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Scenario Encounter
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Card Type Subtype Deck Type
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Resource Threat Engagement
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Trait Keyword Victory
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Player Encounter Quest
Region Archetype Age
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Results: 501 - 550 of 1382 Cards
Dream-chaser Hero Expansion (x3)
1
Item.

Attach to a location. Limit 1 per location

Response: After a player plays a Silvan ally from his hand, place 1 progress on attached location.

He made his end of the rope fast about another tree, and then ran lightly along it, over the river and back again, as if he were on a round.
–The Fellowship of the Ring

Dream-chaser Hero Expansion (x3)
1
Mount.

Attach to a hero, or to Éowyn. Restricted.

Attached hero gets +1 Willpower.

Response: After attached character is removed from the quest, exhaust Windfola to commit attached hero to the quest.

...the great grey steed Windfola made little of the burden; for Dernhelm was less in weight than many men, though lithe and well-knit in frame. –The Return of the King

Dream-chaser Hero Expansion (x3)
1
1 
Item. Weapon.

Attach to a Ranger character. Restricted.

Attached character gets +1 Attack (+2 Attack instead when attacking an enemy with an attachment on it).

Two had spears in their hands with broad bright heads.

-The Two Towers

Dream-chaser Campaign Expansion (x1)
0
Modification. Weapon.

When Ballista leaves play, remove it from the game.

Attached Ship gets +1 Attack.

Dream-chaser Campaign Expansion (x1)
0
Modification. Weapon. Upgraded.

When Ballista leaves play, remove it from the game.

Attached Ship gets +1Attack and gains ranged.

Response: After attached Ship attacks, deal 1 damage to a non-unique enemy and remove 1 resource from that enemy.

Dream-chaser Campaign Expansion (x1)
0
Modification.

When Enlarged Quarters leaves play, remove it from the game.

Attached Ship gets +3 hit points and can be commited to any Sailing test.

Dream-chaser Campaign Expansion (x1)
0
Modification. Upgraded.

When Enlarged Quarters leaves play, remove it from the game.

Attached Ship gets +3 hit points and can be commited to any Sailing test. It counts as 1 additional character when committed to a Sailing test.

Dream-chaser Campaign Expansion (x1)
0
Modification.

When Extra Sails leaves play, remove it from the game.

Attached Ship gets +1Willpower

Dream-chaser Campaign Expansion (x1)
0
Modification. Upgraded.

When Extra Sails leaves play, remove it from the game.

Attached Ship gets +1Willpower

Response: When a non-unique Ship enemy engages you, spend 1 resource and exhaust Extra Sails to reduce that enemy's Boarding value by 1.

Dream-chaser Campaign Expansion (x1)
0
Item.

When Spyglass leaves play, remove it from the game.

Action: Exhaust Spyglass to choose one:

  • Look at a shadow card.
  • Look at the top and bottom card of your deck.
  • Place 1 progress on a location (2 progress instead if it is Uncharted).
Dream-chaser Campaign Expansion (x1)
0
Item. Upgraded.

When Spyglass leaves play, remove it from the game.

Action: Exhaust Spyglass to choose one:

• Look at a shadow card. You may discard it.

• Look at the top and bottom card of your deck.

• Place 1 progress on a location (4 progress instead if it is Uncharted).

Dream-chaser Campaign Expansion (x1)
0
Item. Artifact.

When Black Key leaves play, remove it from the game.

Attached character gets +1 Willpower, +1 Attack, +1 Defense.

Dream-chaser Campaign Expansion (x1)
0
Item. Artifact. Upgraded.

When Black Key leaves play, remove it from the game.

Attached character gets +1Willpower +1Attack +1Defense

Response: After attached character quests successfully, place 1 resource on them.

Action: Exhaust Black Key and remove 3 resources from attached character to ready them.

Ered Mithrin Hero Expansion (x1)
10 2 3 1 4 6 ★ 1 
Woodman. Scout.

While the active location has an attachment on it, Haldan does not exhaust to quest.

Response: When the active location is explored, draw 1 card for each attachment on it.

Ered Mithrin Hero Expansion (x3)
0
3 
Item. Weapon.

Attach to a Dale or Warrior character. Restricted.

Response: After attached character is declared as an attacker, exhaust Bow of Yew to deal 1 damage to the defending enemy.

“They would shoot at us with their great bows of yew...”
–The Lord of the Eagles, The Hobbit

Ered Mithrin Hero Expansion (x3)
0
5 
Item. Armor.

Attach to a character. Restricted.

Response: After a shadow effect is triggered during combat, exhaust Round Shield to give attached character +2 Defense for this attack.

Ered Mithrin Hero Expansion (x3)
1
3 
Item. Weapon.

Attach to a or Warrior character. Restricted.

Limit 1 per character.

Attached character gets +1 Attack for each enemy engaged with you. (Limit +3Attack

He gripped tighter on the hilt of his sword and went on doggedly.–The Fellowship of the Ring

Ered Mithrin Hero Expansion (x3)
0
Item.

Attach to a or Scout character. Limit 1 per character.

Encounter Action: Exhaust attached character and discard Grey Cloak to choose a non-unique enemy in the staging area. That enemy does not make engagement checks against you this phase.

Ered Mithrin Hero Expansion (x3)
2 1 1 1 2 3 ★
Woodman. Scout.

Forest Road Traveler gets +1 Willpower, +1 Attack, and +1 Defense for each attachment on the active location.

Only on the Road would travellers be found...
–The Fellowship of the Ring

Ered Mithrin Hero Expansion (x3)
1
3 
Item.

Attach to a or Ranger character. Limit 1 per character.

Response: After a Location is revealed from the encounter deck, exhaust Leather Boots to ready attached character.

His legs were stretched out before him, showing high boots of supple leather the fitted him well...
–The Fellowship of the Ring

Ered Mithrin Hero Expansion (x3)
2
Artifact. Item. Staff.

Attach to Radagast.

Action: Exhaust Radagast's Staff to choose one: Reduce the cost of the next Creature ally you play this phase by 2, ready a Creature ally, or return a non-unique Creature enemy engaged with you to the staging area.

Ered Mithrin Campaign Expansion (x1)
1 2 1 1 3 4 ★
Woodsman. Healer.

Action: Spend 1 resource and mark a use in the campaign log to heal 3 damage from a character. Any player may trigger this ability. (Each player has 4 uses for the campaign.)

“Walk no more in the shadows, awake!”
–Aragorn, The Return of the King

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item.

Attach to a character.

Response: After you claim or play Anvil of Gundabad, search the top 5 cards of your deck for any number of Item attachments and add them to your hand. Shuffle your deck.

Action: Exhaust Anvil of Gundabad and attached character to play an Item attachment from your hand, reducing its cost by 1.

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item. Weapon.

Attach to a character. Restricted.

Attached character gets +2 Attack.

Response: After you play Axe of the Edain, deal 2 damage to a non-unique enemy engaged with you.

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item. Weapon.

Attach to a character.

Attached character gets +1 Attack.

You may play Durin’s Dagger from your discard pile.

Now the dwarves took down mail and weapons from the walls, and armed themselves.
–The Hobbit

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item.

Attach to a character. Restricted.

Attached character gets +2 Willpower.

Response: After you play Glittering Lute, each player may discard a card from their hand. Each player who does so reduces their threat by 2.

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item. Armor.

Attach to a character. Restricted.

Attached character gets +1 Defense and gains sentinel.

Response: Exhaust Gondolin Shield and spend 1 resource to cancel a shadow effect just triggered during an attack that attached character is defending. Then, deal the attacking enemy another shadow card.

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item.

Attach to a character.

Attached character gets +1 Willpower.

Action: Exhaust Jewels of Wilderland and discard a card from your hand to draw a card.

To say that Bilbo's breath was taken away is no description at all. There are no words left to express his staggerment...
–The Hobbit

The Fellowship of the Ring (x3)
1
Item.

Attach to a Hobbit hero. Limit 1 per hero.

Attached hero gets +2 Defense while defending against an attack by an enemy with an engagement cost higher than your threat.

In their dark cloaks they were invisible as if they all had magic rings. –The Fellowship of the Ring

The Fellowship of the Ring (x3)
1
Artifact. Item. Weapon.

Restricted.

Attach to a hero.

Attached hero gets +1 Attack (+2 Attack instead if attacking an enemy with an engagement cost higher than your threat).

...these blades were forged many long years ago by Men of Westernesse: they were foes of the Dark Lord...
–The Fellowship of the Ring

The Fellowship of the Ring (x3)
0
Item. Pipe.

Attach to a Hobbit character. Limit 1 per character.

Response: After your threat is reduced by an event card effect, exhaust Hobbit Pipe to draw a card.

But even the Dúnedain of Gondor allow us this credit: Hobbits first put it into pipes. Not even the Wizards first thought of that before we did. –The Fellowship of the Ring

The Fellowship of the Ring (x3)
1
Artifact. Item.

Attach to the active location. Attached location gets +1 quest point.

Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.

"It is a beryl, an elf–stone. Whether it was set there, or let fall by chance, I cannot say, but it brings hope to me"
–Aragorn, The Fellowship of the Ring

The Fellowship of the Ring (x3)
2
Artifact. Item. Staff.

Attach to Gandalf. Restricted.

Action: Exhaust Gandalf’s Staff to (choose one):

  • choose a player to draw 1 card
  • add 1 resource to a hero's resource pool
  • discard a shadow card from a non-unique enemy.

...he held his staff aloft, and from its tip there came a feint radiance. –The Fellowship of the Ring

The Fellowship of the Ring (x3)
1
Item. Pipe.

Attach to an Istari character. Limit 1 per character.

Action: Exhaust Wizard Pipe to exchange a card in your hand with the top card of your deck.

...there was a long silence, broken only by the soft puffs of Gandalf's pipe, as he blew white smoke–rings out of the window. –The Fellowship of the Ring

The Fellowship of the Ring (x1)
2
Artifact. Item. Weapon.

Restricted.

Attach to a Hobbit hero.

Attached hero gets +1 Willpower +1 Attack and +1 Defense.

Response: After attached hero exhausts to defend an attack, discard the top card of the encounter deck. Deal damage to the attacking enemy equal to the discarded card's Threat.

The Fellowship of the Ring (x1)
3
Artifact. Item. Weapon.

Attach to a Noble hero or Aragorn. Restricted.

Attached hero gets +1 Willpower +1 Attack and +1 Defense.

Response: After an attack in which the attached hero defended resolves, exhaust Andúril to target the enemy that just attacked. Declare attached hero as an attacker against that enemy (and resolve the attack).

The Fellowship of the Ring (x1)
0
Item. Gift.

Setup: Attach to a hero in play.

Add Phial of Galadriel to the victory display and remove it from the campaign pool, to give each enemy engaged with you -4 Attack until the end of the round.

"May it be a light to you in dark places, when all other lights go out." –Galadriel, The Fellowship of the Ring


The Fellowship of the Ring (x1)
0
Item. Gift.

Setup: Attach to a hero in play.

Action: Add Three Golden Hairs to the victory display and remove it from the campaign pool, to lower each player's threat by 3. Then, each player draws 3 cards.

"...your hands shall flow with gold, and yet over you gold shall have no dominion." –Galadriel, The Fellowship of the Ring


The Fellowship of the Ring (x1)
0
Item. Gift.

Setup: Attach to a hero in play.

Action: Add Lórien Rope to the victory display, and remove it from the campaign pool to give each location in the staging area -2 Threat until the end of the phase.

"What a piece of luck you had that rope!" –Frodo, The Two Towers


The Two Towers (x3)
1
Item.

Attach to a Gondor or Hobbit hero. Restricted.

Response: After attached hero exhausts to defend an attack from an enemy with engagement cost higher than your threat, exhaust Staff of Lebethron to discard a shadow card from that enemy.

"They are made of the fair tree lebethron, beloved of the woodwrights of Gondor..." –Faramir, The Two Towers

The Two Towers (x3)
1
Mount.

Attach to a hero or Legolas.

Response: After attached character participates in an attack that destroys an enemy, exhaust Arod to place 1 progress token on any location.

"A smaller and lighter horse, but restive and fiery, was brought to Legolas. Arod was his name." –The Two Towers

The Two Towers (x3)
1
Item. Ent.

Play only if you control at least 1 Ent character.

Attach to a character. Limit 1 per character.

Attached character gets +2 hit points.

The effect of the draught began at the toes, and rose steadily through every limb, bringing refreshment and vigour as it coursed upwards, right to the tips of the hair. –The Two Towers

The Two Towers (x1)
0
Artifact. Item.

Attach to Aragorn.

Quest Action: Exhaust Aragorn and Palantír of Orthanc to discard the top card of the encounter deck. If Aragorn'sWillpower is greater than the discarded card'sThreat you may add Palantír of Orthanc to the victory display and remove it from the campaign pool to choose a player. That player reveals 1 fewer encounter card this phase (to a minimum of 0).

The Return of the King (x3)
0
Item. Armor.

Attach to a Gondor hero. Restricted.

Response: Spend X resources from attached hero's pool to cancel X damage just de

This was the livery of the heirs of Elendil, and none wore it now in all Gondor, save the Guards of the Citadel...

-The Return of the King

The Return of the King (x3)
2
Mount.

Attach to a Dúnedain hero.

If the attached hero is Aragorn, he gains a Tactics icon.

Response: After you optionally engage an enemy, exhaust Roheryn and attached hero to declare attached hero as an attacker (and resolve its attack

"Aragorn's own horse that they had brought from the North; Roheryn was his name."

-The Return of the King

The Return of the King (x3)
2
Item. Weapon.

Attach to a Rohan hero. Restricted.

Response: After attached hero is declared as an attacker, exhaust Gúthwinë to give that hero +2 Attack for this attack. If this attack destroys an enemy, return a Rohan ally from your discard pile to your hand.

"Gúthwinë!" cried Éomer. "Gúthwinë for the Mark!"

-The Two Towers

The Return of the King (x3)
1
Item. Armor.

Attach to the Ring-bearer. Limit 1 per hero.

While an Orc is making an enagement check with you, it gets +5 engagement cost.

Response: After an Orc engages you, discard Orc Disguise. Until the end of the round, that enemy cannot attack you.

Core Set (x2)
1
8 
Item. Weapon.

Attach to a hero. Restricted.

Attached hero gets +1 Attack when attacking an Orc.

Response: After attached hero attacks and destroys an enemy, place 1 progress token on the current quest.

It was rather splendid to be wearing a blade made in Gondolin for the goblin–wars of which so many songs had sung...
–The Hobbit

Core Set (x2)
3
10 
Item. Trap.

Attach to an enemy engaged with a player.

Attached enemy cannot attack.

"We shall have it like a coney in a trap. Then we shall learn what kind of thing it is."
–Unidentified Man of Gondor,
The Two Towers

Two-Player Limited Edition Starter (x2)
1
8 
Artifact. Item.

Attach to the active location. Attached location gets +1 quest point.

Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.