Clear Sort View
Set
Card Set Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Set Type
Advanced Search Options
Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Details
Artist Popularity Errata
88 Results Found

Core Set (x1)
(9) 4 1 1 3 (943)
Noble.   Rohan.  
Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

The Black Riders (x1)
(8) 3 1 1 3 (458)
Hobbit.  
Response: After you engage an enemy with a higher engagement cost than your threat, ready Sam Gamgee. He gets +1 Willpower, +1 Attack and +1 Defense until the end of the round.

Return to Mirkwood (x1)
(11) 1 2 3 5 (374)
Dwarf.  
While Dain Ironfoot is ready, Dwarf characters get +1 Attack and +1 Willpower.

The Watcher in the Water (x3)
[0] (4143)

Action: If you control a unique Noldor character, give another character +1 Willpower until the end of the phase and lower your threat by 3.

Core Set (x2)
[4] 2 1 2 3 (2392)
Gondor.   Noble.   Ranger.  
Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase.

The Steward's Fear (x3)
[2] 1 1 1 1 (2059)
Outlands.  
Each Outlands character you control gets +1 Willpower.

Core Set (x1)
[2] (1896)
Artifact.   Item.  
Restricted.  
Attach to a hero. Attached hero gains +2 Willpower. If attached hero is Aragorn, he also gains a Spirit resource icon.

Core Set (x2)
[1] (1808)
Title.  
Attach to a hero. Action: Discard a card from your hand to give attached hero +1 Defense or +1 Willpower until the end of the phase. Limit 3 times per phase.

A Journey To Rhosgobel (x3)
[2] 2 0 0 1 (1217)
Rohan.  
While committed to a quest, Escort from Edoras gets +2 Willpower. Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.

Celebrimbor's Secret (x3)
[1] (1051)
Artifact.   Ring.  
Attach to Galadriel. She gains a Lore resource icon. Quest Action: Exhaust Nenya and Galadriel to add her Willpower to another character's Willpower until the end of the phase.

The Watcher in the Water (x3)
[3] (955)
Artifact.  
Attach to a hero. Attached hero gains a Leadership resource icon. If attached hero is Aragorn, each character you control gets +1 Willpower.

Core Set (x2)
[2] (854)
Condition.  
Attach to a hero. Attached hero gains +1 Willpower.

Race Across Harad (x1)
(8) 2 2 0 4 (206)
Dúnedain.   Ranger.  
Thurindir gets +1 Willpower for each side quest in the victory display. Setup: Search your deck for a side quest and add it to your hand. Shuffle your deck.

Temple of the Deceived (x3)
[3] 1 2 1 2 (705)
Dale.   Scout.  
Response: After Rhovanion Outrider coomits to the quest, place 1 progress on a location in the staging area. If that location is not explored by this effect, give Rhovanion Outrider +1 Willpower until the end of the phase.

The Drowned Ruins (x3)
[1] (674)

Attach to a hero. While you control 2 or fewer heroes, attached hero does not exhaust to commit to the quest. While you control 5 or fewer characters, attached hero gets +2 Willpower.

The Flame of the West (x3)
[1] (644)
Item.   Armor.  
Restricted.  
Attach to a Rohan hero. Response: After attached hero is declared as a defender, exhaust Golden Shield to add attached hero's Willpower to its Defense for this attack.

Khazad-dûm (x3)
[1] (642)
Song.  
Action: Choose a Dwarf hero. That hero gets +2 Willpower, +2 Attack, and +2 Defense until the end of the round.

The Black Riders (x3)
[1] (578)

Action: Choose a Hobbit character. That character gets +2 Willpower, +2 Attack and +2 Defense until the end of the phase.

Shadow and Flame (x3)
[1] (576)
Item.  
Attach to a hero. Action: Discard Miruvor to (choose two): ready attached hero, add 1 resource to attached hero's resource pool, attached hero gets +1 Willpower until the end of the round, or put Miruvor on the top of your deck.

The Dunland Trap (x1)
(11) 3 2 2 4 (182)
Silvan.   Noble.  
Response: After a Silvan ally enters play, that ally gets +1 Willpower, +1 Attack and +1 Defense until the end of the round.

Temple of the Deceived (x1)
(10) 2 2 2 4 (155)
Rohan.   Scout.   Warrior.  
Each Spirit hero with an attached Mount gets +1 Willpower. Each Tactics hero with an attached Mount gets +1 Attack. Each Leadership hero with an attached Mount gets +1 Defense.

The Morgul Vale (x1)
(12) 2 3 2 4 (153)
Rohan.   Noble.   Warrior.  
Sentinel.  
Each hero with a printed Tactics resource icon gets +1 Willpower.

The Sands of Harad (x1)
(9) 1 3 1 4 (151)
Silvan.   Noble.   Scout.  
Ranged.  
Response: After Legolas commits to a quest, discard a card from your hand to ready another hero. If that hero is Gimli, he gets +1 Willpower until the end of the phase. (Limit once per phase.)

Assault on Osgiliath (x3)
[3] 0 1 1 3 (534)
Gondor.   Craftsman.  
Pelargir Shipwright gets +1 Willpower for each hero you control with a printed Spirit resource icon.

The Grey Havens (x3)
[2] 1 1 0 2 (523)
Noldor.   Scout.  
While the top card of your discard pile is an event, Sailor of Lune gets +1 Willpower and gains: "Cannot be damaged while committed to the quest."

The Morgul Vale (x3)
[2] (522)
Skill.  
Attach to a Gondor hero. While attached hero has at least 1 resource in its resource pool, Gondor characters get +1 Willpower.

The Treason of Saruman (x1)
(13) 2 3 3 5 (119)
Ent.  
Cannot have restricted attachments. Action: Deal 1 damage to Treebeard to give him +1 Willpower and +1 Attack until the end of the phase. (Limit 5 times per phase.)

Escape from Mount Gram (x1)
(8) 2 1 2 3 (111)
Silvan.  
If the active location shares a Trait with a location in the victory display, Rossiel gets +2 Willpower. If the attacking enemy shares a Trait with an enemy in the victory display, Rossiel gets +2 Defense.

The Sands of Harad (x3)
[2] (447)
Item.   Weapon.  
Restricted.  
Attach to a Silvan hero. Attached hero gets +1 Willpower and +1 Attack.

The Dread Realm (x3)
[1] (397)
Song.  
Action: Exhaust a Noldor character to ready a Dúnedain character, or vice-versa. Until the end of the phase, add the exhausted character's printed Willpower to the other character's Willpower, Attack, and Defense.

The Mountain of Fire (x3)
[2] 2 0 0 2 (396)
Hobbit.  
Action: Exhaust Rosie Cotton to choose a Hobbit hero and an attribute (Willpower, Attack, Defense). Add Rosie Cotton's Willpower to that hero's chosen attribute until the end of the phase. (Limit once per phase.)

A Storm on Cobas Haven (x3)
[1] (384)
Mount.  
Restricted.  
Attach to a Spirit hero, or to Éowyn. Attached character gets +1 Willpower. Response: After attached character is removed from the quest, exhaust Windfola to commit attached hero to the quest.

A Journey To Rhosgobel (x3)
[2] (381)
Signal.  
Attach to a hero. Attached hero gains +1 Willpower. Action: Pay 1 resource from attached hero's pool to attach Dunedain Quest to another hero.

Escape from Mount Gram (x3)
[3] 1 2 1 2 (363)
Gondor.   Warrior.  
Veteran of Osgiliath gets +1 Willpower, +1 Attack, and +1 Defense while your threat is 40 or higher.

The Black Riders (x3)
[2] (345)

Action: Reduce your threat by 1 for each Pipe you control. Each hero with a Pipe attachment gets +1 Willpower until the end of the phase.

The Black Riders (x3)
[2] (337)

Action: Each hero you control gets +1 Willpower until the end of the round. Draw 1 card for each Hobbit hero you control.

Conflict at the Carrock (x3)
[3] 1 1 1 3 (336)
Dwarf.  
Action: Spend 1 Lore resource to give Longbeard Map-Maker +1 Willpower until the end of the phase.

Return to Mirkwood (x3)
[3] (318)

Action: Until the end of the phase, all Rohan characters get +2 Willpower.

The Thing in the Depths (x1)
(9) 2 3 1 3 (88)
Dale.   Scout.  
Ranged.  
Response: After an encounter card with surge is revealed, either ready Lanwyn or give her +2 Willpower until the end of the phase. (Limit twice per phase.)

The Wilds of Rhovanion (x1)
(10) 2 3 2 3 (65)
Dale.   Noble.  
Each Dale character you control with a player attachment gets +1 Willpower. Response: After you play an attachment on a Dale character without an attachment, draw a card.

The Land of Shadow (x1)
(0) 2 1 2 2 (1)
Hobbit.   Ring-bearer.  
Action: Spend 1 Fellowship resource and exhaust The One Ring to give Frodo Baggins +2 Willpower and +2 Attack until the end of the round.

Khazad-dûm (x3)
[2] (293)

Action: Each Dwarf character gets +1 Willpower until the end of the phase. (+2 Willpower instead if the active location is an Underground or Dark location.)

The Mountain of Fire (x3)
[1] (257)
Condition.  
Attach to a Hobbit hero. Limit 2 copies of Friend of Friends in play. While another hero has Friend of Friends attached, attached hero gets +1 Willpower, +1 Attack, +1 Defense and +1 hit point.

The Battle of Carn Dûm (x3)
[3] (252)

Lords of the Eldar can only be played from your discard pile. Action: Place Lords of the Eldar on the bottom of your deck from your discard pile. Then, until the end of the round all Noldor characters get +1 Willpower, +1 Attack, and +1 Defense.

The Grey Havens (x3)
[2] (244)

Quest Action: Ready a questing character and give that character +1 Willpower until the end of the phase. Resolve that effect again for each copy of Elwing's Flight currently in your discard pile (you may choose different targets).

The Wilds of Rhovanion (x3)
[2] 1 1 1 2 (215)
Dale.   Scout.  
North Realm Lookout gets +1 Willpower and does not exhaust to quest while it has an Item attachment.

The Thing in the Depths (x3)
[3] 2 1 1 2 (196)
Hobbit.  
Reduce the cost to play Sam Gamgee by 2 if you control Frodo Baggins. Response: After a player raises his threat, that player may spend 1 Spirit resource to ready Sam Gamgee. He gets +1 Willpower, +1 Attack and +1 Defense until the end of the round. (Limit once per round.)

Race Across Harad (x3)
[2] 1 1 1 2 (196)
Harad.  
Action: Exhaust Kahliel’s Tribesman to choose another Harad character. That character gets +1 Willpower, +1 Attack, and +1 Defense until the end of the phase.

Beneath the Sands (x3)
[1] (178)
Artifact.   Item.  
Limit 1 per deck. Attach to a Gondor hero. Attached hero gets +1 Willpower. Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.

The Lost Realm (x3)
[4] 0 2 2 3 (173)
Dúnedain.   Ranger.  
Warden of Annúminas gets +1 Willpower for each enemy engaged with you.

The Mûmakil (x3)
[3] (172)
Artifact.   Item.  
Restricted.  
Attach to Kahliel. Each Harad character gets +1 Willpower. Refresh Action: Exhaust Kahliel's Headdress to shuffle the topmost Harad ally in your discard pile into your deck.

The Wilds of Rhovanion (x3)
[1] (162)
Artifact.   Item.  
Guarded (enemy or location).  
Attach to a hero. Attached hero gets +2 Willpower and collects an additional resource during the resource phase.

The Wastes of Eriador (x3)
[3] 0 1 1 3 (160)
Gondor.  
Ingold gets +1 Willpower for each hero you control with at least 1 resource in its resource pool.

The Wastes of Eriador (x3)
[3] 1 2 1 3 (159)
Dúnedain.   Scout.  
East Road Ranger gets +2 Willpower while committed to a side quest.

The Voice of Isengard (x3)
[2] 1 0 1 2 (155)
Isengard.  
Response: After you raise your threat from the Doomed keyword, Isengard Messenger gets +1 Willpower until the end of the round. (Limit twice per round.)

The Black Serpent (x3)
[0] (145)
Song.  
Attach to a hero. Limit 1 per hero. Action: Spend 1 resource from attached hero's pool to give attached hero +1 Willpower until the end of the phase. (Limit 3 times per phase.)

Beneath the Sands (x3)
[2] (141)
Song.  
Attach to a Hobbit hero. Limit 1 per hero. Attached hero gets +1 Willpower for each Song attached to it.

The Dungeons of Cirith Gurat (x3)
[2] 1 1 1 3 (123)
Noldor.  
As long as you do not have cards in your hand, Eregion Survivor gets +1 Willpower, +1 Attack and +1 Defense.

The Black Serpent (x3)
[1] (6) (107)

Limit 1 copy of Rally the West in the victory display. While this quest is in the victory display, each hero gets +1 Willpower.

The Road Darkens (x3)
[2] (107)
Fellowship.  
Attach to the Ring-bearer. Each hero gets +1 Willpower. Forced: After a character is destroyed, discard Fellowship of the Ring.

The Lost Realm (x3)
[1] (100)
Item.  
Attach to a Dúnedain or Noldor hero. Limit 1 per hero. While you are engaged with an enemy, attached hero gets +1 Willpower and cannot have its Willpower reduced.

The Morgul Vale (x3)
[1] (90)
Song.  
Action: Choose a Spirit hero. Until the end of the phase, that hero gets +1 Willpower for each resource in its resource pool.

The Dungeons of Cirith Gurat (x3)
[3] 0 2 2 3 (88)
Ent.  
Cannot have restricted attachments. Enters play exhausted. Leaflock gets +1 Willpower for each damaged Ent you control (limit +4 Willpower.)

Temple of the Deceived (x3)
[2] (87)

Response: After you commit characters to the quest, if each character you have commited to the quest is a Scout, each of these characters gets +2 Willpower until the end of the phase.

Trouble in Tharbad (x3)
[1] (85)

Action: Choose a hero. That hero gets +2 Willpower until the end of the phase. Then, if your threat is 20 or less and this is the first time you played a copy of Courage Awakened this round, return this card to your hand instead of discarding it.

The Blood of Gondor (x3)
[0] (84)

Action: Choose a Silvan or Noldor ally you control. That ally gets +2 Willpower until the end of the phase. At the end of the phase, shuffle that ally into its owner's deck if it is still in play.

Beneath the Sands (x3)
[5] (70)

Play only if the characters you control have a total of at least 9 different Traits between them. Action: Ready each character in play. Until the end of the phase, each character you control gets +1 Willpower.

The Withered Heath (x3)
[2] 1 1 1 1 (63)
Dale.  
Guardian of Esgaroth gets +1 Willpower, +1 Attack, +1 Defense, and +1 hit point for each different player card attachment it has. (Limit +3 to each.)

The Hobbit: Over Hill and Under Hill (x3)
[1] (61)

Action: Bilbo Baggins gets +2 Willpower, +2 Attack, and +2 Defense until the end of the phase. (You may spend a Baggins resource from Bilbo Baggins' resource pool to play this card even if you do not control Bilbo Baggins.)

The Flame of the West (x3)
[3] (38)
Artifact.   Item.  
Attach to Aragorn. While Aragorn is questing, each other questing character you control gets +1 Willpower. While Aragorn is attacking, each other attacking character you control gets +1 Attack.

The Hills of Emyn Muil (x3)
[1] (37)

Quest Action: Discard a Leadership ally to give each hero committed to this quest +1 Willpower until the end of the phase.

The Mountain of Fire (x3)
[3] (33)

Quest Action: Until the end of the phase, each Noble hero gets +1 Willpower and does not exhaust to commit to the quest.

The Hobbit: On the Doorstep (x3)
[1] (21)

Action: Choose a character in play (other than Bilbo Baggins). Add Bilbo Baggins' total Willpower, Attack, and Defense to that character's Willpower, Attack, and Defense respectively until the end of the phase.

The Treason of Saruman (x3)
[3] (21)

Play only if you control Fellowship Aragorn. Quest Action: Choose 3 heroes committed to the quest. Ready those heroes. Until the end of the round, each of the chosen heroes gets +1 Willpower, +1 Attack and +1 Defense.

The Withered Heath (x3)
[1] (18)
Artifact.   Item.  
Guarded (enemy or location).  
Attach to a hero. Each unique character you control gains +1 Willpower. Action: Reduce your threat by 2 to attach The Arkenstone to a hero controller by another player and raise that player's threat by 2. (Limit once per round.)

Roam Across Rhovanion (x3)
[2] 1 1 1 1 (15)
Creature.  
Cannot have attachments. Planning Action: Attach Wild Stallion to an ally you control. (Counts as a Mount attachment with the text: "Restricted. Limit 1 per ally. Attached ally gets +1 Willpower, +1 Attack, +1 Defense, and +1 hit point.")

Attack on Dol Guldur (x1)
(11) 3 2 2 4
Silvan.   Noble.  
Response: After a Silvan ally enters play, that ally gets +1 Willpower, +1 Attack, and +1 Defense until the end of the round.

The Woodland Realm (x1)
(9) 4 1 1 3
Noble.   Rohan.  
Action: Discard 1 card from your hand to give Éowyn +1 Willpower until the end of the phase. This effect may be triggered by each player once each round.

Fire in the Night (x3)
[2] 1 1 1 2
Woodman.   Scout.  
Forest Road Traveler gets +1 Willpower, +1 Attack, and +1 Defense for each attachment on the active location.

Fire in the Night (x3)
[0] 0 0 0 1
Silvan.  
Cannot attack or defend. Response: After Galion enters play, he gets +1 Willpower until the end of the round.

Mount Gundabad (x3)
[0]
Artifact.   Item.   Weapon.  
Guarded (enemy).   Restricted.  
Attach to a Hobbit hero. Attached hero gets +1 Willpower, +1 Attack, and +1 Defense. Response: After attached hero is declared as an attacker or defender against an enemy, deal 1 damage to that enemy.

The Black Riders (x1)
[0]
Title.  
Permanent.  
Setup: Attach to a hero. Attached hero gets +1 Willpower and gainst the Noble trait.

The Road Darkens (x1)
[2]
Artifact.   Item.   Weapon.  
Restricted.  
Attach to a Hobbit hero. Attached hero gets +1 Willpower, +1 Attack, and +1 Defense. Response: After attached hero exhausts to defend an attack, discard the top card of the encounter deck. Deal damage to the attacking enemy equal to the discarded card's Threat.

The Road Darkens (x1)
[3]
Artifact.   Item.   Weapon.  
Restricted.  
Attach to a Noble hero or Aragorn. Attached hero gets +1 Willpower, +1 Attack, and +1 Defense. Response: After an attack in which the attached hero defended resolves, exhaust Andúril to target the enemy that just attacked. Declare attached hero as an attacker against that enemy (and resolve the attack).

The Treason of Saruman (x1)
[0]
Favor.  
Permanent.  
Setup: Attach to a hero. Attached hero gets +1 Willpower, +1 Attack, +1 Defense and cannot have treachery card attachments.

The Flame of the West (x1)
[0]
Title.  
Permanent.  
Setup: Attach to a hero. Attached hero gains the Gondor trait. Attached hero gets +1 Willpower while commited to the quest with another Gondor character.

Two-Player Limited Edition Starter (x1)
[4] 2 1 2 3
Gondor.   Noble.   Ranger.  
Action: Exhaust Faramir to choose a player. Each character controlled by that player gets +1 Willpower until the end of the phase.

Two-Player Limited Edition Starter (x2)
[2]
Artifact.   Item.  
Restricted.  
Attach to a hero. Attached hero gains +2 Willpower. If attached hero is Aragorn, he also gains a Spirit resource icon.