

Attach to a hero.
Attached hero gains the Gondor trait.
Action: Exhaust Steward of Gondor to add 2 resources to attached hero's resource pool.
"It was commanded yesterday."
–Denethor, The Return of the King


Attach to a hero.
Action: Discard a card from your hand to give attached hero +1 or +1
until the end of the phase. Limit 3 times per phase.
'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring



Attach to a hero.
Attached hero gains the Gondor trait.
Action: Exhaust Steward of Gondor to add 2 resources to attached hero's resource pool.
"It was commanded yesterday."
–Denethor, The Return of the King


Attach to a hero.
Action: Discard a card from your hand to give attached hero +1 or +1
until the end of the phase. Limit 3 times per phase.
'Speak no evil of the lady Galadriel!' said Aragorn sternly. 'There is in her and in this land no evil, unless a man bring it hither himself. Then let him beware.'
–The Fellowship of the Ring


Attach to a Dwarf hero.
Action: Exhaust King Under the Mountain to look at the top 2 cards of your deck. Add 1 to your hand and discard the other.
"Long ago in my grandfather Thror's time our family was driven out of the far North, and came back with all their wealth and tools to this Mountain on the map." –Thorin, The Hobbit



Attach to a Noble hero.
Response: After attached hero gains any number of resources from a card effect, exhaust Heir of Mardil to ready attached hero.
"...in my turn I bore it, and so did each eldest son of our house, far back into the vanished years before the failing of the kings..."
–Denethor, The Return of the King

Attach to a hero.
Attached hero gains the Gondor trait.
Action: Exhaust Steward of Gondor to add 2 resources to attached hero's resource pool.
"It was commanded yesterday."
–Denethor, The Return of the King


Attach to a Gondor or Outlands hero.
If each hero you control has a printed resource icon, Lord of Morthond gains:
Response: After you play aally,
ally or
ally ally, draw 1 card.
"The Captains of the Outlands are expected up the South Road ere sundown. Come with us and you will see." –Bergil, The Return of the King


Attach to a Scout hero.
While attached character is committed to the quest, place 1 progress on the first location revealed by the encounter deck each round.
"I have had a hard life and a long: and the leagues that lie between here and Gondor are a small part in the count of my journeys." –Aragorn, The Fellowship of the Ring


Attach to a Ranger hero.
Response: After attached hero commits to a quest, name enemy, location or treachery. If a card of the named type is revealed during this quest phase, exhaust Wingfoot to ready attached hero.
"Wingfoot I name you. This deed of the three friends should be sung in many a hall. Forty leagues and five you have measured ere the forth day is ended!"
–รomer, The Two Towers

Attach to a non-objective unique ally in play.
The first player gains control of attached ally.
Damage from undefended attacks against you may be assigned to attached ally.
"...if by life or death I can save you, I will."
–Aragorn, The Fellowship of the Ring


Attach to a Noble hero.
Response: After attached hero gains any number of resources from a card effect, exhaust Heir of Mardil to ready attached hero.
"...in my turn I bore it, and so did each eldest son of our house, far back into the vanished years before the failing of the kings..."
–Denethor, The Return of the King



Attach to a Dรบnedain hero.
Planning Action: Exhaust Heir of Valandil to reduce the cost of the next Dรบnedain ally you play this phase by 1 for each enemy engaged with you.
"But my home, such as I have, is in the North. For here the heirs of Valandil have ever dwelt in long line unbroken from father unto son for many generations." –Aragorn, The Fellowship of the Ring

Attach to a unique ally belonging to any sphere of influence.
Attached character loses the ally card type and gains the hero card type.
"But why, lord, did you receive me as sword–thain, if not to stay by your side?"
–Merry, The Return of the King


Attach to a character.
Attach character gains the Gondor trait.
But be it known that I have sworn him to my service...
–The Return of the King



Attach to a Dale or Esgaroth hero.
Planning Action: Exhaust King of Dale to reduce the cost of the next Dale ally you play this phase by 1 for each different player attachment on attached hero. That ally does not require a resource match.
Then Bard II, Brand's son, became King of Dale..
–The Return of the King


Attach to a non-, non-
hero you control.
Response: After you attach Thorongil to a hero, search your collection for a different non-, non-
version of that hero and attach it to Thorongil. While Thorongil is in play, attached hero gains the game text and resource icon of the attached hero card. If Thorongil leaves play, remove the hero card attached to it from the game.

Attach to a non-, non-
hero you control.
Response: After you attach Thorongil to a hero, search your collection for a different non-, non-
version of that hero and attach it to Thorongil. While Thorongil is in play, attached hero gains the game text and resource icon of the attached hero card. If Thorongil leaves play, remove the hero card attached to it from the game.


Attach to a Dwarf hero.
Action: Exhaust King Under the Mountain to look at the top 2 cards of your deck. Add 1 to your hand and discard the other.
"Long ago in my grandfather Thror's time our family was driven out of the far North, and came back with all their wealth and tools to this Mountain on the map." –Thorin, The Hobbit

Permanent.
Setup: Attach to the Ring-bearer.
Action: Add Mr. Underhill to the victory display to choose an enemy engaged with you. Until the end of the round, that enemy cannot attack you.
"I will give you a travelling name now. When you go, go as Mr. Underhill."
–Gandalf, The Fellowship of the Ring

Permanent.
Setup: Attach to a hero.
Attached hero gets +1 defense and gains the Ranger trait.
"What roads would any dare to tread, what safety would there be in quiet lands, or in the homes of simple men at night, if the Dรบnedain were asleep, or were all gone into the grave?"
–Aragorn, The Fellowship of the Ring
