas to ready attached hero and heal 3 damage from it.

The Stone of Erech (x1)
Item.   Artifact.  
Midnight. Action: Claim this objective and attach it to a hero you control. Counts as an Artifact attachment with the text: "When attached hero attacks and Oathbreaker, that enemy loses the Spectral keyword until the end of the phase."

The Ruins of Belegost (x1)
Artifact.   Item.   Weapon.  
Loot.   Restricted.  
If unattached, the first player claims Sword of Belegost and attaches it to a hero he controls. Attached hero gets +4 Attack. Response: Exhaust Sword of Belegost to cancel a shadow effect just triggered.

The Ruins of Belegost (x1)
Artifact.   Item.  
Loot.  
If unattached, the fist player claims Map of Ered Luin and attaches it to a hero he controls. Action: Exhaust Map of Ered Luin to choose a non-unique location. That location gets -2 Threat until the end of the phase.

The Ruins of Belegost (x1)
Artifact.   Item.  
Loot.  
If unattached, the fist player claims Keys of Belegost and attaches it to a hero he controls. Action: Exhaust Keys of Belegost to choose a hero. Add 1 resource to that hero's resource pool.

The Ruins of Belegost (x1)
Artifact.   Item.  
Loot.  
If unattached, the fist player claims Book of Aulë's Children and attaches it to a hero he controls. Action: Exhaust Book of Aulë's Children to choose a player. That player draws 1 card.

The Ruins of Belegost (x1)
Artifact.   Item.  
Loot.  
If unattached, the fist player claims Dwarven Torch and attaches it to a hero he controls. Action: Exhaust Dwarven Torch to choose a non-unique enemy. That enemy gets -1 Attack and -1 Defense until the end of the phase.

The Ruins of Belegost (x1)
Artifact.   Item.  
Loot.  
If unattached, the fist player claims Blue Mountain Gem and attaches it to a hero he controls. Action: Exhaust Blue Mountain Gem to choose a player. Reduce that player's threat by 1.

The Drúadan Forest Nightmare (x3)
Item.  
Surge.  
When Revealed: Attach to the enemy in play with the highest engagement cost. (Counts as a Weapon attachment with the text: "Attached enemy gets +2 Attack and gains Archery 2.")