







Action: Name a sphere. Until the end of the phase, you can spend resources of any sphere when paying for cards that belong to the named sphere.
The townlands were rich, with wide tilth and many orchards, and homesteads there were with oast and garner, fold and byre, and many rills rippling through the green from the highlands down to the Anduin. –The Return of the King









If each hero you control belongs to the same sphere of influence, you may assign damage from undefended enemy attacks to White Tower Watchman instead of a hero you control.
The watchmen cried aloud, and all men in the City stood to arms. –The Return of the King







Denethor gets -1 for each damaged hero you control.
Discard Denethor if his is 0 or less.
"Denethor is of another sort, proud and subtile, a man of far greater lineage and power, though he is not called a king." –Gandalf, The Return of the King



Response: After a Hobbit hero you control exhausts to defend an attack, choose another enemy engaged with you and reveal the attacking enemy's shadow card. If that shadow card has no shadow effect, resolve this enemy's attack against the chosen enemy. If that shadow card has a shadow effect, resolve this attack as normal.






Reduce the cost to play Map of Earnil by 1 for each hero you control with a printed resource icon.
Action: Discard Map of Earnil to play any event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.


Attach to a Noble hero.
Planning Action: Exhaust Palantir and attached hero to name a card type and look at the top 3 cards of the encounter deck. For each of those cards that matches the named type, draw a card. For each of those cards that does not match the named type, raise your threat by 2.










If there is at least 1 Rohan hero in play, lower the cost to play Guthlaf by 1.
If there is at least 1 Gondor hero in play, Guthlaf gains sentinel.



Play Poisoned Stakes into the staging area unattached.
If unattached, attach Poisoned Stakes to the next eligble enemy that enters the staging area.
At the end of each round, deal 2 damage to attached enemy.


Action: Discard the top 2 cards of your deck. You may attach 1 attachment card discarded by this effect to an eligible Dwarf character in play.
Gimli the Dwarf alone wore openly a short shirt of steel–rings, for dwarves make light of burdens...
–The Fellowship of the Ring










Response: After Ered Nimrais Prospector enters play, discard the top 3 cards of your deck. Then, choose and shuffle 1 card from your discard pile back into your deck.



Reduce the cost to play Scroll of Isildur by 1 for each hero you control with a printed resource icon.
Action: Discard Scroll of Isildur to play any event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.







Action: Lower the cost of the next card you play from your hand this round by 1. That card gains Doomed 1. (Limit once per round.)
"Let your counsellor GrĂma keep all things till your return – and I pray that we may see it, though no wise man will deem it hopeful." –The Two Towers









Attach to a or Rohan hero. Restricted.
Attached hero gets +1 (+2
instead if attached hero is EÌomer).
Response: After attached hero attacks alone, exhaust Firefoot to choose a non-unique enemy engaged with you. Excess damage dealt by this attack is assigned to the chosen enemy.



Limit 1 per deck. Attach to a hero.
Response: When attached hero is destroyed, add The Fall of Gil-Galad to the victory display to reduce your threat by X, where X is the attached hero's threat cost.
...for into darkness fell his star
in Mordor where the shadows are.
âThe Fellowship of the Ring



Action: Return a Silvan ally you control to your hand to search the top 5 cards of your deck for a Silvan ally. Put that ally into play and shuffle the other cards back into your deck. You can only play 1 copy of The Tree People each phase.
No folk could they see, nor hear any feet upon the paths; but there were many voices, about them, and in the air above. âThe Fellowship of the Ring


X is the number of players in the game.
Action: Starting with the first player, each player chooses 1 different option:
- ready a hero he controls,
- add 1 resource to the resource pool of a hero he controls,
- draw 1 card,
- or shuffle 1 card from his discard pile into his deck.
"I it was who first summoned the White Council."
âGaladriel, The Fellowship of the Ring



Combat Action: Return a Silvan ally you control to your hand to choose an enemy engaged with a player. That enemy cannot attack that player this phase.
"The three of us could not challenge a hundred, so we went ahead and spoke with feigned voices, leading them on into the wood." –Haldir, The Fellowship of the Ring










Attach to a Scout hero.
While attached character is committed to the quest, place 1 progress on the first location revealed by the encounter deck each round.
"I have had a hard life and a long: and the leagues that lie between here and Gondor are a small part in the count of my journeys." –Aragorn, The Fellowship of the Ring







Combat Action: If you have not engaged an enemy this round, exhaust Haldir of LĂłrien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.
"We allow no strangers to spy out the secrets of the Naith..." –The Fellowship of the Ring



Attach to a hero.
Action: Exhaust O LĂłrien! to lower the cost of the next Silvan ally played this phase by 1 (to a minimum of 1).
"I sang of leaves, of leaves of gold, and
leaves of gold there grew:
Of wind I sang, a wind there came and in the
branches blew." –Galadriel, The Fellowship of the Ring



Response: After your threat is raised by an encounter card effect, reduce your threat by an equal amount.
Suddenly he was aware of himself again. Frodo, neither the Voice nor the Eye; free to choose, and with one remaining instant in which to do so. –The Fellowship of the Ring







Response: After Galadhrim Minstrel enters play, search the top five cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.
...the language was that of Elven–song and spoke of things little known on Middle–earth. –The Fellowship of the Ring



Action: Return a Silvan ally you control to your hand to reduce your threat by X where X is the printed cost of the ally returned to your hand.
"...we dare not by our own trust endanger our land. We live now upon an island amid many perils..."
–Haldir, The Fellowship of the Ring







You may give Mirkwood Pioneer doomed 1 when you play it from your hand. If you do it gains:
Response: After you play Mirkwood Pioneer, choose a card in the staging area. Until the end of the round, the chosen card does not contribute its.


Attach to a non-objective unique ally in play.
The first player gains control of attached ally.
Damage from undefended attacks against you may be assigned to attached ally.
"...if by life or death I can save you, I will."
–Aragorn, The Fellowship of the Ring



Attach to a Noble hero.
Response: After attached hero gains any number of resources from a card effect, exhaust Heir of Mardil to ready attached hero.
"...in my turn I bore it, and so did each eldest son of our house, far back into the vanished years before the failing of the kings..."
–Denethor, The Return of the King







Response: After Galadrielâs Handmaiden enters play, choose a player. That player reduces his threat by 1.
Her maidens stood silent about her, and a while she looked upon her guests. –The Fellowship of the Ring



Attach to Galadriel.
Action: Exhaust Mirror of Galadriel to search the top 10 cards of your deck for a card and add it to your hand. Shuffle the rest back into your deck. Then, discard a random card from your hand.
"What you will see, if you leave the Mirror free to work, I cannot tell. For it shows things that were, things that are, things that yet may be."
–Galadriel, The Fellowship of the Ring



Quest Action: Choose a non-unique enemy in the staging area. Until the end of the phase, progress that would be placed on the quest from questing successfully is instead assigned as damage to the chosen enemy. (Progress must still be placed on any active location first.)
Like thunder they broke upon the enemy... –The Return of the King







Response: After Weather Hills Watchman enters play, search the top 5 cards of your deck for a Signal card and add it to your hand. Shuffle the other cards back into your deck.
"Rangers use runes, and they come here sometimes." –Aragorn, The Fellowship of the Ring







Forced: After DĂșnedain Hunter enters play, search the top 5 cards of the encounter deck for a non-unique enemy and put it into play engaged with you. If no enemy enters play by this effect, discard DĂșnedain Hunter. Shuffle the encounter deck.



Play only before the resolving enemy attacks step.
Combat Action: Choose an enemy not engaged with you. Engage that enemy. Then, discard a shadow card from that enemy, if able.
"Many evil things there are that your strong walls and bright swords do not stay." –Aragorn, The Fellowship of the Ring



Attach to a DĂșnedain hero.
Planning Action: Exhaust Heir of Valandil to reduce the cost of the next DĂșnedain ally you play this phase by 1 for each enemy engaged with you.
"But my home, such as I have, is in the North. For here the heirs of Valandil have ever dwelt in long line unbroken from father unto son for many generations." –Aragorn, The Fellowship of the Ring



Attach to an enemy. Limit 1 per enemy.
Attached enemy gets -1 .
Response: When attached enemy is destroyed, reduce each player's threat by the attached enemy's printed .
"If simple folk are free from care and fear, simple they will be, and we must be secret to keep them so." –Aragorn, The Fellowship of the Ring



Strider made them take cover in a thicket at the side of the Road, while he went forward to explore. –The Fellowship of the Ring
Limit 1 per deck.
Response: When this stage is defeated, the first player searches the top X cards of the encounter deck for 1 non-objective card worth no victory points and adds it to the victory display. Put the remaining cards back in any order. X is the number of players in the game plus 4.



Ready up to X DĂșnedain characters you control. X is the number of enemies engaged with you.
"But when dark things come from the houseless hills, or creep from sunless woods, they fly from us."
–Aragorn, The Fellowship of the Ring


Reduce the cost to play Keen as Lances by 1 for each card worth no victory points in the victory display.
Action: Add Keen as Lances to the victory display. Then, choose one: add 2 resources to a hero's resource pool, draw 3 cards, or reduce your threat by 4.


Action: Reduce the cost of the next event that has a Valour trigger you play this phase by 2.
Valour Action: Search the top 10 cards of your deck for an event that has a Valour trigger and add it to your hand. Shuffle your deck.
Hope he rekindled, and in hope ended;
over death, over dread, over doom lifted
out of loss, out of life, unto long glory.
–The Return of the King







Draw 3 additional cards at the beginning of the resource phase.
At the end of the round, discard all cards in your hand.
"That is the path of despair. Of folly, I would say, if the long wisdom of Elrond did not forbid me."
–The Fellowship of the Ring