


Attach to a hero hero. Limit 1 per hero.
Response: After attached hero attacks and destroys an enemy, deal 1 damage to another enemy that shares a Trait with the enemy just destroyed.
He slew many of them and the rest fled. –The Two Towers



Play only if each hero you control has the printed resource icon.
Action: Until the end of the phase, characters use their
instead of
"Courage will now be your best defense against the storm that is at hand..." –Gandalf, The Return of the King







Response: After a card effect adds any number of resources to the resource pool of a hero you control, Harbor Master gains +1 until the end of the round.
For the Elves of the High Kindred had not yet forsaken Middle–earth, and they dwelt still at that time at the Grey Havens...–The Fellowship of the Ring






If each hero you control belongs to the same sphere of influence, you may assign damage from undefended enemy attacks to White Tower Watchman instead of a hero you control.
The watchmen cried aloud, and all men in the City stood to arms. –The Return of the King







Denethor gets -1 for each damaged hero you control.
Discard Denethor if his is 0 or less.
"Denethor is of another sort, proud and subtile, a man of far greater lineage and power, though he is not called a king." –Gandalf, The Return of the King



Response: After a Hobbit hero you control exhausts to defend an attack, choose another enemy engaged with you and reveal the attacking enemy's shadow card. If that shadow card has no shadow effect, resolve this enemy's attack against the chosen enemy. If that shadow card has a shadow effect, resolve this attack as normal.







Response: After Ithilien Archer attacks and damages an enemy, return that enemy to the staging area.


Play only if each of your heroes is a Hobbit.
Combat Action: Enemies engaged with you do not attack this round. You cannot declare attacks this round.
They possessed from the first the art of disappearing swiftly and silently, when large folk whom they do not wish to meet come blundering by...
–The Fellowship of the Ring







If each of your heroes has a printed resource icon, Knight of Minas Tirith gains:
Response: After Knight of Minas Tirith enters play, choose an enemy in the staging area. Engage that enemy and exhaust Knight of Minas Tirith to declare it as attacker (and resolve its attack) against that enemy.










Response: After Squire of the Citadel leaves play, add 1 resource to a Gondor hero's resource pool.
As he spoke he struck a small silver gong that stood near his footstool, and at once servants came forward.
–The Return of the King







If there is at least 1 Rohan hero in play, lower the cost to play Guthlaf by 1.
If there is at least 1 Gondor hero in play, Guthlaf gains sentinel.



Action: Choose a Silvan or Noldor ally you control. That ally gets +2 until the end of the phase. At the end of the phase, shuffle that ally into its owner's deck if it is still in play.
"For deep in the hears of all my kindred lies the sea–longing, which it is perilous to stir"
–Legolas, The Return of the King







Response: After Pelargir Ship Captain enters play, move 1 resource from the resource pool of a hero you control to another hero's resource pool.










Response: After Ered Nimrais Prospector enters play, discard the top 3 cards of your deck. Then, choose and shuffle 1 card from your discard pile back into your deck.







Response: After you raise your threat from the Doomed keyword, ready Orthanc Guard.
"...the keepers of the gate were on the watch for me and told me that Saruman awaited me." –Gandalf, The Fellowship of the Ring







Response: After Westfold Horse-breeder enters play, search the top 10 cards of your deck for a Mount attachment and add it to your hand. Shuffle your deck.
"They love their horses next to their kin." –Boromir, The Fellowship of the Ring






Action: Ready a hero you control. Then, if your threat is 20 or less and this is the first time you played a copy of Swift and Silent this round, return this card to your hand instead of discarding it.
A marching host of Elves had come up silently...âThe Fellowship of the Ring







Action: Choose another player. That player gains control of Blue Mountain Trader. Then, that player moves 1 resource from the resource pool of a hero he controls to the resource pool of a hero you control, or Blue Mountain Trader is discarded. (Limit once per round.)







Response: After Ithilien Lookout enters play, look at the top card of the encounter deck. If it is an enemy, you may discard it.
All had swords at their sides... âThe Two Towers







"Elrond is sending Elves, and they will get in touch with the Rangers, and maybe with Thranduil's folk in Mirkwood." –Gandalf, The Fellowship of the Ring



Action: Choose an enemy in the staging area. That enemy does not make engagement checks this round. Then, if your threat is 20 or less and this is the first time you played a copy of Noiseless Movement this round, return this card to your hand instead of discarding it.
...the woodland folk were altogether noiseless in their movements. –The Fellowship of the Ring






Response: After your threat is raised by an encounter card effect, reduce your threat by an equal amount.
Suddenly he was aware of himself again. Frodo, neither the Voice nor the Eye; free to choose, and with one remaining instant in which to do so. –The Fellowship of the Ring







You may give Henneth Annûn Guard doomed 1 when you play it from your hand. If you do, it gains:
Response: After you play Henneth Annûn Guard, choose a character. Until the end of the round, that character gets +2and gains sentinel.
"Does he think that men sleep without watch all night?" –Faramir, The Two Towers






Quest Action: Choose a non-unique enemy in the staging area. Until the end of the phase, progress that would be placed on the quest from questing successfully is instead assigned as damage to the chosen enemy. (Progress must still be placed on any active location first.)
Like thunder they broke upon the enemy... –The Return of the King



Response: When an encounter card is revealed but before resolving any of that card's keywords or "when revealed" effects, choose a character committed to the quest. Ready that character and remove it from the quest.
"Don't be hasty, that is my motto." –Treebeard, The Two Towers



Action: Heal all damage on each character in play.
For a moment Frodo stood near the brink and let the water flow over his tired feet. It was cold but its touch was clean, and as he went on and it mounted to his knees, he felt that the strain of travel and all weariness was washed from his limbs. –The Fellowship of the Ring







Response: After Weather Hills Watchman enters play, search the top 5 cards of your deck for a Signal card and add it to your hand. Shuffle the other cards back into your deck.
"Rangers use runes, and they come here sometimes." –Aragorn, The Fellowship of the Ring







Forced: After DĂșnedain Hunter enters play, search the top 5 cards of the encounter deck for a non-unique enemy and put it into play engaged with you. If no enemy enters play by this effect, discard DĂșnedain Hunter. Shuffle the encounter deck.





Aragorn halted and examined the tracks closely. –The Tower Towers
Limit 1 per deck.
Response: After this stage is defeated, each player may search his deck for 1 card and add it to his hand. Each player shuffles his deck.



Strider made them take cover in a thicket at the side of the Road, while he went forward to explore. –The Fellowship of the Ring
Limit 1 per deck.
Response: When this stage is defeated, the first player searches the top X cards of the encounter deck for 1 non-objective card worth no victory points and adds it to the victory display. Put the remaining cards back in any order. X is the number of players in the game plus 4.







Veteran of Osgiliath gets +1 , +1
, and +1
while your threat is 40 or higher.
"So do we ever watch the shores nigh Osgiliath, which our enemies now partly hold, and issue from it to harry our lands."
–Faramir, The Two Towers



Ready up to X DĂșnedain characters you control. X is the number of enemies engaged with you.
"But when dark things come from the houseless hills, or creep from sunless woods, they fly from us."
–Aragorn, The Fellowship of the Ring



Limit 3 copies of Leave No Trace in the victory display.
Response: After a non-unique location is explored, add Leave No Trace to the victory display to add that location to the victory display.



Action: Exhaust a Ranger or Scout character to discard a non-unique active location. Then, search the encounter deck and discard pile for a non-unique location and make it the active location. Shuffle the encounter deck.
"I have crossed many mountains and many rivers, and trodden many plains, even into the far countries of Rhûn and Harad where the stars are strange..."
–Aragorn, The Fellowship of the Ring







Action: Discard 2 cards from the top of your deck to give Longbeard Sentry sentinel and +1 until the end of the phase. (Limit once per phase.)
"...many of them have had experience in the dreadful dwarf and goblin wars, of which you have no doubt heard."
–Bilbo Baggins, The Hobbit



Limit 3 copies of None Return in the victory display.
Response: After a non-unique enemy is destroyed, add None Return to the victory display to add that enemy to the victory display.
"None of the Orcs will ever return out of LĂłrien."
–Haldir, The Fellowship of the Ring







Draw 3 additional cards at the beginning of the resource phase.
At the end of the round, discard all cards in your hand.
"That is the path of despair. Of folly, I would say, if the long wisdom of Elrond did not forbid me."
–The Fellowship of the Ring



You must use resources from 3 different heroes' pools to play this card.
Action: The players, as a group, can put up to 2 allies into play from their hands. Each of these allies may enter play under any player's control. At the end of the phase, return each of those allies that are still in play to their owners' hands.







Response: After 1 or more cards are discarded from your hand, draw 1 card. Limit once per round.
"But have they the strength, have we here the strength to withstand the Enemy, the coming of Sauron at the last, when all else is overthrown?"
–The Fellowship of the Ring







While you are engaged with at least 1 enemy, AmarthiĂșl gains the resource icon.
While you are engaged with at least 2 enemies, add 1 additional resource to AmarthiĂșl's resource pool when you collect resources during the resource phase.
"The heirs of Elendil do not forget all things past..."
–Aragorn, The Return of the King



Planning Action: Until the end of the round, players do not raise their threat from questing unsuccessfully.
Valour Planning Action: Raise each player's threat by 2 to skip the quest phase this round.
"Dooms hangs still on a thread. Yet hope there is still, if we can stand but unconquered for a little while."
–Gandalf, The Two Towers



Lords of the Eldar can only be played from your discard pile.
Action: Place Lords of the Eldar on the bottom of your deck from your discard pile. Then, until the end of the round all Noldor characters get +1 , +1
, and +1
.







Fornost Bowman gets +1 for each enemy engaged with you.
To the last battle at Fornost with the Witch–lord of Angmar they sent some bowmen to the aid of the king...
–The Fellowship of the Ring