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Player Encounter Quest
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Results: 751 - 800 of 1597 Cards
The Hunt for Gollum (x1)
9 1 1 2 2 4 ★ 3 
Hobbit.

The first player draws 1 additional card in the resource phase.

"Well, my dear fellow," said Bilbo, "now you've heard the news, can't you spare me a moment? I want your help in something urgent."
–The Fellowship of the Ring

The Hunt for Gollum (x3)
1
9 
Signal.

Attach to a hero.

Attached hero gains +1 Attack

Action: Pay 1 resource from attached hero's pool to attach DĂșnedain Mark to another hero.

The Hunt for Gollum (x3)
1
7 

Action: Each player draws 1 card.

"It is a fair tale, though it is sad, as are all the tales of Middle–earth, and yet it may lift up your hearts." –Strider, The Fellowship of the Ring

The Hunt for Gollum (x3)
2 0 0 4 1 3 ★ 9 
Creature. Eagle.

Sentinel.

Winged Guardian cannot have restricted attachments.

Forced: After an attack in which Winged Guardian defends resolves, pay 1 resource or discard Winged Guardian from play.

The Hunt for Gollum (x3)
0
7 
Eagle.

Action: Search the top 5 cards of your deck for any number of Eagle cards and add them to your hand. Shuffle the other cards back into your deck.

"The Eagles! The Eagles!" –Bilbo Baggins, The Hobbit

The Hunt for Gollum (x3)
2 1 0 1 1 1 ★ 6 
Rohan.

Action: Discard Westfold Horse-Breaker to choose and ready a hero.

"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers

The Hunt for Gollum (x3)
1
3 

Action: Search the top 10 cards of your deck for any 1 Rohan card and add it to your hand. Then, shuffle the other cards back into your deck.

"More speed we cannot make, if the strength of Rohan is to be gathered." –Éomer, The Return of the King

The Hunt for Gollum (x3)
3 2 0 0 1 2 ★ 5 
Noldor.

Response: After you play Rivendell Minstrel from your hand, search your deck for 1 Song card and add it to your hand. Shuffle your deck.

As Elrond entered and went towards the seat prepared for him, Elvish minstrels began to make sweet music. –The Fellowship of the Ring

The Hunt for Gollum (x3)
1
3 

Response: After a location is revealed from the encounter deck, immediately travel to that location without resolving its Travel effect. If another location is currently active, return it to the staging area.

"My cuts, short or long, don't go wrong." –Strider, The Fellowship of the Ring

The Hunt for Gollum (x3)
1
6 
Song.

Attach to a hero.

Attached hero gains a resource icon.

From the ashes a fire shall be woken,
A light from the shadows shall spring:
Renewed shall be blade that was broken,
The crownless again shall be king.
–The Fellowship of the Ring

Conflict at the Carrock (x1)
7 2 1 2 2 4 ★ 5 
Hobbit.

Response: After Frodo Baggins is damaged, cancel the damage and instead raise your threat by the amount of damage he would have been dealt. (Limit once per phase.)

Frodo began to feel restless, and the old paths seemed too well–trodden. he looked at maps and wondered what lay beyond their edges... –The Fellowship of the Ring

Conflict at the Carrock (x3)
1
10 
Signal.

Attach to a hero.

Attached hero gains +1 Defense

Action: Pay 1 resource from attached hero's pool to attach DĂșnedain Warning to another hero.

Conflict at the Carrock (x3)
1
2 

Action: Each player returns the topmost attachment card from his discard pile to his hand.

...he was just sitting down to a nice little second–breakfast in the dinning–room...
–The Hobbit

Conflict at the Carrock (x3)
4 1 2 1 3 4 ★ 1 
Beorning.

Action: Discard Beorning Beekeeper from play to deal 1 damage to each enemy in the staging area.

"We are getting near," said Gandalf. "We are on th eedge of his bee pastures." – The Hobbit

Conflict at the Carrock (x3)
0
2 
Condition.

Attach to an ally.

Action: Discard Born Aloft from play to return attached ally to its owner's hand.

"Very well," said Gandalf. "Take us where and as far as you will!" –The Hobbit

Conflict at the Carrock (x3)
3 2 1 1 2 4 ★ 6 
Rohan.

Response: After Éomund leaves play, ready all Rohan characters in play.

"You I have not seen before, for you are young, but I have spoken with Eomund your father..." –Aragorn, The Two Towers

Conflict at the Carrock (x3)
1
1 
Title.

Attach to a character.

Attached character gains the Rohan trait.

"Nor indeed am I a stranger: for I have been in this land before, more than once, and ridden with the host of the Rohirrim, though under other name and in other guise." –Aragorn, The Two Towers

Conflict at the Carrock (x3)
3 1 1 1 3 3 ★ 3 
Dwarf.

Action: Spend 1 resource to give Longbeard Map-Maker +1 Willpower until the end of the phase.

On the table in the light of a big lamp with a red shade he spread a piece of parchment rather like a map. –The Hobbit

Conflict at the Carrock (x3)
2
10 
Item.

Attach to a character. Restricted.

Response: Exhaust A Burning Brand to cancel a shadow effect just triggered during an attack that attached character is defending.

"Keep close to the fire, with your faces outward!" cried Strider. "Keep some of th elonger sticks ready in your hands."
–The Fellowship of the Ring

Conflict at the Carrock (x3)
1
8 
Song.

Attach to a hero.

Attached hero gains a resource icon.

It sit beside the fire and think
of all that I have seen,
of meadow–flowers and butterflies
in summers that have been
–The Fellowship of the Ring

A Journey to Rhosgobel (x1)
11 2 3 2 4 7 ★ 4 
Gondor. Noble.

Response: After a character leaves play, ready Prince Imrahil. (Limit once per round.)

But beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea, and he was of high blood, and his fold also, tall men and proud with sea-grey eyes. –The Return of the King.

A Journey to Rhosgobel (x3)
2
4 
Signal.

Attach to a hero.

Attached hero gains +1 Willpower

Action: Pay 1 resource from attached hero's pool to attach DĂșnedain Quest to another hero.

A Journey to Rhosgobel (x3)
0
3 

Action: Move any number of resource tokens from a hero's resource pool to any other hero's resource pool.

Inside the hall there was piled a large assortment of packages and parcels and small articles of furniture. –The Fellowship of the Ring

A Journey to Rhosgobel (x3)
5 1 3 1 4 6 ★ 7 
Creature. Eagle.

Sentinel. Landroval cannot have restricted attachments.

Response: After a hero card is destroyed, return Landroval to his owner's hand to put that hero back into play, with 1 damage token on it. (Limit once per game.)

A Journey to Rhosgobel (x3)
2
1 

Response: After an ally is destroyed, exhaust 1 Eagle character to move that ally from the discard pile to its owner's hand.

The pale peaks of the mountains were coming nearer, moonlit spikes of rock sticking out of black shadows. –The Hobbit

A Journey to Rhosgobel (x3)
2 2 0 0 1 2 ★ 8 
Rohan.

While committed to a quest, Escort from Edoras gets +2 Willpower

Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.

A Journey to Rhosgobel (x3)
1
10 
Mathom.

Attach to a location.

Response: After attached location is explored, the first player draws 3 cards.

The Mathom-house it was called; for anything that Hobbits had no immediate use for, but were unwilling to throw away, they called a mathom. Their dwellings were apt to become rather crowded with mathoms... –The Fellowship of the Ring

A Journey to Rhosgobel (x3)
4 2 2 2 3 5 ★ 6 
Silvan.

Ranged. Sentinel.

"But there are some of us still who go abroad for the gathering of news and the watching of our enemies, and they speak the languages of other lands." –The Fellowship of the Ring

A Journey to Rhosgobel (x3)
1
2 

Action: Move any number of damage from one enemy to another.

That's cursed rebel-talk, and I'll stick you, if you don't shut it down, see? –Orc Soldier, The Return of the King

A Journey to Rhosgobel (x3)
5 2 1 1 3 4 ★ 4 
Istari.

Radagast collects 1 resource each resource phase. These resources can be used to pay for Creature cards played from your hand.

Action: Spend X resources from Radagast's pool to heal X wounds on any 1 Creature.

"I have an urgent errand. My news is evil."

The Hills of Emyn Muil (x1)
10 2 3 2 3 6 ★ 1 
Dale.

Ranged.

Response: After Brand son of Bain attacks and defeats an enemy engaged with another player, choose and ready one of that player's characters.

"The grandson of Bard the Bowman rules them, Brand son of Bain son of Bard."
–GlĂłin, The Fellowship of the Ring

The Hills of Emyn Muil (x3)
2 1 0 0 2 2 ★ 1 
Hobbit.

Response: After Keen-eyed Took enters play, reveal the top card of each player's deck.

Action: Return Keen-eyed Took to your hand to discard the top card of each player's deck.

Then something Tookish woke up inside him...
–The Hobbit

The Hills of Emyn Muil (x3)
1
1 

Quest Action: Discard a ally to give each hero committed to this quest +1 Willpower until the end of the phase.

In the dark at the rear, grim and silent, walked Aragorn.
–The Fellowship of the Ring

The Hills of Emyn Muil (x3)
4 1 2 1 2 4 ★ 7 
Creature. Eagle.

Descendant of Thorondor cannot have restricted attachments.

Response: After Descendant of Thorondor enters or leaves play, deal 2 damage to any 1 enemy in the staging area.

The Hills of Emyn Muil (x3)
0
2 

Action: Choose an Eagle ally. Return that character to its owner's hand.

Not event an eagle poised against the sun would have marked the hobbits sitting there, under the weight of doom...
–The Two Towers

The Hills of Emyn Muil (x3)
2 1 1 0 2 3 ★ 7 
Creature. Rohan.

Action: Exhaust and discard The Riddermark’s Finest to place 2 progress tokens on any location.

"And there are no horses like the ones that are bred in that great vale between the Misty Mountains and the White."
–Gandalf, The Fellowship of the Ring

The Hills of Emyn Muil (x3)
1
3 

Action: Discard a Rohan ally to choose a location. Place 3 progress tokens on that location.

"Death! Ride, ride to ruin and the world's ending!"
–Éomer, The Return of the King

The Hills of Emyn Muil (x3)
5 3 2 3 3 6 ★ 9 
Noldor.

Action: Exhaust Gildor Inglorion to look at the top 3 cards of your deck. Switch one of those cards with a card from your hand. Then, return the 3 cards to the top of your deck, in any order.

"Go not to the Elves for counsel, for they will say both no and yes." –Frodo Baggins, The Fellowship of the Ring

The Hills of Emyn Muil (x3)
3
3 

Play during the Quest phase, before characters are committed to the Quest.

Action: Reveal 1 less card from the encounter deck this phase. (To a minimum of 1.)

"The wide world is all about you: you can fence yourselves in, but you cannot for ever fence it out."
–Gildor, The Fellowship of the Ring

The Hills of Emyn Muil (x3)
1
8 
Song.

Attach to a hero.

Attached hero gains a resource icon.

The Road goes ever on and on
Down from the door where it began.
Now far ahead the road has gone,
And I must follow, if I can.
–The Fellowship of the Ring

The Dead Marshes (x1)
11 1 3 2 5 7 ★ 5 
Gondor. Noble. Warrior.

Action: Raise your threat by 1 to ready Boromir. (Limit once per phase.)

Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.

"...in Gondor we must trust to such weapons as we have." –The Fellowship of the Ring

The Dead Marshes (x3)
3 1 1 1 2 3 ★ 3 
Dúnedain.

Response: Discard DĂșnedain Watcher from play to cancel the shadow effects of a card just triggered.

"If simple folk are free from care and fear, simple they will be, and we must be secret to keep them so. That has been the task of my kindred, while the years have lengthened and the grass has grown." –Strider, The Fellowship of the Ring

The Dead Marshes (x3)
2
3 
Item.

Attach to a hero.

Attached hero gains ranged.

Action: Pay 1 resource from attached hero's pool to attach DĂșnedain Cache to another hero.

The Dead Marshes (x3)
1 0 3 0 1 3 ★ 10 
Creature. Eagle.

Ranged.Vassal of the Windlord cannot have restricted attachments.

Forced: After an attack in which Vassal of the Windlord attacked resolves, discard Vassal of the Windlord from play.

The Dead Marshes (x3)
1
1 
Song.

Attach to a hero.

Action: Exhaust Song of Mocking to choose another hero. Until the end of the phase, attached hero takes all damage assigned to the chosen hero.

Old fat spider spinning in a tree!
Old fat spider can't see me!
Attercop! Attercop!
Won't you stop. Stop your spinning and look for me!
-Bilbo Baggins, The Hobbit

The Dead Marshes (x3)
4 1 2 2 3 5 ★ 6 
Rohan. Warrior.

While Elfhelm is ready, he gains:

Response: After your threat is raised as the result of questing unsuccessfully, or by an encounter or quest card effect, reduce your threat by 1.

"But my lord sends word that we must set ourselves in readiness: orders may come for a sudden move." –The Return of the King

The Dead Marshes (x3)
5
1 

Action: Until the end of the phase, Rohan characters do not exhaust to commit to quests.

"But we must ride more warily; for war is abroad, and the Rohirrim, the Horse–lords, do not sleep, even if it seems so from afar." –Gandalf, The Two Towers

The Dead Marshes (x3)
3 1 1 1 3 3 ★ 5 
Silvan.

Response: After a Silvan character readies during the refresh phase, heal 1 damage from that character.

"The Wood–elves tracked him first, an easy task for them, for his trail was still fresh then." –Gandalf, The Fellowship of the Rings

The Dead Marshes (x3)
1
10 
Skill.

Attach to a Hobbit character.

Action: Exhaust Fast Hitch to ready attached character.

'And I put as fast a hitch over the stump as any one could have done, in the Shire or out of it.' –Sam, The Two Towers

The Dead Marshes (x3)
1
7 
Song.

Attach to a hero.

Attached hero gains a resource icon.

We go, we go, we go to war, to hew the stone and break the door. –The Two Towers