Clear Sort View Lang
Set
Card Set Cycle Set Type
Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 801 - 850 of 1163 Cards
Khazad-dûm (x1)
7 2 1 2 3 5 ★ 6 
Dwarf.

Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)

"And winter comes after autumn." – Bifur, The Hobbit

Khazad-dûm (x3)
2
7 
Item.

Attach to a Dwarf hero.

Action: Exhaust Narvi's Belt to give attached hero a , , or icon until the end of the phase.

Khazad-dûm (x3)
1
6 
Song.

Action: Choose a Dwarf hero. That hero gets +2 Willpower +2 Attack and +2 Defense until the end of the round.

A king he was on carven throne
In many–pillared halls of stone
With golden roof and silver floor,
And runes of power upon the door.
–The Fellowship of the Ring

Khazad-dûm (x3)
0
6 

Action: Choose a Dwarf. Until the end of the phase, that character gets +3 Attack.

Khazad-dûm (x3)
2 1 1 1 1 2 ★ 9 
Dwarf.

Action: Exhaust Zigil Miner and name a number to discard the top 2 cards of your deck. If at least one of those cards has cost equal to the named number, choose a hero you control. For each card that matches the named number, add 1 resource to that hero's resource pool.

Khazad-dûm (x3)
2
3 

Action: Each Dwarf character gets +1 Willpower until the end of the phase. (+2 Willpower instead if the active location is an Underground or Dark location.)

Khazad-dûm (x3)
0
6 
Item.

Attach to a Dwarf or Hobbit character.

Limit 1 Boots from Erebor per character.

Attached character gets +1 hit point.

The Hobbits of that quarter, the Eastfarthing, were rather large and heavy-legged, and they wore dwarf-boots in muddy weather.
—The Fellowship of the Ring

The Redhorn Gate (x1)
10 2 2 1 4 5 ★ 3 
Noldor. Noble. Ranger.

While Elladan is in play, Elrohir gets +2 Defense.

Response: After Elrohir is declared as a defender, pay 1 resource from his resource pool to ready him.

"We will not turn back."
–The Return of the King

The Redhorn Gate (x3)
0
1 

Action: Discard the top card of your deck. If the discarded card's printed cost is equal to or higher than the number of characters you control, draw 2 cards and deal 2 damage to any enemy.

The Redhorn Gate (x3)
0
5 

Action: Choose a character you control. Until the end of the phase, that character gets +3 Attack while attacking an enemy with a higher engagement cost than your threat.

The Redhorn Gate (x3)
3 2 1 1 3 4 ★ 8 
Dwarf.

Quest Action: Spend 1 resource to put Bofur into play from your hand, exhausted and committed to a quest. If you quest successfully this phase and Bofur is still in play, return him to your hand.

"Get up lazy-bones..." –The Hobbit

The Redhorn Gate (x3)
0
5 

Attach to a Hobbit hero.

Action: Discard Good Meal to lower the cost of the next event you play this round that matches attached hero's sphere by 2.

Road to Rivendell (x1)
10 2 1 2 4 6 ★ 4 
Noldor. Noble. Ranger.

While Elrohir is in play, Elladan gets +2 Attack.

Response: After Elladan is declared as an attacker, pay 1 resource from his resource pool to ready him.

"Yes, the Dead ride behind."
–The Return of the King

Road to Rivendell (x3)
3
6 

Action: Ready all Dwarf characters.

'The road that I speak of leads to the Mines of Moria,' said Gandalf. Only Gimli lifted up his head; a smouldering fire was in his eyes.
–The Fellowship of the Ring

Road to Rivendell (x3)
3 2 1 1 2 4 ★ 3 
Rohan.

Action: Spend 1 resource to give control of Rider of the Mark to another player. (Limit once per round.)

Response: After Rider of the Mark changes control, discard a shadow card dealt to an enemy you are engaged with.

Road to Rivendell (x3)
1
3 
Song.

Attach to a hero.

Response: After Song of Eärendil enters play, draw 1 card.

Response: After another player raises his threat, raise your threat by 1 to reduce that player's threat by 1.

Road to Rivendell (x3)
3 0 0 1 3 3 ★ 2 
Dwarf.

Action: Exhaust Bombur to choose a location. That location gets -1 Threat until the end of the phase. (That location does not contribute itsThreat instead if it is an Underground location.)

Road to Rivendell (x3)
0
1 

Response: After a Dwarf character leaves play, shuffle the encounter discard pile back into the encounter deck.

'He is dead then,', said Frodo. 'I feared it was so.'
–The Fellowship of the Ring

The Watcher in the Water (x3)
0
10 

Action: If you control a unique Noldor character, give another character +1 Willpower until the end of the phase and lower your threat by 3.

"Believe rather that it is so ordered that we, who sit here, and none others, must now find counsel for the peril of the world."
–Elrond, The Fellowship of the Ring

The Watcher in the Water (x3)
1
6 
Condition.

Attach to a Dwarf hero.

Response: After you play a Dwarf character from your hand, exhaust Legacy of Durin to draw 1 card.

The Long Dark (x1)
9 1 3 1 4 6 ★ 3 
Rohan. Warrior.

Response: After Háma is declared as an attacker, return a event from your discard pile to your hand. Then, choose and discard 1 card from your hand. (Limit 3 times per game for the group.)

"Yet in doubt a man of worth will trust to his own wisdom." –The Two Towers

The Long Dark (x3)
4 2 0 1 3 4 ★ 6 
Noldor.

Action: Choose and discard 1 card from your hand to draw 1 card. (Limit once per round.)

Beside Glorfindel there were several other counsellors of Elrond's household, of whom Erestor was the chief...
–The Fellowship of the Ring

The Long Dark (x3)
1
2 

Response: After an enemy is added to the staging area, deal 1 damage to that enemy. Players ignore that enemy while making engagement checks this round.

The Long Dark (x3)
2
7 
Item. Armor.

Attach to a Dwarf or Hobbit character. Restricted.

Attached character gets +1 hit point and +1 Defense.

"And all the arrows of all the hunters in the world would be in vain..."
–Gimli, The Fellowship of the Ring

The Long Dark (x3)
5
1 

Secrecy 3.

Action: Enemies engaged with you cannot attack you this phase.

The Long Dark (x3)
0
2 
Condition.

Attach to a Dwarf character.

Response: After you travel to a Mountain or Underground location, ready attached character and reduce your threat by 1

'This is more to my liking,' said the dwarf, stomping on the stones. 'Ever my heart rises as we draw near the mountains.'
–The Two Towers

Foundations of Stone (x1)
5 3 3 1 5 7 ★ 10 
Noldor. Noble. Warrior.

Forced: After Glorfindel exhausts to commit to a quest, raise your threat by 1.

Glorfindel was tall and straight; his hair was of shining gold, his face fair and young and fearless and full of joy; his eyes were bright and keen, and has voice like music; on his brow sat wisdom, and in his hand was strength.
–The Fellowship of the Ring

Foundations of Stone (x3)
4
2 
Condition.

Limit 1 per deck. Attach to a location.

Heroes do not exhaust to attack, defend, or commit to a quest while attached location is the active location.

"However it may prove, one must tread the path that need chooses!"
–Gandalf, The Fellowship of the Ring

Foundations of Stone (x3)
1
2 

Response: After a Dwarf deals X damage to an enemy during combat, deal an additional X damage to that enemy. (Limit once per phase.)

"Beside them Gimli stood with his stout legs apart, wielding his dwarf–axe." –The Fellowship of the Ring

Foundations of Stone (x3)
0
10 

Action: Draw 2 cards. Then, discard 1 card from your hand.

"These are Daeron's Runes, such as were used of old in Moria..."
–Gandalf, The Fellowship of the Ring

Shadow and Flame (x3)
2
6 

Attach to a hero.

Each Dwarf gets +1 hit point.

"We will seek the hidden door together. And we will come through. In the ruins of of the Dwarves, a dwarf's head will be less easy to bewilder than Elves or Men or Hobbits."
–Gandalf, The Fellowship of the Ring

Shadow and Flame (x3)
4
1 

Secrecy 4.

Response: After a non-unique enemy attacks you, put that enemy on the bottom of the encounter deck. If your threat is lower than that enemy's engagement cost, set your threat equal to the engagement cost of that enemy.

Shadow and Flame (x3)
1
6 
Item.

Attach to a hero.

Action: Discard Miruvor to (choose two):

  • ready attached hero
  • add 1 resource to attached hero's resource pool
  • attached hero gets +1 Willpower until the end of the round
  • put Miruvor on the top of your deck.
Shadow and Flame (x3)
1
6 

Refresh Action: Exhaust 2 heroes to draw 5 cards.

"Here you will hear many songs and tales-if you can keep awake. But except on high days it usually stands empty and quiet. and people come here who wish for peace, and thought. There is always a fire here, all the year round, but there is little other light."
–Gandalf, The Fellowship of the Ring

Shadow and Flame (x3)
2
9 
Ring. Artifact.

Attach to Elrond. He gains a resource icon.

Action: Exhaust Elrond and Vilya to reveal the top card of your deck. You can immediately play or put into play the revealed card for no cost, if able. Otherwise, move the revealed card to the bottom of your deck.

...mightiest of the Three. –The Return of the King

Heirs of Númenor (x3)
5 1 0 1 3 3 ★ 3 
Gondor.

Lower the cost to play Citadel Custodian by 1 for each Gondor ally in play.

Heirs of Númenor (x3)
2 0 1 4 1 3 ★ 10 
Gondor. Warrior.

"And the Enemy must pay dearly for the crossing of the River." –Denethor, The Return of the King

Heirs of Númenor (x3)
2
8 
Item. Weapon.

Attach to a character. Restricted.

Limit 1 per character.

Response: After attached character is declared as a defender, deal 1 damage to the attacking enemy.

Heirs of Númenor (x3)
4 1 2 2 2 4 ★ 2 
Gondor. Ranger.

Action: Discard Damrod from play to lower your threat by 1 for each enemy in the staging area.

Heirs of Númenor (x3)
2 1 1 1 1 2 ★ 5 
Gondor. Outlands.

Response: After you play Hunter of Lamedon from your hand, reveal the top card of your deck. If it is an Outlands card, add it to your hand. Otherwise, discard it.

From Lamedon, a few grim hillmen without a captain. –The Return of the King

Heirs of Númenor (x3)
2 0 1 0 3 3 ★ 5 
Gondor. Ranger.

Action: Exhaust Ithilien Tracker to lower the Threat of the next enemy added to the staging area to 0 until the end of the phase.

Green gauntlets covered their hands, and their faces were hooded and masked with green, except for their eyes, which were very keen and bright. –The Two Towers

Heirs of Númenor (x3)
3 1 0 1 1 1 ★ 1 
Gondor.

Action: Exhaust Master of Lore to name a card type. Lower the cost for you to play the next card of that type by 1 until the end of the phase (to a minimum of 1).

"If Cirith Ungol is named, old men and masters of lore will blanch and fall silent." –Faramir, The Two Towers

The Steward's Fear (x3)
1
6 

Action: Draw 1 card for each hero you control with a printed resource icon.

"Let none now reject the counsels of Gandalf, whose long labours against Sauron come at last to their test." –Aragorn, The Return of the King

The Steward's Fear (x3)
0
9 

Action: Name a sphere. Until the end of the phase, you can spend resources of any sphere when paying for cards that belong to the named sphere.

The townlands were rich, with wide tilth and many orchards, and homesteads there were with oast and garner, fold and byre, and many rills rippling through the green from the highlands down to the Anduin. –The Return of the King

The Drúadan Forest (x1)
8 2 2 1 3 5 ★ 3 
Silvan.

Each hero you control with a printed resource icon gets -1 threat cost.

"...the Elves feared and distrusted the world outside..."
–The Fellowship of the Ring

The Drúadan Forest (x3)
3 1 1 1 3 3 ★ 3 
Outlands.

While you control Outlands allies that belong to 4 different spheres, ready Forlong at the beginning of each phase.

"Forlong!" men shouted. "True heart, true friend!" –The Return of the King

Encounter at Amon Dîn (x3)
4 3 1 2 3 6 ★ 1 
Gondor. Noble.

Denethor gets -1 Willpower for each damaged hero you control.

Discard Denethor if his Willpower is 0 or less.

"Denethor is of another sort, proud and subtile, a man of far greater lineage and power, though he is not called a king." –Gandalf, The Return of the King

Encounter at Amon Dîn (x3)
1
2 
Title.

Attach to a Gondor or Outlands hero.

If each hero you control has a printed resource icon, Lord of Morthond gains:

Response: After you play a ally, ally or ally, draw 1 card.

"The Captains of the Outlands are expected up the South Road ere sundown. Come with us and you will see." –Bergil, The Return of the King

Encounter at Amon Dîn (x3)
4
2 
Record.

Attach to a hero.

Reduce the cost to play Book of Eldacar by 1 for each hero you control with a printed resource icon.

Action: Discard Book of Eldacar to play any event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.

Encounter at Amon Dîn (x3)
1
1 

Response: After a Hobbit hero you control exhausts to defend an attack, choose another enemy engaged with you and reveal the attacking enemy's shadow card. If that shadow card has no shadow effect, resolve this enemy's attack against the chosen enemy. If that shadow card has a shadow effect, resolve this attack as normal.