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Player Encounter Quest
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Results: 1401 - 1450 of 1591 Cards
Two-Player Limited Edition Starter (x1)
1
10 

Action: Return a card from your discard pile to your hand.

The dwarves of yore made might spells,
While hammers fell like rining bells
In places deep, where dark things sleep...
–The Hobbit

Two-Player Limited Edition Starter (x2)
3 3 2 3 3 6 ★ 6 
Noldor. Healer.

At the end of the round, discard Elrond from play.

Response: After Elrond enters play, choose one: heal all damage on a hero, discard a Condition attachment, or each player draws 1 card.

Two-Player Limited Edition Starter (x1)
2 2 1 0 2 4 ★ 7 
Gondor. Ranger.

Response: After Mablung enters play, choose an enemy to get +5 enagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area

"But still we will not sit idle and let Him do all as He would."
–The Two Towers

Two-Player Limited Edition Starter (x2)
2 0 1 4 1 3 ★ 10 
Gondor. Warrior.

"And the Enemy must pay dearly for the crossing of the River."
–Denethor, The Return of the King

Two-Player Limited Edition Starter (x2)
1
7 

Quest Action: Choose a location in the staging area. Until the end of the phase, that location does not contribute itsThreat

...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit

Two-Player Limited Edition Starter (x2)
1
2 

Action: Exhaust a Dwarf character to place 2 progress tokens on the active location. (4 progress tokens instead if it is an Underground or Mountain location.)

"There is a land where our fathers worked of old..."
Gimli, The Fellowship of the Ring

Two-Player Limited Edition Starter (x2)
0
6 

Action: Choose a Dwarf character. Until the end of the phase, that character gets +3 Attack.

Down from the wall leapt Gimli with a fierce cry the echoed in the cliffs. "Khazâd! Khazâd!" He soon had work enough.
–The Two Towers

Two-Player Limited Edition Starter (x2)
0
10 

Action: Draw 2 cards. Then, discard 1 card for your hand.

"These are Daeron's Runes, such as were used of old in Moria..."
–Gandalf, The Fellowship of the Ring

The Hunt for Gollum (x3)
2 1 0 1 1 1 ★ 6 
Rohan.

Action: Discard Westfold Horse-Breaker to choose and ready a hero.

"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers

Conflict at the Carrock (x3)
1
2 

Action: Each player returns the topmost attachment card from his discard pile to his hand.

...he was just sitting down to a nice little second–breakfast in the dinning–room...
–The Hobbit

Conflict at the Carrock (x3)
3 2 1 1 2 4 ★ 6 
Rohan.

Response: After Éomund leaves play, ready all Rohan characters in play.

"You I have not seen before, for you are young, but I have spoken with Eomund your father..." –Aragorn, The Two Towers

Conflict at the Carrock (x3)
3 1 1 1 3 3 ★ 3 
Dwarf.

Action: Spend 1 resource to give Longbeard Map-Maker +1 Willpower until the end of the phase.

On the table in the light of a big lamp with a red shade he spread a piece of parchment rather like a map. –The Hobbit

A Journey to Rhosgobel (x3)
2 2 0 0 1 2 ★ 8 
Rohan.

While committed to a quest, Escort from Edoras gets +2 Willpower

Forced: After resolving a quest to which Escort from Edoras was committed, discard Escort from Edoras from play.

The Hills of Emyn Muil (x3)
1
1 

Quest Action: Discard a ally to give each hero committed to this quest +1 Willpower until the end of the phase.

In the dark at the rear, grim and silent, walked Aragorn.
–The Fellowship of the Ring

The Hills of Emyn Muil (x3)
4 1 2 1 2 4 ★ 7 
Creature. Eagle.

Descendant of Thorondor cannot have restricted attachments.

Response: After Descendant of Thorondor enters or leaves play, deal 2 damage to any 1 enemy in the staging area.

The Hills of Emyn Muil (x3)
1
8 
Song.

Attach to a hero.

Attached hero gains a resource icon.

The Road goes ever on and on
Down from the door where it began.
Now far ahead the road has gone,
And I must follow, if I can.
–The Fellowship of the Ring

The Dead Marshes (x3)
5
1 

Action: Until the end of the phase, Rohan characters do not exhaust to commit to quests.

"But we must ride more warily; for war is abroad, and the Rohirrim, the Horse–lords, do not sleep, even if it seems so from afar." –Gandalf, The Two Towers

The Dead Marshes (x3)
1
7 
Song.

Attach to a hero.

Attached hero gains a resource icon.

We go, we go, we go to war, to hew the stone and break the door. –The Two Towers

Return to Mirkwood (x3)
2
1 

Play after shadow cards have been dealt, before any attacks have resolved.

Combat Action: Each player may choose and discard 1 facedown shadow card from an enemy with which he is engaged.

"Dawn take you all, and be stone to you!" –Gandalf, The Hobbit

Return to Mirkwood (x3)
3
6 
Boon.

Attach to a hero.

Action: Exhaust Support of the Eagles to choose an Eagle ally. Until the end of the phase, attached hero adds that ally's Attack or Defense (choose 1) to its own.

"I would bear you, whither you will, even were you made of stone." –Gwaihir, The Return of the King

Return to Mirkwood (x3)
2 2 0 0 1 2 ★ 10 
Rohan.

Response: After you play West Road Traveller from your hand, switch the active location with any other location in the staging area.

The dark world was rushing by, and the wind sang loudly in his ears.
–The Return of the King

Return to Mirkwood (x3)
0
2 

Action: Look at the top card of the encounter deck. Then, you may pay 1 resource to return Rumour from the Earth to your hand.

'Where sight fails the earth may bring us rumour,' said Aragorn. 'The land must groan under their hated feet.' –The Two Towers

Return to Mirkwood (x3)
2
2 

Action: Move the top card of the encounter discard pile to the top of the encounter deck.

The wizard's face remained grave and attentive, and only a flicker in his deep eyes showed that he was startled and indeed alarmed. 'It has been called that before,' he said, 'but not by you.' –The Fellowship of the Ring

Khazad-dûm (x3)
3
1 

Response: After players quest unsuccessfully, choose a player. That player does not raise his threat.

Khazad-dûm (x3)
0
6 

Action: Choose a Dwarf. Until the end of the phase, that character gets +3 Attack.

Khazad-dûm (x3)
2
3 

Action: Each Dwarf character gets +1 Willpower until the end of the phase. (+2 Willpower instead if the active location is an Underground or Dark location.)

Khazad-dûm (x3)
1 1 0 0 1 1 ★ 8 
Dwarf.

Erebor Record Keeper cannot attack or defend.

Action: Exhaust Erebor Record Keeper and pay 1 resource to choose and ready a Dwarf character.

Khazad-dûm (x3)
1
2 

Action: Exhaust a Dwarf character to place 2 progress tokens on the active location. (4 progress tokens instead if it is an Underground or Mountain location.)

The Redhorn Gate (x3)
3 2 1 1 3 4 ★ 8 
Dwarf.

Quest Action: Spend 1 resource to put Bofur into play from your hand, exhausted and committed to a quest. If you quest successfully this phase and Bofur is still in play, return him to your hand.

"Get up lazy-bones..." –The Hobbit

The Redhorn Gate (x3)
2
2 

Secrecy 2.

Action: Raise your threat by 1 to look at the top card of the encounter deck. Then, reduce your threat by X, where X is the threat of that card.

The Redhorn Gate (x3)
0
5 

Attach to a Hobbit hero.

Action: Discard Good Meal to lower the cost of the next event you play this round that matches attached hero's sphere by 2.

Road to Rivendell (x1)
10 2 1 2 4 6 ★ 4 
Noldor. Noble. Ranger.

While Elrohir is in play, Elladan gets +2 Attack.

Response: After Elladan is declared as an attacker, pay 1 resource from his resource pool to ready him.

"Yes, the Dead ride behind."
–The Return of the King

Road to Rivendell (x3)
3 0 0 1 3 3 ★ 2 
Dwarf.

Action: Exhaust Bombur to choose a location. That location gets -1 Threat until the end of the phase. (That location does not contribute itsThreat instead if it is an Underground location.)

Road to Rivendell (x3)
0
1 

Response: After a Dwarf character leaves play, shuffle the encounter discard pile back into the encounter deck.

'He is dead then,', said Frodo. 'I feared it was so.'
–The Fellowship of the Ring

The Watcher in the Water (x3)
0
10 

Action: If you control a unique Noldor character, give another character +1 Willpower until the end of the phase and lower your threat by 3.

"Believe rather that it is so ordered that we, who sit here, and none others, must now find counsel for the peril of the world."
–Elrond, The Fellowship of the Ring

The Watcher in the Water (x3)
1
1 

Response: After a location enters play, exhaust a Hobbit to shuffle that location back into the encounter deck. Then, reveal 1 card from the encounter deck and add it to the staging area.

"I suppose we haven't lost more than two days by my short cut through the Forest!"
–Frodo, The Fellowship of the Ring

The Watcher in the Water (x3)
4
10 

Secrecy 3.

Attach to a hero you control.

Attached hero collects 1 additional resource during the resource phase each round.

The Long Dark (x3)
4 2 0 1 3 4 ★ 6 
Noldor.

Action: Choose and discard 1 card from your hand to draw 1 card. (Limit once per round.)

Beside Glorfindel there were several other counsellors of Elrond's household, of whom Erestor was the chief...
–The Fellowship of the Ring

The Long Dark (x3)
1
2 

Response: After an enemy is added to the staging area, deal 1 damage to that enemy. Players ignore that enemy while making engagement checks this round.

The Long Dark (x3)
1
6 

Action: Exhaust an Istari character to search your deck for 1 card and add it to your hand. Shuffle your deck.

"Picking up a faggot he held it aloft for a moment, and then with a word of command, naur an edraith ammen! he thrust the end of his staff into the midst of it. At once a great spout of green and blue flame sprang out, and the wood flared and sputtered." –The Fellowship of the Ring

Foundations of Stone (x3)
3 2 1 1 2 4 ★ 6 
Dwarf.

Response: After Longbeard Elder commits to a quest, look at the top card of the encounter deck. If that card is a location, place 1 progress token on the current quest. Otherwise, Longbeard Elder gets -1 Willpower until the end of the phase.

Foundations of Stone (x3)
2 0 2 1 2 4 ★ 2 
Noldor. Scout.

Ranged.

Trollshaw Scout does not exhaust to attack.

Forced: After Trollshaw Scout attacks, either discard it from play or discard 1 card from your hand.

Foundations of Stone (x3)
1
2 

Response: After a Dwarf deals X damage to an enemy during combat, deal an additional X damage to that enemy. (Limit once per phase.)

"Beside them Gimli stood with his stout legs apart, wielding his dwarf–axe." –The Fellowship of the Ring

Foundations of Stone (x3)
0
10 

Action: Draw 2 cards. Then, discard 1 card from your hand.

"These are Daeron's Runes, such as were used of old in Moria..."
–Gandalf, The Fellowship of the Ring

Foundations of Stone (x3)
2
10 
Mount.

Attach to a Noldor or Silvan hero.

Action: Exhaust Asfaloth to place 1 progress token on any location. (2 tokens instead if attached hero is Glorfindel.)

Suddenly into view below came a white horse, gleaming in the shadows, running swiftly. In the dusk its headstall flickered and flashed as if it were studded with gems like living stars. –The Fellowship of the Ring

Shadow and Flame (x1)
13 3 2 3 4 7 ★ 10 
Noldor. Noble.

You may spend resources from Elrond's resource pool to pay for , , and allies.

Response: After a character is healed by another card effect, heal 1 damage on it.

"But you do not stand alone."
–The Fellowship of the Ring

Shadow and Flame (x3)
1
7 

Action: Exhaust a character you control with ranged to immediately declare it as an attacker (and resolve its attack) against an enemy in the staging area. It gets +1 Attack during this attack.

"We live now upon an island amid perils, and our hands are more often upon thr bowstring than upon the harp."
–Haldir, The Fellowship of the Ring

Shadow and Flame (x3)
2 0 0 1 1 1 ★ 10 
Noldor. Craftsman.

Action: Exhaust Master of the Forge to search the top 5 cards of your deck for any 1 attachment and add it to your hand. Shuffle the other cards back into your deck.

Shadow and Flame (x3)
1
6 

Refresh Action: Exhaust 2 heroes to draw 5 cards.

"Here you will hear many songs and tales-if you can keep awake. But except on high days it usually stands empty and quiet. and people come here who wish for peace, and thought. There is always a fire here, all the year round, but there is little other light."
–Gandalf, The Fellowship of the Ring

Heirs of Númenor (x3)
0
1 

Action: Until the end of the phase, each Gondor card in play gains the Rohan trait, and each Rohan card in play gains the Gondor trait.

"These are the Rohirrim, as we name them, masters of horses... and have ever proved true to us, aiding us at need, and guarding our northern marches and the Gap of Rohan." –Faramir, The Two Towers